Diddy and Dixie have sleeves...Look at the downgrade DKC2 got. Rare is such a bunch of phonies.
I will admit that I am not a monkey expert and yet I am pretty sure that monkeys don't have sleeves. Are they are wearing monkey costumes?
WTF....
Diddy and Dixie have sleeves...Look at the downgrade DKC2 got. Rare is such a bunch of phonies.
Knew this looked familiar.I wish I looked as relaxed as Pierce Brosnan looks in these shots. Shit is just getting completely wrecked and he looks like he is reading the newspaper.
Yep.Look at the downgrade DKC2 got. Rare is such a bunch of phonies.
Look at the downgrade DKC2 got. Rare is such a bunch of phonies.
Yup. Bond should look slick as fuck driving a tank over your ass.
Still disappointed that wide mouth Bond wasn't a gameplay feature.
Eugh, god I hate Rarewares Donkey Kong and the Kong designs. It's such a downgrade from Miyamotos designs :/
me too it never looked like that to anyone back in the day
Look at the downgrade DKC2 got. Rare is such a bunch of phonies.
Is it possible that one day, we get a Donkey Kong game with graphics like this?
CGI renders for games was super cool back in the mid-90's. It was a sort of a representation of "this is what's actually happening inside the game world if you were actually there". It was something to help your imagination bridge the gap between the primitive graphics you see on t.v. and what your imagination envisions is actually happening. Sort of like how when you played Star Fox for the SNES you see these blocky, choppy graphics but you have to imagine it's a grand space opera like you see in the Nintendo Power comics they had of the game. A CGI render helps bridge that gap between imagination and the limited technology of the time. Lots of N64 games and late SNES games did this.
This is taking me back to when I was obsessed with the previews for Goldeneye
I got it day 1, I knew it was going to be special
Via Goldeneye25 Twitter
Even the biggest downgrades in recent memory have nothing on this sort of thing from the 90's. There's always something charming about this stuff from the era of showing off FMVs as your graphics, or using blatent offline renders with preposterously high resolutions and asset quality that aren't even on the same planet as the game.
I got goldeneye for my birthday along with Star Fox 64. My mom was getting me Star Fox 64 in EB Games, and the dude was telling her about the rumble pack, and she was like "Do any other games use it?" and the guy told her about Goldeneye, so she picked it up along with SF64 so I wouldn't only have one game that supported it.
That was an awesome birthday.