The saturn renders quads, everything else else renders tris.For what it's worth, isn't Saturn emulation super tricky since it uses tris instead of polygons? IIRC that's the reason we barely see any ports from that generation, outside of ground-up remakes like Panzer Dragoon gets
I imagine technology has come a long way since I last looked up Saturn emulation but I can't really say I'm surprised they went for the easier option if the alternative would take a lot more man hours and be harder to tack extra features onto, let alone inject the English localization.
If that is the case though, they should really say as much to clear up any misunderstandings.
The saturn renders quads, everything else else renders tris.
Actually, Saturn emulation is pretty straight forward and easy. The tricky fame is a heritage from the earlier days and people doesn't let it go without even trying. You can emulate it in pretty much anything but a raspberry pi.
The Switch is emulating the Saturn at full speed.
No offense but it shouldn't be too hard to surpass the Saturn version even with the PS1 base version. This game was supposed come out in winter, so it's had some time to bake
No offense but what do you know about game development and porting?No offense but it shouldn't be too hard to surpass the Saturn version even with the PS1 base version. This game was supposed come out in winter, so it's had some time to bake
The battles are super low res and like 2d maps. The Saturn games battles were 3dIt's still missing the environment shadows and water reflections from the Saturn version (work in progress?) but looks clean.
I would have loved the Saturn version too but c'mon. This is kinda ridiculous.There's really no point to call this a remaster if they are using the ps1 ver as a base. The Saturn version is the master version of the game.
Is like claiming to remaster the Beatles , and using cassette versions as your base.
A total pass for me. Not even at discounted price. Wish they didn't waste their time on this.
all the polygonal towns were all texture-mapped with sprites...
I don't remember anything particularly bad about it? The weirdest thing I can think of was censoring the alcohol to caffeine. It was really the voice acting that was a problem.I am more annoyed that the translation seems the same. The original was not known for having a good translation.
Whoa, this company owns Puzzle and Dragons? Hahaha, yeah, they can absolutely afford better.We've gotta keep requesting better from GungHo. They've got the Puzzle & Dragons money to put out a better remaster than this.
Announced for Japan by Gung ho it seems.
Very good news !
It'll release probably a bit after the western release. What a timeline.
It had to happen really.
Actually, Saturn emulation is pretty straight forward and easy.
The sprite smoothing is ugly. Companies should spend more time applying solid CRT filters than smoothing out sprites. a Decent filter will accomplish that on its own.
No but it has been officialy announced to release in Japan later.
Everything you said is the exact opposite to what I think. Except for the very last part about Grandia 2 a bit I guess.Grandia III is the best-playing one, so that's a shame.
First game is a slog to get through, but the sequel is sublime.