This looks amazing. Is it worth playing if I don't have a crew to play with?
I mean, everything in the water looks nice, but the water itself was nothing special..
Did you read the OP, or even the title?
This looks amazing. Is it worth playing if I don't have a crew to play with?
I mean, everything in the water looks nice, but the water itself was nothing special..
I did spend quite a few hours at launch playing solo, but the only time I had fun was with people from the ERA of Thieves club on Xbox. I'm honestly not sure if anyone really "uses" that club anymore, but I'd assume there has to be some people there still.This looks amazing. Is it worth playing if I don't have a crew to play with?
I just recently got all my friends playing.This looks amazing. Is it worth playing if I don't have a crew to play with?
Yeah. Abzu was forgettable to me. Different opinions and all that.
As usual. Water in the title? Came for this. Not disappointed.
The way the wave mechanic is used in 3-3 in Astro Bot is absolutely amazing. It might be my all-time favorite water level. It really needs to be experienced in VR, but here's a YouTube video just to add some sort of media to my post.
Don't remember the place that well, but Tales of the Abyss' water city has one of my favorite Tales tracks ever
https://youtu.be/24tx13MNKS0
It just.. sound water-y, idk.
Subnautica, where the great majority of the game takes place underwater. It does a great job of instilling a sense of dread as you go into deeper, darker water. The feeling the first time you look up and can't see the surface anymore is really something
Subnautica, where the great majority of the game takes place underwater. It does a great job of instilling a sense of dread as you go into deeper, darker water. The feeling the first time you look up and can't see the surface anymore is really something
Yep.
The initial starting area is so calming and exciting at the same time, so good.
Then you get further away and it becomes a horror game.
Someone post a gif of Quiet rolling on the ground during the storm.