werent QooApp users also banned during the great banwave of 2019. Id be wary...
Nah I haven't heard of any QooApp users getting hit. Mostly just Viramate users and people with prior ban histories.
werent QooApp users also banned during the great banwave of 2019. Id be wary...
"New player" here (not really, lost my account with my phone some years ago because I didn't bother to link it at the time).
Literally just started now, skipped all the tutorials and done the free daily 10 draws from the ongoing campaign (got some Lady Grey as SSR. Yay ?)
I just wanted to know if I should dip into any of the 10 draws premium schemes going on or not pay attention to any of them ?
What's the best support mod setup for a mechanic that focuses on energy maneuver?
The good news is they have done a lot of work to streamline the early game and reduce the amount of grind you have to do at the startI'm a very new player (like new new, only gacha I've played is Fire Emblem Heroes and not for very long) and the options in this game are a little overwhelming. Any tips on what's important/helpful to do as a complete newbie? Or a good guide/resource I can read up on? Kinda wanna get into this because the announced console games look right up my alley and I dig the art but man there's just so much stuff here I don't know anything about.
-Granblue is a Rainbow meta- the earlier you start making on-element teams for each element, the better (and the side story characters make this a lot easier)
Yes, there are some nuances about that but you don't have to worry about them at the beginning.Thanks for the detailed tips. I have just one question:
Does this mean I should make team composotions focusing on only 1 element? Like an all Wind team etc. I assume weapons and summons should have the same element as well in this case? Probably to exploit the elemental weaknesses of later bosses?
SR/R weapons really aren't worth the investment. You can skill level them to 4 when just starting out to fill out your grid, and even use them as skilk fodder when you get an SSR weapon but anything more is a waste.Should I be investing at all into SR/R weapons with attack boosts for the weapon grid, or just focus on building SSRs with attack boosts?
SR/R weapons really aren't worth the investment. You can skill level them to 4 when just starting out to fill out your grid, and even use them as skilk fodder when you get an SSR weapon but anything more is a waste.
As soon as it's feasable, yes. That said, having a team you are confident in in each element is an incredible long-term thing- I'm rank 170 and am supremely confident in 2 elements, feel strongly about 2 more, feel mixed on 1, and have 1 where I feel like I haven't really developed anything.Thanks for the detailed tips. I have just one question:
Does this mean I should make team composotions focusing on only 1 element? Like an all Wind team etc. I assume weapons and summons should have the same element as well in this case? Probably to exploit the elemental weaknesses of later bosses?
How the heck did that run with a skeleton crew of 5 in the beginning of their adventure?
How the heck did that run with a skeleton crew of 5 in the beginning of their adventure?
Usually two FLB Xenos of each element is more than enough. So no need for more than one FLB Xeno glacial staff and one FLB Xeno dante's harp, for example (though some people like min-maxing and getting two FLB copies of the Xeno with the highest atk stat). All the extra drops you can use as skill fodder if you need.Is there any use for extra xeno weapon drops I might get or can I jsut use them for skill fodder?
Is there any use for extra xeno weapon drops I might get or can I jsut use them for skill fodder?
It took me something like 6 months to consider things like Tia Guns or Levi Daggers as fodder once I had my complete grid of them lolNo real use but I would still keep them in case some weird esoteric grid requires multiple Xenos.
It took me something like 6 months to consider things like Tia Guns or Levi Daggers as fodder once I had my complete grid of them lol
Talking about weapons and summons, what do you peeps do with the event ones?
I've got this JRPG mindset going on with stashing it all and not really doing anything with them. Should I really be just reducing/using them as skill fodders?
Send help!
Talking about weapons and summons, what do you peeps do with the event ones?
I've got this JRPG mindset going on with stashing it all and not really doing anything with them. Should I really be just reducing/using them as skill fodders?
Send help!
Is it correct of me to assume the sunstone in WtSiB 2 is more valuable than those demi summons since they all have better versions in the gacha?
Yes, since the gacha versions are not ticketable if you have been playing for a long time preparing a primal grid without ever getting the primal you might want the demi as placeholder but they can be safely ignored in the long term.Is it correct of me to assume the sunstone in WtSiB 2 is more valuable than those demi summons since they all have better versions in the gacha?
Guess we'll have the "use the same summon for X amount of time" thing.
Yay ! Can y'all help me for my spark ? Here's my PayPal