Discussion in 'Video Games' started by Kenzodielocke, May 11, 2018.
I may actually tune in, if so.
I prefer features like fuel and tire management pushing the simulation further. You cant win races in Forza by changing fuel maps, choosing different tires, or decided when to cut refueling in pit stops to save time.
But they're both good games that do different things. We don't get many of these games on consoles, so it shouldn't be a warz thing.
I bought a few myself, very good games.
Sport is a great game, but they botched the launch. PD/Sony should do a Sport Spec 2.0 rerelease if they get to it.
GT7 should hopefully be a early PS5 title with decent single player content if they use Sport as a foundation.
Right now there are ove 4.4m profiles created for GTS (beta not included).
That fits the data released by Sony of > 3.4m units sold... it indeed hints to over 4 million sold already.
Damage is just a visual feature that didn't affect the competition or how you race a car ingame.
It is a nice feature? Yes... it changes how you driver? Absolutely not... Affect competition? Nope.
The online modes are just such a massive upgrade too. I think no matter what the naysayers say this is where GT needed to go and it succeeded a lot with this approach.
Also damn good graphics! Best HDR easily I've seen too.
PD calls GTS internally GT7S... the online API for GTS uses GT7S id.
So over 4 million with 4.4 million profiles is 99% certain.
You know Yamauchi, we really are the Xbox Sales of Sony.
Seriously, why so vague all of a sudden? ~4m copies is nothing to be ashamed about, is it? What’s Forza doing?
Last two entries dipped a lot in sales compared to the others huh?
Do you believe Forza Horizon is at over 6 million units sold? Because that game has around 7 million players
Anyone have a link to the actual PR and not an article about it that doesn't have a source? I'm interestes to see what that *1 next to the 80.4 million units means.
Hard to make anything from these numbers, but we know that GTS sold poorly compared to the other games in the series. The firesales were more than enough evidence of that.
At this point quality of the actual games is almost irrelevant.
While Forza has its own merits (played the shit out of 5 and 6) it’s still on the simcade side of things, absolutely nothing wrong with that tho but adding 60 fps don’t make it a sim magically.
For pure handling, wheel recognition, tire, suspension model, car weight and all physics related GT is in a class of its own.
You may tell that you prefer Forza for personal reasons but putting one on top of another is pointless. They complete each other.
I do agree that damage physics could be a lot better in GT but crashing your car or even touching your opponents is not the point of a driving sim.
On topic, the last entry GT sport is a fantastic game (among the most polished this gen) that was hampered by a bad launch.
It will sell OK in the long run but when you add long delays, franchise fatigue and not much content at launch I guess it’s what you end up with.
It’s still a must play for car lovers.
The physics are top notch in GTS so I don't know where you get that Forza is better there. If anything GTS's cars drive better for me, but I don't have a wheel setup anymore.
I like them both, and I have not driven many cars in either game, so pretty tough to tell there, but now way Forza edges out GTS in physics. On a controller I prefer GTS's hood cam the best out of all games. GTS's behind the car view is definitely not good for me, but it never has been. That was always my Driveclub view though. Forza is a great game, but it's honestly gotten a little stale in some areas for me, though, I do appreciate the better weather. It's still nowhere near Driveclub weather though.
Do people not know you can turn on damage in GTS? Though it is your typical GT damage. Bumpers dont go flying off but you do lose top speed, the transmission feels funny and the car pulls left or right.
With the red indicating where the damage is.
Unless you're ET, sold through and shipped are getting very close to become the same over time.
Also most backlog sales are digital these days where you don't have a discrepancy between shipped and sold anyway.
So no it's not more likely and i don't see any data, that suggest GTS is above 4 million.
Love GTS. Play it almost every day. Hope they continue to support the game.
People saying it has no campaign have no clue what they're talking about. The campaign is excellent. I've yet to play a single online race.
The number in OP is sold to consumers... not shipped.
Let’s say the 77m shipment had sold 76m.
80.4 - 76 = 4.4 sold to consumers since September 2017 being GTS launched in October the most part of it.
What Forzas players has to do with GT official data?
If you wish I can sent photos to you.
77 million shipped will never be 77 million sold.
GTS is called GT7SP internally... I don't what are you trying to say because my post is correct.
Kaz only said he is working in a new numbered GT... read his quotes and not the site assumptions.
Do you really think all old games have sold 100% of their inventory just because they’re out of production?
Something about Gran Turismo always brings the worst in people...
I'll just say one thing, other than GT4 pretty much all of the GT games have glaring flaws, but one thing is undeniable, all of them pushed the genre forward in very significant ways something you can't say about any other franchise, and the game that did that the most was GT5, even if it's also the most flawed.
And GT6 is the best game in the series, and GTS is the best online racing game ever made.
Hello Murph! :)
Don't get me wrong, GT5 is still my favorite of them all, I just don't think it's the best made game of them all if you know what i mean. What it did for when it released was insane, both online and offline, but doing all that at once definitely took a toll and the game ended up with many flaws. If it had 1 more year of polish it probably would have been the best game ever made. I see GT6 as a more polished GT5 which is why I think it's the best game, but not my favorite :p
Those are amazing numbers for a racing game in 2018
If GTS did well Sony would go out of their way to let us know. #issaflop
The sales are very strong in my opinion especially if you consider the position of racing games this gen, they're not big sellers anymore. Even multiplatform racing games like The Crew and Need for Speed don't bring big numbers anymore. GTS sold well in the current market.
On one hand, it's disappointing that GTS is selling so low even after all the updates. I mean come on, it is the first GT game on the PS4!
On the other hand, I'm a little glad because hopefully they won't try pulling this shit in the future. Regardless of if you liked the online nature of it, the amount of content was abysmal and a complete embarrassment that highlighted the gross incompetence of PD.
Can’t wait for the inevitable God of War Esque reboot
The Ps4, an item that sells about a million each, month had a sell through rate of 96% at the end of the last holiday period. And that was even unusual high channel inventory.
This is not a discounted product.
And it's amusing to me, when playernumbers for a game like Titanfall, Forza or Halo come up, you rarely see advocates for "just around 10% additional players". More like up to 50%
And all those extremes doesn't make sense.
"The customization factor of GT Sport is different from the numbering, GT6 or GT7, which may come in the future. I think the customization factor will probably be the next work that all of you will want."
He clearly say GTS is different from GT6 or GT7 which may come next.