Not too much info in it really (as expected, not like they're gonna reveal new game details during a YouTube interview), but there's this:
- It was Cory's decision to end the Norse saga after 2 games. One of the most important reasons was that the first game took 5 years to make, the 2nd game a similar time. If a 3rd Norse game also would take about 5 years it would have taken approximately 15 years to cover a single story which is simply too long.
- After the 2018 game's release they had 2-3 months for everyone at the studio to come up with ideas for the sequel. One focus was the Blades of Chaos since they were only in the 2018 game for half the game which resulted in the grapple, chain-pull and slamming enemies who are mid-air into the ground. The dog sled is a result of a developer who just happened to have gone dog sledding.
- The team knew the 2018 game was lacking on the enemy variety but at one point you simply have to wrap your game up. Some 2018 enemies will return in this game, and some of them in new ways
Could always do some time skips.ending the norse saga with Atreus and Angrdoba still very young seems strange
Well it could just be end of this story arc, doesn't mean we won't ever see Atreus again. (or Kratos for that matter).ending the norse saga with Atreus and Angrdoba still very young seems strange
Yes, obviously we'll get plenty of brand new enemies as well like the trailer already shows, but they'll also be bringing back some enemies from the 2018 game.So they apologize for the lack of enemy variety in the last game but then say they'll be back in Ragnarok? :P I assume they mean they'll as more variety but sounds funny the way it's summarized.
So they apologize for the lack of enemy variety in the last game but then say they'll be back in Ragnarok? :P I assume they mean they'll as more variety but sounds funny the way it's summarized.
I think the post with the summary didn't completly understand what Eric said. He said that when making GOW 2018 they were conscious of the lack enemies and wanted to have more, but that several of them that didn't make the cut because they had to wrap the game will be in the sequel.So they apologize for the lack of enemy variety in the last game but then say they'll be back in Ragnarok? :P I assume they mean they'll as more variety but sounds funny the way it's summarized.
I thought this was suppose to be a trilogy, but I completely understand the reasons behind only doing two games. Let's see how the story ends and then what Cory is working on. To me it seems from how he talked after the showcase that it's another GoW and I am totally fine with that. There are definitely more stories to tell, even though this one will finish with Ragnarok.Very smart idea to cap off the norse saga with this game, I 100% agree that waiting almost 15 years to see the end of the story would have been way too long
Doing time skips while maintaining 1 continuous shot would be a challenge, not impossible ofcCould always do some time skips.
Or time travel as the last game hinted at.
While I understand the reasoning here, Cory confirms that the first game was written as the first third of the story rather than the first half and then they decided to cut it short after realizing how long a trilogy would take. They have a LOT of Norse ground to cover with just one more game so I really hope it all comes together in a satisfying way instead of feeling rushed and truncated.It was Cory's decision to end the Norse saga after 2 games. One of the most important reasons was that the first game took 5 years to make, the 2nd game a similar time. If a 3rd Norse game also would take about 5 years it would have taken approximately 15 years to cover a single story which is simply too long.
Just by the reveal trailer, they already added something like 10 completely new enemy types, and that's just the tip of the icebergSo they apologize for the lack of enemy variety in the last game but then say they'll be back in Ragnarok? :P I assume they mean they'll as more variety but sounds funny the way it's summarized.
Sounds like the type of challenge GOW would do šDoing time skips while maintaining 1 continuous shot would be a challenge, not impossible ofc
Soā¦it really seems that Sony will pull a "ubisoft" on SSM
Doing mostly GOW (like assasins creed) and other smaller projects
That doesn't translate to "15 years to tell a story". And they said they start talking after GoW launched.Work on the sequel probably started before GoW 2018 was released (planning, art, etc)
So they will get bigger like insominiac ? Because it seems to me that GOW will not stop so soon hahaI don't think that a new IP by the main creative credited for the successful reboot of GoW would be delegated to "smaller project" status.
That's... Literally all SSM has ever done.Soā¦it really seems that Sony will pull a "ubisoft" on SSM
Doing mostly GOW (like assasins creed) and other smaller projects
So they will get bigger like insominiac ? Because it seems to me that GOW will not stop so soon haha
That doesn't translate to "15 years to tell a story". And they said they start talking after GoW launched.
