Nice! I unashamedly love me some eurojank. I'll give this a few months for patches and dive in!
Yep. It was the first thing I asked.Oh man, I wasn't aware Olivier was working on the music for this too. Focus could be in for a killer year, hope this ends up playing as well as it looks.
No, it's a single-player RPG.
But they have to be able to afford him. I'm not sure if Big Ben could, or if he would be as easy to schedule as with Focus.
But they have to be able to afford him. I'm not sure if Big Ben could, or if he would be as easy to schedule as with Focus.
Wait, BigBen bought Spiders? I thought they just bought Cyanide!But they have to be able to afford him. I'm not sure if Big Ben could, or if he would be as easy to schedule as with Focus.
Yup, it was announced just a couple of weeks ago.Wait, BigBen bought Spiders? I thought they just bought Cyanide!
Yep. It was the first thing I asked.
His work on the Technomancer was also really good. It's a shame that this will likely be his last Spiders game.
Hm, I actually thought his work on Technomancer was a little underwhelming (which I suspect had to do with budget restrictions). There was one track on the Technomancer soundtrack I really loved and it was lifted from Spiders' previous game, Mars: War Logs. This one:His work on the Technomancer was also really good. It's a shame that this will likely be his last Spiders game.
Damn, that's... not great. Big Ben hasn't really been that good at creating new interesting IPs, while Focus has been probably the most interesting publisher this gen, :(Yup, it was announced just a couple of weeks ago.
It's a wannabe Witcher 2 with Bioware-style companions and conversations. The setting was interesting (but unless you spend your initial 30 min reading the glossary in the sub-menus, expect to be helplessly lost in the story); combat was pretty simple-there were areas in the city "hubs" where enemies would spawn each time you went through, making the combat necessary.How was Mars Wars Log?It is set in the same universe as Technomancer,right?
i should probably try Technomancer.I've heard that the story was good but the ending was rushed?
I couldn't disagree more. The soundtrack perfectly fit the tone of the game, and he really nailed the sounds of a dystopian Mars ruled over by water corporations and a sect of techno-mages. You start in the city with a largely techno palette, then it layers in some slightly Western themes, and finally moves on to an almost tribal arrangement. And it still has time for some experimental stuff.Hm, I actually thought his work on Technomancer was a little underwhelming (which I suspect had to do with budget restrictions). There was one track on the Technomancer soundtrack I really loved and it was lifted from Spiders' previous game, Mars: War Logs. This one:
I know Technomancer is (haven't played it but if its spun off from War Log I already know I'll love it) but been curious about Bound by Flame myself.
I disliked the surge 1. Idk. Doesn't do it for meoh wait The Surge 2 will also be released in September...
FOCUS is not kidding this year !
Should I look into a trailer or something. Why do you say that?
Yes, you should. It looks really good.Should I look into a trailer or something. Why do you say that?
Totally siding with the natives.
They got that weird dark druid/blood magic shit going on.
Oof, this was definitely one of my negatives with The Technomancer. The constant backtracking you had to do in the game meant you were always fighting enemies because of how quick they respawned and it would just get really old and tiring after a while. I still managed to finish the game, even though that put a serious damper on my enjoyment.I liked all their games since Mars,War Logs even if I couldnt beat the last Boss of Bound by Flame and the constant respawn of ennemies in the last parts of Technomancer drove me nuts because you had to go through them for the story...theres just something about the way they make progression work,the way the chests are spread out and almost always give something worthwile,the dialogue and story are also pretty good,and ''goofy'' at times...this one is looking like their best one yet,hopefully.Even with everything coming up in September,I might play this along with Gears at launch.
Yeah it was my one complaint, the total lack of fast travel. Ugh.Oof, this was definitely one of my negatives with The Technomancer. The constant backtracking you had to do in the game meant you were always fighting enemies because of how quick they respawned and it would just get really old and tiring after a while. I still managed to finish the game, even though that put a serious damper on my enjoyment.
Amy me remember Kingdoms of Amalur? Combat reminds me of that in a really good way.
So is this a MMO style thing then? Co-op?
It's most definitely inspired by David Casper Friedrich, which I think has been cited by the devs as a source of inspiration (among many others) for the art direction in game.
Yeah I said that as well (though I posted after you I didn't see your comment til today). The combat looks a lot like that and I loved it, the way you can mix magic/melee combat especially (can't wait for the next Amalur game since the IP was bought).
That's a damn gorgeous map.
Should have had him facing the camera with the volcano erupting and putting on some shades.