we don't know anything about what you'll have to buy because they didn't talk about pricing in the presentationMy point is you don't have to buy anything, try a game and if it lives up to the hype then great. Otherwise no harm done.
we don't know anything about what you'll have to buy because they didn't talk about pricing in the presentationMy point is you don't have to buy anything, try a game and if it lives up to the hype then great. Otherwise no harm done.
Getting devs on board is the least of their problems.No they presented their new platform at GDC, to get developers on board.
Completely free of lag? No. Where lag was enough of an issue to make any game unplayable or even unpalattable? Yeah.
I'm 99% sure the numbers DF had in that slide are all for streaming modes, i.e. the Xbox entry is you streaming your Xbone locally to PC. The PC entries are local streaming by steam link. The numbers make no sense otherwise. They should have been more specific.It's about the same latency as a local Xbox One X or PS4 Pro, according to the DF video. Slower than native PC, though. It's about ~40ms faster than the Project Stream beta, which I was very impressed by, especially for a beta.
That's fine. But it's more the concept of the machine that I have a lack of interest in. Streaming games just isn't my jam.My point is you don't have to buy anything, try a game and if it lives up to the hype then great. Otherwise no harm done.
It was a really bad presentation for developers, who are now left with vague ideas and promises but no knowledge about how they can make money or what kinds of games they can realistically make.This is GDC, not E3. It's for developers. They showed off the platform, the technology, the supported engines and studios already onboarding, and information for developers to get involved and start developing on it. This is what GDC is for. For Developers. At the Game Developers Conference.
The wet dream of Publishers. Renting you content you've no control over.
Ah yes, the 2 second gif that proves everything negative while actually proving nothing.
I've played OnLive, I've played PSNow, I've played Project Stream, I've even streamed my PS4 to my vita 2 states away and the thing that has effected me the least in all three is this lag boogieman. Image quality is the bigger issue.
First and only. Nobody else is making a streaming-only game console with exclusive games and its own development hardware. This isn't just a system to stream PC games, you have to build your game specifically for Stadia just like any other console. Even Assassin's Creed Odyssey had to be ported to Stadia, rather than just streaming the PC version.
Lmao this was soooooo predictable.
-No mods.
-No config tweaking.
-No reshade or any other graphical changes.
-No way to bypass bugs, you'll be forced to wait until developers fix them. If they ever do...
-No communities keeping games alive years after release by creating content for them.
-No using cheat engine to counter ugly balances in some single player games.
-No way to check/analize how games are made.
-No way to find secrets or things left on the files.
-No game conservation as we don't know if every game will be always available.
-No enough speed in most countries for this kind of streaming to work.
-No control whatsoever over any part of the games.
Hm?
The only piece of hardware revealed is a controller and from what I see it has no headphone jack.
Bad Google.
Again, there's not guarantee they'll get new releases fast or at all. If FIFA or CoD 2019 for example isn't on it, the possible improved performance doesn't matter.You say that like peple only playing on consoles are used to solid 60 fps in all their games and better graphics.
If Stadia only gets multiplats for the next year, odds are it will be the best and cheapest way to play those games out of all platforms, nothing to scoff at.
Okay? I'm not trying to sell anyone on the service.... Just people taking a 2 second gif out of context as the be all end all for lag is just ridiculous.
The name is alright. I think it's pretty unobtrusive. It's not tryhard like "Xbox" was or wtf like "Wii" was.
Chromebook, android mobile, PC laptop, TV, and a tablet (maybe iPad). Seamlessly switching between all of them on wifi.So was any of this shown on actual TV's? Because you know these streaming games are going to be compressed as hell and big TV's will easily show all the artifacts.
-No mods.
-No config tweaking.
-No reshade or any other graphical changes.
-No way to bypass bugs, you'll be forced to wait until developers fix them. If they ever do...
-No communities keeping games alive years after release by creating content for them.
-No using cheat engine to counter ugly balances in some single player games.
-No way to check/analize how games are made.
-No way to find secrets or things left on the files.
-No game conservation as we don't know if every game will be always available.
-No enough speed in most countries for this kind of streaming to work.
-No control whatsoever over any part of the games.
For example Skyrim wouldn't have survived so many years after release if Stadia was out back then, as no mods would've been released for it.
Google controls it all for you. Sorry but this is a massive no for me.
They had this working last year.
So then telling devs to go sign up and learn more at https://stadia.dev/ was not in the presentation, and/or was a lie? Sure thingIt was a really bad presentation for developers, who are now left with vague ideas and promises but no knowledge about how they can make money or what kinds of games they can realistically make.
they announced that they made a first party studio
Wow, that more than a second of lag. Not a very good result there.
You started with image quality though and I think there's going to be a reasonable threshold on input latency that will be tolerable for most people that would have people on this forum pulling their hair out over. What we're going to learn with this is that the tolerance bar level is going to be a lot lower than people realize for the sake of convenience.
Yep there are no other ways to buy movies than online downloads, not sure about where you are at but you can still find physical versions of things where I'm at. Also we have more than 2 options for digital downloads for movies and music. Even though I personally wouldn't be caught dead in this day and age with physical media.Yup. Yesterday I was looking for the Young Sherlock Holmes movie from 1985. Not on Netflix nor Amazon Video in my country. I'm fucked.
So, well, I won't relinquish control on my lifelong hobby, thanks google.
It was hard to tell from all the streaming video glitches that we saw.So was any of this shown on actual TV's? Because you know these streaming games are going to be compressed as hell and big TV's will easily show all the artifacts.
A service like this lives and dies with its back catalogue of games.
We saw Ubisoft (with one game), id (with one game that wasn't demoed) and some weird tech demos. Who's actually on board with this?
Again, there's not guarantee they'll get new releases fast or at all. If FIFA or CoD 2019 for example isn't on it, the possible improved performance doesn't matter.
If you need to tell people to go sign up for a newsletter to get relevant information in your hour long press conference, how is it a good hour long press conference lmaoSo then telling devs to go sign up and learn more at https://stadia.dev/ was not in the presentation, and/or was a lie? Sure thing
Gasp! Could it be pre-recorded like 99% of other presentations!?
well that's SOMETHING