While I understand the reasoning here, Cory confirms that the first game was written as the first third of the story rather than the first half and then they decided to cut it short after realizing how long a trilogy would take. They have a LOT of Norse ground to cover with just one more game so I really hope it all comes together in a satisfying way instead of feeling rushed and truncated.
that's likelySo they will get bigger like insominiac ? Because it seems to me that GOW will not stop so soon haha
I will not stand for this Kinetica erasure.
Easy enough: Kratos and Atreus return home. Atreus sets down his bow. The camera pulls forward, framing the bow for a few seconds in silence, before it is grabbed again by an unseen hand. The camera pulls back and follows the bow up to a now older Atreus. The camera rotates around our older Atreus as he addresses his father, who now wears reading glasses. He wears them for the rest of the game.Doing time skips while maintaining 1 continuous shot would be a challenge, not impossible ofc
Did Barlog also direct the Tomb Raider reboot? I am looking forward to his next project.
Consider we only killed 1ļ¼or 3ļ¼ of the gods in the 2018 GOW, it means that we had to kill most of the Norse gods in 2nd one feels a little bit rushed.
Did Barlog also direct the Tomb Raider reboot? I am looking forward to his next project.
Consider we only killed 1ļ¼or 3ļ¼ of the gods in the 2018 GOW, it means that we had to kill most of the Norse gods in 2nd one feels a little bit rushed.
Easy enough: Kratos and Atreus return home. Atreus sets down his bow. The camera pulls forward, framing the bow for a few seconds in silence, before it is grabbed again by an unseen hand. The camera pulls back and follows the bow up to a now older Atreus. The camera rotates around our older Atreus as he addresses his father, who now wears reading glasses. He wears them for the rest of the game.
The franchise isn't a god-killing gauntlet anymore. Especially with the game still being single-cut, that means plenty of casualties will be "off-screen" imo and you're only focused on Kratos's core enemies.
the "5 years between games" comment throws me off a bit. if ragnarok startet in 2018...does it come out in 2023?
His point is basically ''A trilogy would take a long ass time'', it'll be 4 years between GOW and GOWR, a hypothetical GOW 3 in the Norse mythology taking 3 to 4 years to make would be 12-13 years in total.the "5 years between games" comment throws me off a bit. if ragnarok startet in 2018...does it come out in 2023?
While I agree that 2 games is perfectly fine and we don't need this to span 13-15 years it's really easy to do a 3rd one that plays differently. The story even sets it up at the end of 1.It's hard to know at this stage if two games is enough, but from a game-design standpoint it's the right choice.
I don't agree with the some of the sentiment that Ragnarok doesn't feel like a sufficient leap sequel-wise, but it's definitely an iterative sequel.
IMO a lot of "trilogies" rarely have a 3rd game that substantially adds enough to the foundation. The same-miness starts to kick in at that point.
Ending the Norse trilogy with a polished iterative upgrade to the core systems of GoW2018, then move on to all-new locale/setting/weapons/game-design reconsideration/etc for a new mythology.
This is a pretty fair reason overall, but when it says it's gonna wrap up the Norse Saga, does this mean it's going to wrap up this narrative arc? Because if they mean that GoW: R is going to mark another end of the series, and the next game is going to start it's own Saga elsewhere, fine. But if not, and we are going to get Kratos and Atreus finishing the narrative arcs as in a usual trilogy, but with the norse saga concluded, then what they're probably gonna do is have a hodge podge of the other mythologies, maybe using them as different 'worlds' with a neutral hub area the same way GoW used the realms as different levels with the lake of nine as the hub. And that strikes me as incredibly lame and shitty to do, because it will necessitate that we don't get a full exploration of the settings and characters of other mythologies.
- It was Cory's decision to end the Norse saga after 2 games. One of the most important reasons was that the first game took 5 years to make, the 2nd game a similar time. If a 3rd Norse game also would take about 5 years it would have taken approximately 15 years to cover a single story which is simply too long.
Have they confirmed they are doing the 1 continuos shot again? I think it was cool they (kinda) did it for the first game, but I'm not sure how I feel about them doing it again.Doing time skips while maintaining 1 continuous shot would be a challenge, not impossible ofc
Great reasoning, which more creators in other mediums thought like that. Especially when you don't know if you might not get to finish what you start due to some exec wanting to make wavesIt was Cory's decision to end the Norse saga after 2 games. One of the most important reasons was that the first game took 5 years to make, the 2nd game a similar time. If a 3rd Norse game also would take about 5 years it would have taken approximately 15 years to cover a single story which is simply too long.