Discussion in 'Video Games' started by Kenzodielocke, May 11, 2018.
6 month of sales versus one week of sales. Look like GT series alai need a relaunch
No, you can't compare shipped vs sold numbers
Pretty pretty pretty good.
Changed the title because we can’t work out how much GT Sport sold. Feel free to add calculations to the op
How was the 3.4M found?
Not bad, online population is still very healthy and that is all that matters to me.
Yeah my mistake, the 77 million on the PD's website as September are in fact shipped, when the 80,4 million are sold. So we can't deduce that easily the GT Sport number.
3 million in 6 months is very low for a series like Gran Turismo and the game had a huge price cut as well, at least in Europe.
GTS is one game where I would prefer number of players compared to unit sales. Of course having both numbers is better.
My favorite GT in the series. I didn't think any developer could actually make online racing something that I just had to play. They made it to where I can race against real people knowing that those other people DO NOT want to put me in a wall. That is a thing of beauty.
Doesn't mean I don't get put into the occasional wall. It's racing, bumping happens. Great game. We don't need 1700 cars, and we don't need a boring run of the mill "career" mode. My opinion of course.
So, GTS bombed...
They should thank GT5. With all delays and shit people still played hell out of that game.
While both GT6 and GTS bombed (comparatively) for different reasons
3.4M would be rather low, I think.
Seems like it's doing well.
I didn't know Hugh Grant was this successful
Like I said, you can add the calculations and estimate into the OP. But it's not part of the official press release.
Road to 100M.
What a juggernaut, although it lost some steam over the years.
Since 77M is shipped, 3.4M for GTS is absolute minimum and is probably higher since previous sold numbers are definitely lower than shipped.
If the correct number is 3.5 to 4 million units in more than 6 months, that's not a great number for GT. Specially when you consider it's the first GT on PS4.
GTS isn't a bad game and I like it, even as a single player gamer. But it was an awful decision from PD to make an online game, 4 years after previous game. Like their decision about making GT6 for PS3.
Dunno how much higher, mind.
We don't know. We would need to know the GTS sold through numbers, as there is no way to make even an educated guess.
GT 7 is going to be an open world narrative-driven single player game about a boy and his car.
But with 2D trees.
- As of December 2015 the shipments were 76.5M, GT6 at 4.7M
- As of September 2017, the shipments were 77M
That can mean one of two things: shipments were way too large for GT6, meaning that they could hardly ship extra unts in the next 2 years. Alternatively, it could mean that they only had to restock when the 76.5M batch was sold, meaning that the sell-through would adhere closely to the shipment number.
I don't think there's anything that indicates either way. The latter case would mean that sell-through of GTS would be right around the suggested 3.4M, while the former case says it could be (significantly) more. We are at an impasse, then.
Edit: found this article, too:
76.5 million units. And then another number (77 million units) two years after that.
It seems there were some GT6 buyers between 2015 and 2017. So I think GTS numbers can't be more than 4 millions, but I'm not sure about it.
So GTS sold below 3.38 million units
Releasing Sport without a proper campaign was such an idiotic decision. Did they really think all past fans and critics would warm to that? Don't reduce content and cut a massive component of the game at the same time. If you want people to transition to online, ease them in to it, or incentivise online in a greater way, eg bigger rewards etc. Don't cold turkey them on to it.
P. S I loved Sport and have close to a hundred hours invested in to it, but I'm a competitive racing enthusiast, I appreciate most aren't like me.
I don't buy the shipped / sold through yet, because the page presents both numbers the same way. Could've been always sold through, or a misunderstanding in the PR.
But even if the former numbers was shipped and this one is sold through, it would not make that much of a difference, unless you believe there are still a million old GT games on store shelfs.
If you're more comfortable we could say around 3.4 million.
Nevertheless 80 million is a nice milestone, but 100 million is the real deal. Will take some time, tho...
they changed to wording to sell-through on the website
or i just missed that word...
Weird how Polyphony deleted the individual sales numbers they used to have on their website for each game.
I'm curious if Polyphony will continue to support GT:S the same way Ubisoft supported R6S and For Honor, or if they'll scrap it and move on.
Gt6 came out in 2013 and they updated it till mid 2015 afaik so expecting sport support to be there as well for a good while more. Edit: beaten by famikon
Yeah I think you're both right. No matter what, GT:S is the PS4's GT game.
GT7 PS5 2020 Launch title boii
Even having been slower in the recent generation, Gran Turismo is such a massive franchise. Like, I bet 90% of the people talking about racing games on this board cut their teeth in sim racing on a GT title. Sport made massive strides in the series' online and community tools, and brought the consistency for the core content up to a bar it hadn't been at since GT3.
I'm enjoying the Arcade mode of GT Sport and look forward to the GT 7 campaign
GTS bombed... to the tune of a cool 3.5 mil
So is this Sony's best selling franchise still?
Strange, when Forza is a lot better simulation with better AI and better damage handling.