Those below are all screenshots I directly grabbed from my Xbox Series X build (4K/60 - Quality Mode):
This is an early John Linneman impression from DF:
which was exactly my first thought when I first played it yesterday.
We basically already have in our hands a giant graphics/visual upgrade over the infamous 2020 Campaign Demo and this is only a Multiplayer Beta, which historically has always been scaled down compared to all final Halo Campaigns in the past, opening to a strong possibility of further visual enhancements we still have yet to see there.
Combining this to a new, Open World scale for Campaign gameplay and "one-cut" in-game cinematics (ala God of War 2018) makes me SO HYPED for Halo Infinite as a whole package right now.
The game also plays great, sounds flawless and I hadn't so much fun in MP since Halo 3 era.
My only big let down for now is the Co-Op cut for 3 months :(
What do you think?
EDIT:
-Series X is Dynamic 4K @ locked 60fps or Dynamic 1440p @ almost locked 120fps;
-Series S is Dynamic 1080p @ locked 60fps (120fps temporarily disabled);
-One X is Dynamic 4K/30 or Dynamic 1440p/60;
-OG One is Dynamic 1080p/30.
Huge improvement over last year Demo, big praise on textures work on all platforms but with increased resolution on One X and Series X, as well as better shadows, ambient occlusion, anisotropic filtering, geometry and draw distance.
Contact shades only on Series.
Great SSR reflections and cubemaps on all except OG One.
Loading times 6x faster on Series.
Framerate seems much better than first TP, especially on OG One.
This is an early John Linneman impression from DF:
which was exactly my first thought when I first played it yesterday.
We basically already have in our hands a giant graphics/visual upgrade over the infamous 2020 Campaign Demo and this is only a Multiplayer Beta, which historically has always been scaled down compared to all final Halo Campaigns in the past, opening to a strong possibility of further visual enhancements we still have yet to see there.
Combining this to a new, Open World scale for Campaign gameplay and "one-cut" in-game cinematics (ala God of War 2018) makes me SO HYPED for Halo Infinite as a whole package right now.
The game also plays great, sounds flawless and I hadn't so much fun in MP since Halo 3 era.
My only big let down for now is the Co-Op cut for 3 months :(
What do you think?
EDIT:
-Series X is Dynamic 4K @ locked 60fps or Dynamic 1440p @ almost locked 120fps;
-Series S is Dynamic 1080p @ locked 60fps (120fps temporarily disabled);
-One X is Dynamic 4K/30 or Dynamic 1440p/60;
-OG One is Dynamic 1080p/30.
Huge improvement over last year Demo, big praise on textures work on all platforms but with increased resolution on One X and Series X, as well as better shadows, ambient occlusion, anisotropic filtering, geometry and draw distance.
Contact shades only on Series.
Great SSR reflections and cubemaps on all except OG One.
Loading times 6x faster on Series.
Framerate seems much better than first TP, especially on OG One.
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