I'm worried Apple isn't going to allow xcloud or stadia, I may switch to Android if they don't
I'm worried Apple isn't going to allow xcloud or stadia, I may switch to Android if they don't
DS4 lags if you use BT. No idea if Stadia fixs it.I'm worried Apple isn't going to allow xcloud or stadia, I may switch to Android if they don't
Dual shock 4? I rather use the stadia controller for stadia anyway
Yup. Dual Shock 4.Dual shock 4? I rather use the stadia controller for stadia anyway
Don't know how that worksYup. Dual Shock 4.
Do we need to setup hotspot to use Stadia controller while on the go with our phones?
I'm worried Apple isn't going to allow xcloud or stadia, I may switch to Android if they don't
We need to setup a Hotspot?Stadia controller very smartly does not talk to the server through the phone via BT - it connects to Google server directly, and does not hop there through the phone
I'm able to stream 4K HDR Netflix on my TV over 4G hotspot, so I imagine it'll be fine. My hotspot's download speed is 52mbps. That said, I have a fibre line anyway.I wouldn't expect it to work well on the go so I wouldn't buy it for that reason
lol, yeah they're only reaching out to what, nearly 100 million people?Advertising in the PS Store doesn't count IMO; that's only reaching out to their existing fanbase.
so ignore the hundreds of millions who do? Because clearly Sony isn't ignoring them.
Hey, if we're going to play ping pong with anecdotes, I see little or nothing advertised on TV that's Playstation related, other than specific games every once in awhile. so where does that leave us? Oh that's right, that still leaves them advertising PS Now to at least half a billion people between the PS Store and FB alone. You can quibble about the exact numbers, but you aren't going to reduce that to "hardly acknowledging" or "barely advertising" the service like you claimed.but I watch plenty of TV; I have not once seen an ad for PS Now since around the time it launched, so I guess YMMV.
The question isn't whether it will be lower than streaming but whether it will be lower than your data cap.
Yup, playing on the phone on LTE.You mean to play on your phone on LTE? The Stadia controller says it can still work with Bluetooth in that case.
If you're at home you'll just connect it to the WiFi.
I don't think a lot of people are looking at the big picture here. Sure, right now the library is a complete joke, but when you look at next November when the new gen starts, Stadia has the clear edge here. Your options will be: $500 for stationary, non-progressive hardware or $100ish for a streaming dongle and a controller to play basically the same games. That's a no-brainer for all but the most studious of loyalists.
And then there's the waiting period for new exclusives on those physical platforms. You'll pay $500 and have to wait six months to a year just for a few quality exclusives. By that time Stadia should have most of the bugs and kinks worked out, and have a lot more devs and games to rival physical systems.
It seems like if Stadia plays their cards right, they'll win next gen easily.
lol, yeah they're only reaching out to what, nearly 100 million people?
so ignore the hundreds of millions who do? Because clearly Sony isn't ignoring them.
Hey, if we're going to play ping pong with anecdotes, I see little or nothing advertised on TV that's Playstation related, other than specific games every once in awhile. so where does that leave us? Oh that's right, that still leaves them advertising PS Now to at least half a billion people between the PS Store and FB alone. You can quibble about the exact numbers, but you aren't going to reduce that to "hardly acknowledging" or "barely advertising" the service like you claimed.
If you want to play on your TV, then yes, you need Wifi for the controller to connect. If you are playing on any other device, you can use normal controllers, though you will have slightly more input lag.
I'm worried Apple isn't going to allow xcloud or stadia, I may switch to Android if they don't
Yea the steam thing is why I'm thinking they won't allow itI think they will but you'll have to buy your games and subscriptions on the web away from their ecosystem. They don't allow third party markets which is why Steam have to remove all purchasing capability.
You can buy games through it?Steam is on there now though. I was using it yesterday but my iPad screen is too small to play Ori. 😂
So, I tried PS Now last night and the input lag was pretty noticeable. What will Google be doing with Stadia to improve on that? Also, I have basic Comcast cable and just tested my speed on speedtest. Would the below result be enough for 4k 60fps?
Your download is okay but your upload is below the requirements (this is typical for cable Internet).
As far as what Stadia does that improves input lag upon current PS Now, it would be the edge networks that Google deploys (a network edge closer to your home), and the controller communicating directly with the network. This is not including any other "secret sauce" that they may or may not have in their implementation.
Thanks for the response. :)
FIOS is an option in my area but I've been getting on just fine with basic Comcast for my purposes. I believe FIOS has much better upload speeds than cable internet?
