Just looking through the footage, and seeing Rackam's Duration in 3D is amusing.
Holy crap, I didn't catch that duray, it's amazing lol.
Just looking through the footage, and seeing Rackam's Duration in 3D is amusing.
Sold.One nonhuman race inexplicably always wears clothes with exposed backs
Another are literally two-legged cow people with women who universally have huge busts.
Godspeed, Dmax. Godspeed.
Oh man, watching people not realize how ANIME Granblue is is quite a read.
I really wonder how much of the weird fucking shit this game will go into. Granblue goes from high fantasy to sentai robots to idols and motorcycle gangs. It literally has all the anime lol
Oh man, watching people not realize how ANIME Granblue is is quite a read.
Oh man, watching people not realize how ANIME Granblue is is quite a read.
This. It's Final Fantasy but otaku-pandering to an obnoxious degree and very little narrative stakes or tension.
At least Dragalia Lost is a bit more modest in this sense.
I'll agree with the writing, but mostly in the characters and their Fate Episodes. The narrative tension is flaccid as it gets. Never felt like anyone was in danger except for the chapter involving Vira.
Gameplay first takes too long to get challenging and just doesn't get deep enough by then. What kept me playing more was the progression systems and the well-paced grinding/farming.
I thought it was passable, I expected worse for a game adaptation, and not knowing anything about Granblue other than the name, I didn't expect much in terms of universe, but I kinda liked the designs and stuff. Definitely could use another season though, since it basically ends before the story really starts.Yep the start of granblue is shit, it's not until chapter 40 that it starts kicking into gear.
Anime ends at 9-4 which sucked.
This. Even among an entire cast of carefully designed pandering waifus, Katalina imo is still one of the hottest game characters ever.
Yeah, she's a beauty. Also, her voice (Miyuki Sawashiro) is honey for the ears.This. Even among an entire cast of carefully designed pandering waifus, Katalina imo is still one of the hottest game characters ever.
On the other hand, it would be expected to have low or zero expectations when it comes to the world of Gotcha.Oh man, watching people not realize how ANIME Granblue is is quite a read.
would the game engdub all the characters? Feathers, Albert, Elmotts lines are all so ingrained in my head.
Could we use anything but "ANIME" to describe otaku-pandering?Oh man, watching people not realize how ANIME Granblue is is quite a read.
Gotcha then since they're basically the same thing.Could we use anything but "ANIME" to describe otaku-pandering?
There's plenty of anime out there that don't do such a thing.
So you think ALL anime are otaku-pandering?
Just ignore people like that. They're the same people that call Japanese games "weeb games"So you think ALL anime are otaku-pandering?
How much anime (and which) have you watched to make that judgement?
Too much to count.So you think ALL anime are otaku-pandering?
How much anime (and which) have you watched to make that judgement?
Oh man, watching people not realize how ANIME Granblue is is quite a read.
- Famitsu: The story takes place in a skydom barely mentioned in the main story: Zegagrande (translation tentative). What made you use that as the setting?
- FKHR: Just like Granblue Fantasy Versus, we wanted to make it so that people with no knowledge of the back story could get into the game. As long as you know the basic premise of "Granblue Fantasy is an adventure that takes place in the sky", then you're fine. It's considered a continuation of the current story, but it takes place a bit in the future from where we are now as of December 2018. You can see Lyria protect herself with a barrier in the gameplay videos; you'll see that some day in the main story.
- Famitsu: So people who've played the original will be surprised?
- FKHR: I think they will. "We haven't been to this skydom yet!" they'll say (laughs).
- Famitsu: Would it be fair to sum up Relink as a game where you move through set stages and work your way toward a boss?
- FKHR: Hmm. In the main story, the plot will advance with your progress through certain areas. We kept the demo area small to keep it from being too complicated, but the full game will have sweeping fields, snowy mountain ranges, and other locations like that. Subquests will also add an element of exploration to the game.
- Famitsu: You announced multiplayer - what kind of characters will you be able to use in multiplayer mode?
- FKHR: We plan on making characters unlockable through story progress. In multiplayer, you'll be able to use any of those unlocked characters, but since players will naturally have very different progress levels when they play multiplayer, we decided to let our players use the same character as each other. You'll be able to play with 4 Katalinas if you want to. We thought long and hard about not allowing duplicate characters, but we chose gameplay over immersion.
- Famitsu: That's good. Will multiplayer be its own separate mode?
- FKHR: Our target for multiplayer will be a mode for people who have finished the story and are looking for more challenging quests, so they'll team up and take on harder and harder fights. Of course, we'll still allow players who haven't cleared the game to play multiplayer, with less difficult quests available.
Wait, didn't they say they were aiming for same time WW release?
Wait, didn't they say they were aiming for same time WW release?
I'm hoping the next Tales of game that's being targeted for next gen is half as good looking as this game.Whoa, THIS is the game P* was working on? When I heard "Grandblue", I thought it was a mobile game. Jesus, this looks like Kingdom Hearts meets a 'Tales of' game.