Uhm nothing of that statement indicates that im wrong lolSorry but you're wrong
https://www.halowaypoint.com/en-us/news/our-journey-begins
It's hard to believe that 343 Industries was formed just over a decade ago. Over the years, the team has learned a lot from creating Halo 4 and Halo 5 and from you, our community. I hope you can see nods to some of that in our demo, such as the approach to some visual elements. Halo Infinite will feature Sparth's (Art Director, Nicolas Bouvier) new art style that draws significant inspiration from the most iconic and historic parts of the Halo franchise and your feedback, all while modernizing and taking advantage of the full power of the Xbox One family. The new Master Chief helmet directly showcases our new art style.
Either way why're you in here trying to downplay this?
Yup. OneX sadly has a big bottleneck. And i can already tell you what will be downgraded from the Tech Demo.The game won't end up looking quite as good as the teaser, and the teaser was almost definitely recorded off a PC, notice how it didn't say running on Xbox One X in the teaser? This is just demo of what the engine can do.
New Engine for Xbox One :)
https://www.halowaypoint.com/en-us/news/our-journey-begins
Engine Showcase
https://www.youtube.com/watch?v=fzwddyOeiXo
"It's hard to believe that 343 Industries was formed just over a decade ago. Over the years, the team has learned a lot from creating Halo 4 and Halo 5 and from you, our community. I hope you can see nods to some of that in our demo, such as the approach to some visual elements. Halo Infinite will feature Sparth's (Art Director, Nicolas Bouvier) new art style that draws significant inspiration from the most iconic and historic parts of the Halo franchise and your feedback, all while modernizing and taking advantage of the full power of the Xbox One family. The new Master Chief helmet directly showcases our new art style."
OP you can add this to the front page it's about their new engine made for Xbox One
Going back to the Halo 1-3 Art Style of simplistic futuristic designs
Because they've gone back to a more classic artstyle, Chief in 4 and 5 looked completely different from 2 and 3.
The game won't end up looking quite as good as the teaser, and the teaser was almost definitely recorded off a PC, notice how it didn't say running on Xbox One X in the teaser? This is just demo of what the engine can do.
No, I'm being realistic, One X isn't a next gen system and they aren't going to have completely different graphics on One X from the basic One.
The One X version will just be higher res.
The Xbox One is not capable of those graphics at a locked 60fps with environments that big.
You have seen the PC version of Gears 5 and Horizon 4Umm every X MS title hasn't been just basic One with higher res. Again speculation from you. Show me the receipts that the X can't produce those graphics cause Gears 5 and FH4 prove differently
Going back to the Halo 1-3 Art Style of simplistic futuristic designs
Because they've gone back to a more classic artstyle, Chief in 4 and 5 looked completely different from 2 and 3.
One X games are just higher res with minor tweaks like higher res shadows. Gears 5 is not a giant, open game and it might get a downgrade too, and never trust Forza, they are the kings of bullshots.Umm every X MS title hasn't been just basic One with higher res. Again speculation from you. Show me the receipts that the X can't produce those graphics cause Gears 5 and FH4 prove differently
The game won't end up looking quite as good as the teaser, and the teaser was almost definitely recorded off a PC, notice how it didn't say running on Xbox One X in the teaser? This is just demo of what the engine can do.
You mean on the new Xbox.
Because even a OneX wont present the stuff that good like in that Tech Demo...
Sooooo
Are they basically retconning the end of Halo 5?
Like, this looks like a complete reboot artistic wise and concept wise of Halo
Btw are we sure that some of these assets are new? That chief armor looks straight ripped out of Halo 3. And the Marines looked like ripped from Reach.
You have seen the PC version of Gears 5 and Horizon 4
Why are you trying so hard to convince us that this is how the game will run on OneX? (it wont)
Indeed. I dont expect the final game to look quite this good, but I imagine it will still look similar. Like, the same thing, but with some settings turned down and dynamic resolution.
I remember when the first in-engine Battlefront teaser came out, nobody believed the game would end up looking anything like it at all and figured the engine claim was BS. I saw an early event gameplay preview and tried to tell everybody that it really looked very similar, just imagine it in a realistic resolution and without all the flashy camera work/editing. And people literally told me I was an idiot and a liar. And then the gameplay was formally revealed and everyone was all like, oh shit, it actually does look like the engine footage but with realistic settings.
That's what I expect here. Cutscenes may look pretty close to this, gameplay will be similar but with more realistic settings. It's a good indication of what the aesthetic of the game may be but it may lose some detail.
And kind of related to performance that isn't sustainable on console, DF's recent video about the Halo 2 demo was fun:
If you put them side by side it's quite obvious that the Chief is not the same assets at all.Btw are we sure that some of these assets are new? That chief armor looks straight ripped out of Halo 3.
Yeah, exactly the sort of thing I expect.I expect it to have pretty much the same lighting, more aggressive LOD and lower res textures, but still look like it's the same game.
