Honestly, no. Truth be told I was blowing off leftover steam more over the Reach TU than 4, and by blowing off I mean that post made me go "Maybe I went a little too hard" and now I'm much more chill about developers being caught between a rock and a hard place. Plus with my short journey through the sausage factory as a Cartographer meant I was a little more than wrapped up in it all mentally than probably most community members. I legitimately did not expect it to get the feet it did. I got random Twitter DMs from devs I didn't talk to before going "yo, i read your post on ESPN. Did you know it was there?". My reaction was less "awesome, it's everywhere!" and more "oh god more people than wwmonkey and homeboyd are reading my posts here oh god oh god". And then someone told me a person asked Frankie about the post at one of the cons and I'm like OH GOD PEOPLE ARE READING IT DEFCON 2
Like it got so much stuff off my chest it would have felt fake to do anything like that anymore. If that makes sense to anyone?
Plus there are parts of the post I wish I didn't write. Played up some parts of the data more than I needed to for a point. Didn't need to write it so acidic, either.
And last year I was up in Seattle for things and had breakfast with Frankie. And he's just the most chill and honest person, even after you .txt'd his studio all over the internet years ago. It's been 5 years, everyone all around is now older and a bit wiser in the community. The industry is starting to get a bit more open now, and I hope gamers encourage this "we're trying this, and it might not work out" type of posts that 343, Bungie, Ubi, etc et all are doing now. Some things won't work out, but that's videogames for you. But people also don't need to punish a good deed by interpreting something as a promise when it was openly labeled as a maybe, and we can see more big studios continue this kind of conversation.
Everyone and their aunt has said their piece on MCC. It happened. 343 is doing the right thing by coming back to it, and they now have a dedicated legacy sustain strike team, which was probably my main issue back then to the point I'm surprised they didn't change my gamertag to Legacy Sustain. The blog gave me the information I love hearing. And truth be told, I've played like 30 total games of Halo 5. I'm not qualified to speak on Halo 5 for anyone. You can still ask me about 6GB of Reach .maps though.
My main hope is they streamline the controls for the next game. 5's controls make me feel like Caboose in RvB sometimes. "Why are there six pedals when there's only four directions?"