Granblue Fantasy |OT| Get Your Granburgers with a side of Szechuan Sauce

Chasing

The Fallen
Oct 26, 2017
3,553
Triggers are working as intended lol. Also wind magna is not really as facetank-worthy as light magna.

That 50% self clear plus 7 turn stone is a real kick in the teeth
It is the most annoying thing this GW so far. My debuffs come off cool down just right before the 50 trigger, so on full auto there’s a massive damage dropoff for 5 turns. If not for that, my FA clear times could probably shave off a minute.

NM100/150 with its higher HP pool will likely change that, but then the survivability of my wind team will be put to the real test.
 

anotherdoof

Member
Oct 27, 2017
301
Triggers are working as intended lol. Also wind magna is not really as facetank-worthy as light magna.



It is the most annoying thing this GW so far. My debuffs come off cool down just right before the 50 trigger, so on full auto there’s a massive damage dropoff for 5 turns. If not for that, my FA clear times could probably shave off a minute.

NM100/150 with its higher HP pool will likely change that, but then the survivability of my wind team will be put to the real test.
I'm operating under the assumption it'll be nearly impossible to FA NM100. The damage increase alone would be enough to kill it for me. As is I'm finishing each run at about 5K health.
 

anotherdoof

Member
Oct 27, 2017
301


Warlock (Chaser/Haze/Gravity), Grimnir, Andira, Tiamat , Estarrola and Sevastian backline
You have almost a carbon copy of my grid. Only differences are I'm using Hollowsky Staff instead of Naka and RoTB Harp instead of Windhose. You can swap out the Sepharic for another weapon since you are running Tiamat (assuming she's level 95 at least). I do have SR judgement and Raph for summons along with Grimnir and Belial.
 

Roubjon

Member
Oct 25, 2017
550
Should I focus on getting as many SSR weapons in my grid as early as possible and level them up as much as I can? Even if they are duplicates? Then figure out the strategy later?

I've gotten the SSR Dagger from the current Unite and Fight thing at level 100 with skill rank 6 at the moment, but the rest of my SSR weapons are maxed at level 40 currently and haven't been uncapped.
 

Bigkrev

Member
Oct 25, 2017
5,428
Should I focus on getting as many SSR weapons in my grid as early as possible and level them up as much as I can? Even if they are duplicates? Then figure out the strategy later?

I've gotten the SSR Dagger from the current Unite and Fight thing at level 100 with skill rank 6 at the moment, but the rest of my SSR weapons are maxed at level 40 currently and haven't been uncapped.
Generally, 2 lvl 40 weapons each at skill level 10 are going to be better in your grid than 1 lvl 60-100 version of that weapon, also at skill level 10.

Also, there are 3 main types of skills on weapons early in the game- Magna/Omega (it will have a little omega symbol on its skill orb, it's all the weapons that drop from Tiamat/Colossus/etc), EX (these are generally unique names, and will have a little EX symbol on the weapon skill-these come from events and side stories), and Normal (a orb with no symbols in it). You probably have seen on the friend summon selection, while there are things like "100% bonus to Earth Attack", there are also going to be things like "140% to Aeoulus Skills" or "120% to Fire, Hellfire and Inferno skills"- those are boosts to the specific skills on those weapons.

There is a complicated Damage formula for Granblue that factors in a bunch of other stuff you don't need to know right now, but understand that the more weapon skills on element in your grid is going to mean a lot more for your preformance. Generally, you should be prioritizing weapons that have skills with Attack up

The Dagger you got from GW is a normal skill for light, but the weapons from Unite and Fight are unique in that, through the in-game shop, you can preform a series of upgrades on these weapons that allow you to change the element of the weapon (ie, make it Water or Fire, etc). With the dagger, if you keep upgrading it, eventually a cute catboy pops out of it, too!
 

Uthred

Member
Oct 25, 2017
2,757
In very broad terms you could consider your basic grid building to go like this:

1. Get enough weapons to fill a grid
2. Get enough weapons of the same element to fill a grid
3. Get enough SSR weapons of the same element to fill a grid
4. Get specific SSR weapons of the same element
5. Get specific SSR weapons for unique grids

Weapon skills often interact with your summons Aura's. The Aura's that apply to your weapon grid are your main summons aura and your friend summons aura. So when people take about a "Magna grid" they are talking about getting lots of weapons with a Magna skill and then using the appropriate Magna summon to boost that skill. Oh and officially Magna is Omega in English.

The six main primal beasts are the Omega/Magna summons and you will end up farming them quite a bit. Once you have a basic grid made from weapons that drop from them you can start working towards "Magna 2" which is a set of better weapons that drop from harder raids.