Not sure about the marines, but that Chief model is new, way higher quality than the 3 one.Btw are we sure that some of these assets are new? That chief armor looks straight ripped out of Halo 3. And the Marines looked like ripped from Reach.
Man they are totally going for a different art direction with this one huh? So it wasn't a MP game separate from the SP after all, it's Halo 6. Now I wonder when we can expect it.
That high quality Tesselation and basicly no popin in the trailer screams otherwise to me??
visuals are impressive, but they didn't look out of place with the other visually impressive titles shown today
He takes off the Halo 4/5 helmet to reveal the Halo 3 helmet (as seen in this teaser). He takes off the Halo 3 helmet to reveal the Halo 1 helmet. He takes off the Halo 1 helmet to reveal...another Halo 1 helmet.I hope at some point in halo infinite, master chief takes off his helmet only to have another helmet underneath it
That high quality Tesselation and basicly no popin in the trailer screams otherwise to me
I've felt that Halo's story has been a mess ever since I completed Halo 4's campaign and the awful Spartan Ops missions. Halo 4 clearly indicated to me that it was best to move on from following Halo lore. Its no surprise to me that after so many bumps in the road that they're trying to make a clean break. Will they do better this time? There's no way to know so I'm fully prepared to continue not caring about the lore.Gotta say:
As someone who was heavily invested into this - as it was once called - trilogy that then turned into a Saga only to then turn into "a great starting point for new players" with a completely new artstyle by the third game I feel pretty fucking bummed out by this.
I was so, so hyped before Halo 4. I read all the Forerunner Books by Greg Bear and they were amazing. The Didact was this great villian, built up to be an almost impossible to beat, singular force in this Universe. Then Halo 4 happened, he got turned into an utterly boring space demon villian thingy who was not only defeated but then completely eradicated in a Comic afterwards. Then all the different story points, seemingly the whole storyline that got worked out in advance kinda fizzled out without any sense of purpose or drama in Spartan Ops and other Extended Universe side projects.
And then Halo 5 happened, pretty much ignoring all the story threats around the Forerunners, instead coming up with the concept of the Guardians and once again it was promoted by amazing lore project beforehand, most importantly the audio audio drama that turned out to not only be better told than the game itself, but then turned out to have absolutely nothing to do with the game at all. And even then Halo 5 ended with a big cliffhanger, seemingly ready to end the story with Cortana.
And now...Halo 6 is Halo Infinite, we've got a new Art Style that basically says "HEY yeah sorry about that Halo 4 and 5 never happened yeah?" and as someone who is so heavily invested into the story and lore of Halo I feel completely left behind in what seems to be an attempt at salvaging a failed trilogy/saga/whatever. This actually gives me the same vibe Assassin's Creed games have been givign me for the last 5 years now. Sure, there is a backstory and sure, stuff seems to be happening...but really, no one behind the scenes seems to have any sort of plan and instead the writers are just kinda going along with it, trying so much to fix past mistakes (or whatever is now generally considered a mistake) that they can't really ever build up a new, epic storyline.
Just remember where we were with Halo 3. We were ready to finish the fight. Remember all the characters you grew attached to, the journey you went through. We are now again at the third game of this new series of Halo games and we are...nowhere. There is no sense of momentum, it's pretty much impossible to know where the story is even at at this point or what the stakes are.
With Halo 1-3, Bungie seemed to have a plan and a story they tried to tell. This just seems so reactive, so aimless that it's almost impossible to care as someone who already spends years getting invested and attached to characters and storylines 343 just kinda tends to toss aside to try whatever else :/
Now, this could all simply be bullshit doom and gloom but Frank's comments along with the Waypoint post, the new artstyle and the new engine give me a real heavy "soft reboot" vibe. And I think that's generally great and amazing. I just wished they did that with Halo 4, before spending years kinda drifting around aimlessly.
He takes off the Halo 4/5 helmet to reveal the Halo 3 helmet (as seen in this teaser). He takes off the Halo 3 helmet to reveal the Halo 1 helmet. He takes off the Halo 1 helmet to reveal...another Halo 1 helmet.
Which he keeps for the remainder of the game.
hyped
Blue Team, as much as fans love them, and it was great to see them in game, didn't work. The whole extended cast just took away from the Chief.
They really don't. They're similar designs, so if you watched on a phone or somesuch I could understand thinking that, but the close-ups make it very obvious that they're high fidelity assets created for a modern title. That said the BR and Warthog look like they're from 5.Btw are we sure that some of these assets are new? That chief armor looks straight ripped out of Halo 3. And the Marines looked like ripped from Reach.
Oh I thought you were knowingly referring to that!
lmao wat
We have no info to determine that at this time.
Same. I really hyped about this. I'm wondering if it truely will be an open world Halo.
You'll own it on both PC and Xbox if you buy the PC version.
That trailer makes me feel nothing
A new Halo, and I feel nothing
343...