• The GiftBot 2.0 Launch Giveaway Extravaganza has come to a close with an astounding 8073 games given away to the community by 696 members, a huge success thanks to you! The gifting now continues with more official prizes in the new Gaming Giveaways |OT|. Leftover Steam codes are also being given away to the PC Gaming Era community.

Giant Bomb |OT 17| I'd Like To See His Old Man Pecker

BearPawB

Member
Oct 25, 2017
1,023
The Outer Wilds is one of the most frustrating games I've ever played. Every run gets more confusing and frustrating than the last, briefly punctuated some cool shit I find. It seems like such a great concept, but then I have to control the space ship, or God forbid the jetpack when I get shot into god damn space through a black hole for missing a jump.

Is there any kind of rewind mechanic? Or at least a quick kill yourself button for when a run is fucked?
I never got anywhere near that stressed out by it
I loved sitting there floating in space waiting for the world to end.

If i wanted to die faster id shoot myself into the sun, which is easy to do even with just the jetpack
 

she_esh

Member
Sep 12, 2018
6,941
Ireland
The Outer Wilds is one of the most frustrating games I've ever played. Every run gets more confusing and frustrating than the last, briefly punctuated some cool shit I find. It seems like such a great concept, but then I have to control the space ship, or God forbid the jetpack when I get shot into god damn space through a black hole for missing a jump.

Is there any kind of rewind mechanic? Or at least a quick kill yourself button for when a run is fucked?
Nope, one of the things about the game that sucks and lowers it on my top 10 list.
 
Oct 27, 2017
6,074
If you're finding Outer Wilds frustrating, you need to take a look at the computer on your ship that shows you exactly what you know and how it related to other things. Also shows you when you've found everything there is to find in an area. If you are having trouble putting the pieces together than there's not much to be said because that's the crux of the game - putting the pieces together on your own.
 

Joeku

Member
Oct 26, 2017
16,191
To be fair in Wilds you can quit to the main menu and load back in to start a new run and that only takes as long as it takes to reload the world.

But yeah they maybe should have given you a cyanide capsule in your tooth. It would have been especially funny if it was just a single button press so you would accidentally kill yourself occasionally.
 

Smerdyakov

Member
Nov 13, 2017
197
There is a way to skip to the next loop but it requires you to talk to a specific NPC to get the ability to do it.

 

justjim89

Member
Nov 16, 2017
1,896
If you're finding Outer Wilds frustrating, you need to take a look at the computer on your ship that shows you exactly what you know and how it related to other things. Also shows you when you've found everything there is to find in an area. If you are having trouble putting the pieces together than there's not much to be said because that's the crux of the game - putting the pieces together on your own.
The computer doesn't seem that helpful in figuring out what to do or where I'm supposed to go. What's the indicator that you've found everything there is to find?

Also, is the whole appeal of the game just discovering the nature of the world? Cause at this point I'm not really that interested aside from the groundhog day thing being neat.

About five runs ago I came across the gravity cannon/shuttle to the quantum moon in Brittle Hollow, and been trying to poke holes and figure out what to do in those places. But the quantum moon sucks because there doesn't seem to be any gravity and the jetpack controls just elude me for navigating with any sort of precision. But on Brittle Hollow trying to explore further down just leads to those gravity shoot things that you have to jump from one to the other and I just keep missing them and going through the black hole.
 

efr

Member
Jun 19, 2019
1,279
apparently the Roku is looking at the packets sent by the Switch looking for other nearby Switches and handling it poorly? wild
My switch lite destroys my network when I load up Pokemon. I dont know what is causing it. It reboots my router and disconnects all my streaming devices for a few minutes. Its so weird
 
Oct 27, 2017
6,074
The computer doesn't seem that helpful in figuring out what to do or where I'm supposed to go. What's the indicator that you've found everything there is to find?

Also, is the whole appeal of the game just discovering the nature of the world? Cause at this point I'm not really that interested aside from the groundhog day thing being neat.

About five runs ago I came across the gravity cannon/shuttle to the quantum moon in Brittle Hollow, and been trying to poke holes and figure out what to do in those places. But the quantum moon sucks because there doesn't seem to be any gravity and the jetpack controls just elude me for navigating with any sort of precision. But on Brittle Hollow trying to explore further down just leads to those gravity shoot things that you have to jump from one to the other and I just keep missing them and going through the black hole.
The game gives you a scanner that lets you hear the music from other explorers in the solar system - that's pretty much the biggest nudge in terms of direction and objective. Based on that you'll go from place to place and get a chance to see a lot of the different planets. The computer shows you the different planets, and the areas on the planets and will have some sort of indicator when there's more stuff to find, I don't remember the exact verbiage but it very blatantly tells you there's more to find. Shouldn't be hard to tell compared to areas that are cleared out... I think it's an exclamation mark? I started using the view that just shows the planets but the other view which shows the discreet locations (color coded based on the planet) and lines that connect to other locations allowed me to understand how things related to each other and helped me figure out where I needed to go next.

Either way, if you're not finding the gameplay loop interesting, then it's probably not a game for you. Not that big of a deal. For me it was one of the most satisfying exploration experiences I've had since BOTW with so many moments of discovery throughout the 15 or so hours. Figuring out the concepts of quantum mechanics the game presents, especially how the quantum moon works was a revelation. It's incredibly clever in how it gatekeeps areas like a Metroidvania purely by your understanding of mechanics and the world around you.