Lol @ people being shocked RDR2’s sales have slowed down
1) It’s not GTA.
2) This was obviously a single-player focused project first and foremost, and the core base of people who were interested in that are what comprises those 24 million sales.
3) Rockstar has not released a single major update to Red Dead Online since it launched in November. Not one.
RDR2 was never going to have legs like GTAV, and if it did, it was gonna be solely because of Red Dead Online.
Seeing as how Rockstar has been quite lacking when it comes to RDO, it makes perfect sense why sales have realistically slowed.
Just like, ya know, other normal games that aren’t GTAV/GTAO.
That's not true. It's not even the highest-grossing video game. There are a number of video games (Space Invaders, Pac-Man, Street Fighter II, World of Warcraft, Dungeon Fighter Online, CrossFire) that out-grossed GTAV. Whoever came up with that headline back then (which the gaming media then ran with) did a poor job at fact-checking.
I'm surprised RDR2 is still doing as well as it is, I love it and it'll probably end up as my favorite game of this gen, but it is very long and intentionally slow with a bunch of simulation elements that could be seen as off-putting to the more casual gamer.
Guess it goes to show that the Rockstar brand is a very strong recommendation.
The cheapest RDR2 has been is €40/45 which is insane to have such a high selling price for 24m copies. I'm sure online has made a bit too. It will do 30-40m lifetime.
GTA V bare minimum 150m. Could do 200m+ if they relaunch on PS5 with a 4k 60fps update. Games like Vice City and San Andreas still sell today with no online component. No reason GTA V can't keep beating for another 10 years plus. History before our eyes as somebody said.
I also never bought a single shark card and currently have 80m in my account eagerly awaiting another update. Any week now!
They put GTA online boosters in bundles that give you pretty much all the buildings you need to do the big missions and a good chunk of cash, that recently started to go on deep sale (around when RDR2 released), definitely be a factor, as it's much cheaper than just buying the required amount in Shark Cards.
What is this? How can 24 million and growing (more then God of War) mean the game isn't wanted ? All signs point that it's not only wanted there's a thirst for it. I'm trying to understand your line of thinking but that statement is utterly irrational, it goes against the evidence.
seriously wondering from a financial perspective if its better for them to focus on GTA:O or some hypothetical sequel and releasing SP campaign based games as their own thing. but probably better just to use the same formula with GTA6 i guess