Streaming a movie vs a game is different as you can buffer a movie.I'm able to stream 4K HDR Netflix on my TV over 4G hotspot, so I imagine it'll be fine. My hotspot's download speed is 52mbps. That said, I have a fibre line anyway.
Thanks for the response. :)
FIOS is an option in my area but I've been getting on just fine with basic Comcast for my purposes. I believe FIOS has much better upload speeds than cable internet?
Download speed is important for streaming games but it's not the only—and may not be the most important—spec that comes into play. Latency or ping is the time it takes for data to travel from the input device to the server and back. If latency is too high, there's a noticeable lag between when the player initiates a command and when the game responds. Low latency is essential for games like multiplayer shooters and racing games where timing is critical. High latency can be a game killer.
How low does latency have to be to provide a good gaming experience? It depends on what kind of game you're playing. In general, a ping of 20ms (milliseconds) or lower is good for any type of game. Pings between 20 and 100ms are good for most games but the closer you get to 100ms, the more of a problem it will be if you're playing a timing-critical game. Pings between 100 and 150ms are doable but you may not like it. Over 150ms is not good.
The question isn't whether it will be lower than streaming but whether it will be lower than your data cap.
As we've seen with Google's stats 4K game streaming also requires way more data.Streaming a movie vs a game is different as you can buffer a movie.
I don't think that can happen with games unless Google invented some new technology
Even tho this isnt really going to go anywhere anytime soon, If Apple does not allow it on there devices, then Stadia is out of luck completely. I don't see how it can survive another 2 years. Could be another "google fiber" project here.
Seems a bit of a stretch to say that if people can't play on Mac, then Stadia will fail. Just based on the numbers of people who will play on their TV, people who will play on PC, and people who will play on Mac, that last number will not be high enough to break Stadia finances if it was lost. (Although, as riverfr0zen mentioned, all this requires is Chrome, and you can get Chrome on a Mac).Even tho this isnt really going to go anywhere anytime soon, If Apple does not allow it on there devices, then Stadia is out of luck completely. I don't see how it can survive another 2 years. Could be another "google fiber" project here.
Seems a bit of a stretch to say that if people can't play on Mac, then Stadia will fail. Just based on the numbers of people who will play on their TV, people who will play on PC, and people who will play on Mac, that last number will not be high enough to break Stadia finances if it was lost. (Although, as riverfr0zen mentioned, all this requires is Chrome, and you can get Chrome on a Mac).
I was more talking about apple iPhones. But yes if they don't allow it on there, stadia will not go anywhere. Its barely going to go anywhere now as it is.
They have the money to keep it going and it's really not that much of an investment for them since they have the infrastructure anyways, sounds like you just want it to fail.
I don't understand this point of view. I don't think the phone market is the "do or die" market for next-gen console gaming. I don't know anybody who would pay $50 for a game to play on their phone. It's a really neat feature, kinda like Nintendo Switch, but not one they are financially dependent on.They had the money when the google fiber thing was a thing too, and we saw how that went. They also had the money when they tried to go up against facebook. We saw how that went. Money wont save you in everything. Im just being real about the situation. there are already platforms that play these games natively. Streaming them wont change anything especially not being on Apple IOS phone devices. Thats what I said. For a streaming service, you don't have that user base, it will fail. You and I know this.
Difference is Google already has the ability so it's very little investment. Same goes for Microsoft and xCloud. Once you remove your bias against streaming you will realize it is the future of gaming as a supplement, not a replacement.They had the money when the google fiber thing was a thing too, and we saw how that went. They also had the money when they tried to go up against facebook. We saw how that went. Money wont save you in everything. Im just being real about the situation. there are already platforms that play these games natively. Streaming them wont change anything especially not being on Apple IOS phone devices. Thats what I said. For a streaming service, you don't have that user base, it will fail. You and I know this.
Google had to purchase AMD hardware to provide for 4K cloud gaming, design controllers and add support for popular controllers, which probably isn't cheap.They have the money to keep it going and it's really not that much of an investment for them since they have the infrastructure anyways, sounds like you just want it to fail.
Precisely.I don't understand this point of view. I don't think the phone market is the "do or die" market for next-gen console gaming. I don't know anybody who would pay $50 for a game to play on their phone. It's a really neat feature, kinda like Nintendo Switch, but not one they are financially dependent on.
Difference is Google already has the ability so it's very little investment. Same goes for Microsoft and xCloud. Once you remove your bias against streaming you will realize it is the future of gaming as a supplement, not a replacement.