There are certain exceptions to this but focusing on Steps 1-3 at the beginning should be fine. The wiki can be a little overwhelming at the outset but basically you should be working towards taking on these raids - https://gbf.wiki/Omega_Raids

Feel free to fire my a friend invite in game 7517901, you should be able to get a bit of mileage out of my friend summons.

Edit: I see we're back to free daily singles. I honestly hate them. Cant remember the last time I got anything other than blue on them.
 
Oct 25, 2017
14,271
Should I focus on getting as many SSR weapons in my grid as early as possible and level them up as much as I can? Even if they are duplicates? Then figure out the strategy later?

I've gotten the SSR Dagger from the current Unite and Fight thing at level 100 with skill rank 6 at the moment, but the rest of my SSR weapons are maxed at level 40 currently and haven't been uncapped.
Just tap as many omega raids as you can. Quickest way to get weapons even if you do one measly honor.
 

Roubjon

Member
Oct 25, 2017
550
Generally, 2 lvl 40 weapons each at skill level 10 are going to be better in your grid than 1 lvl 60-100 version of that weapon, also at skill level 10.

Also, there are 3 main types of skills on weapons early in the game- Magna/Omega (it will have a little omega symbol on its skill orb, it's all the weapons that drop from Tiamat/Colossus/etc), EX (these are generally unique names, and will have a little EX symbol on the weapon skill-these come from events and side stories), and Normal (a orb with no symbols in it). You probably have seen on the friend summon selection, while there are things like "100% bonus to Earth Attack", there are also going to be things like "140% to Aeoulus Skills" or "120% to Fire, Hellfire and Inferno skills"- those are boosts to the specific skills on those weapons.

There is a complicated Damage formula for Granblue that factors in a bunch of other stuff you don't need to know right now, but understand that the more weapon skills on element in your grid is going to mean a lot more for your preformance. Generally, you should be prioritizing weapons that have skills with Attack up

The Dagger you got from GW is a normal skill for light, but the weapons from Unite and Fight are unique in that, through the in-game shop, you can preform a series of upgrades on these weapons that allow you to change the element of the weapon (ie, make it Water or Fire, etc). With the dagger, if you keep upgrading it, eventually a cute catboy pops out of it, too!
Thanks for the help! To be honest, the only reason I chose the dagger is because of the cute cat boy.
 

A.J.

Member
Oct 25, 2017
7,385
I see people mentioning replacing the seraphic weapon when you have Tiamat on your team. Does Tiamat's passive effect the whole team or just her?
 

Iori Loco

Member
Nov 10, 2017
1,369
Before level 95 Tiamat only gives a damage boost to herself, after lvl95 she gives the boost to the whole team as long as she's in the Frontline.
 
Oct 25, 2017
8,768
So I just made it to arcanum extreme mode and my team is still one shotting everything. This mode is so boring in any case I have enough points to grab Monika is she actually worth it? I don’t really plan on grabbing her yet just wondering ATM.
 

Bigkrev

Member
Oct 25, 2017
5,428
buff quattre, song and cake please.
This came up in a crew discord discussion about how fucked Dirt is right now, with all of it's good characters being seasonal or limiteds- every other element has at least a few characters that are ticketable that are "core" in the element- your Athena, Lily, Kolulu, Yurius, Gun Zooey, etc- while Earth has fucking nothing outside of Waifu/Husbando bait- it's just pure attackers like Hallie, Sigfried and Dante, all of whom are outclassed by limiteds like Xmas Naru. It's also that there Eternals are kind of Limited- Octo is a pure Ougi damage machine, but that's his one trick (he's REALLY good at it though)- and he is beyond fucking useless pre-5*. Sarasa? She's good for killing slime mobs, and that's basically it. If you 5* her, you can use her to clear the Luci trial, but again, that's really the only use for her uncapped that she couldn't do without the 4*

Feower is sort of at a weird point in the current meta- his primary use, extending buffs, doesn't really have a place in water anymore, Dagger doesn't really exist as an ultima in the element, and while he brings a bunch of things to the table- Slow and a nice team DATA up on Ougi, Gravity and Dispel on a nuke with his 2, and a wide variety of debuffs on his one, it's all kind of unfocused and unneccesary. He's not a bad character, but there are very few situations where he's the best character for the slot.

So I just made it to arcanum extreme mode and my team is still one shotting everything. This mode is so boring in any case I have enough points to grab Monika is she actually worth it? I don’t really plan on grabbing her yet just wondering ATM.
If you don't need her for a specific team, it's fine to leave her- I haven't really used her since I got her, but she's not a bad unit. If nothing else, she is 50 crystals for clearing her fate episode, so at some point she should be accquired. That said, if you are working towards evokers, ever single Arcapoint counts, so waiting might be best