Skyrim was announced at TGA and it's one of the highest selling games of all time.for sure, I think both would show very well.
TGA is not opposed to gamerific marketing arrangements so I could see some dorito pope magic and maybe that hypertrooper commercial comes to reality too
Skyrim was announced at TGA and it's one of the highest selling games of all time.
I'm just agreeing TGA isn't a bad stage.
I'm glad we have a release date. I was hoping for an Xbox version shadow drop today, but the 3rd isn't far away!
I'm mostly just interested in when the rest of the series is dropping on PC. Also I'm curious if achievements will work the same way they do for Destiny 2. Will I unlock like 350 of them when I open MCC on PC?
I'm mostly just interested in when the rest of the series is dropping on PC. Also I'm curious if achievements will work the same way they do for Destiny 2. Will I unlock like 350 of them when I open MCC on PC?
Reach should be easy to speed run at least. Some stuff like skipping the PoA fight before the gun are trickier but that game on Legendary isn't as brutal for speed running purposes.
Reach at least could be blitzed co-op. I still have stupid H2 under 3 hours to do as the last achievement in the game currently. I just can't motivate myself to struggle through. The two worst Halo campaigns on Legendary.
Halo 5. Our Avalanche remake finally made it into MM.
Skyrim was announced at TGA and it's one of the highest selling games of all time.
TGAs is the new name of the VGAs, also yeah it's where Skyrim was announcedI didn't think TGA existed in 2010 and I thought it was announced in like February or January anyway
I might check it out. Snipedown and Ola are playing again, so that's at least one more interesting team to watch. It's crazy to me that they're still so good they can show up at the last tournament with no practice and come in second.
dreamhack atlanta starts today, anyone watching? not sure i care much about h3, but i'm interested in the h5 2v2, its a shame that saiyan and trippey aren't playing - was curious to see if they'd win again
This channel is awesome and they are making Blood Gulch right now. It is a livestream.
This channel is awesome and they are making Blood Gulch right now. It is a livestream.
As long as they let Xbox players use keyboard and mouse I'm happy.I don't know why 343i are initially dragging their feet on crossplay. I realize they said they're working on it on the back end, but it's obvious the community would want campaign and co-op crossplay from the beginning. As for console-PC I think that would work best with input based crossplay like Modern Warfare does it.
As long as they let Xbox players use keyboard and mouse I'm happy.
I really want to play Halo with a mouse again.
You are a correct person.I'm that weird who prefers controllers. Have since Halo. Don't care if a mouse is more precise, I vastly prefer shooters with a controller. Let me my mouse for the RTS games.
Controllers are vastly advantageous as of right now with the sticky aim + aim assist.I'm that weird who prefers controllers. Have since Halo. Don't care if a mouse is more precise, I vastly prefer shooters with a controller. Let me my mouse for the RTS games.
Doubt controllers are better for Snipers though. Snipers on Eldewrito were dumb as fuck since you could literally no scope across the map pretty easily and consistently.Controllers are vastly advantageous as of right now with the sticky aim + aim assist.
Doubt controllers are better for Snipers though. Snipers on Eldewrito were dumb as fuck since you could literally no scope across the map pretty easily and consistently.
(voices rise together from the crowd)
"speech, speech, speech!"
Okay okay, first of all I want to give a huge huge huge thanks to NOKYARD, my partner in crime and beyond a shadow of a doubt my best halo 3 remake co-forging Canadian friend of all time. I had so much fun working on that map and the fact that it came out so awesome has to be a side effect. Hes an awesome dude and really really good at forge. Secondly to some random person whose name I think is AzzaBoy97, the one and only viewer we ever had lol. Over 60+ streams and way too many hours and I think he was there for all of it.
I really am super happy and grateful that Nokalanche got in, and it being my first ever map in matchmaking is awesome. I have almost had maps in matchmaking for 10 years so at this point I didnt think it would ever happen lol. #FreeSmashketball
Shoutout to all the awesome remake forgers I worked with over the years to help get their maps into matchmaking, I finally got one too!
... because I sucker-fished my way into a project with nok, but it still counts.
(voices rise together from the crowd)
"speech, speech, speech!"
Okay okay, first of all I want to give a huge huge huge thanks to NOKYARD, my partner in crime and beyond a shadow of a doubt my best halo 3 remake co-forging Canadian friend of all time. I had so much fun working on that map and the fact that it came out so awesome has to be a side effect. Hes an awesome dude and really really good at forge. Secondly to some random person whose name I think is AzzaBoy97, the one and only viewer we ever had lol. Over 60+ streams and way too many hours and I think he was there for all of it.
I really am super happy and grateful that Nokalanche got in, and it being my first ever map in matchmaking is awesome. I have almost had maps in matchmaking for 10 years so at this point I didnt think it would ever happen lol. #FreeSmashketball
Shoutout to all the awesome remake forgers I worked with over the years to help get their maps into matchmaking, I finally got one too!
... because I sucker-fished my way into a project with nok, but it still counts.
PLAYING ON IT RIGHT NOW!!!(voices rise together from the crowd)
"speech, speech, speech!"
Okay okay, first of all I want to give a huge huge huge thanks to NOKYARD, my partner in crime and beyond a shadow of a doubt my best halo 3 remake co-forging Canadian friend of all time. I had so much fun working on that map and the fact that it came out so awesome has to be a side effect. Hes an awesome dude and really really good at forge. Secondly to some random person whose name I think is AzzaBoy97, the one and only viewer we ever had lol. Over 60+ streams and way too many hours and I think he was there for all of it.
I really am super happy and grateful that Nokalanche got in, and it being my first ever map in matchmaking is awesome. I have almost had maps in matchmaking for 10 years so at this point I didnt think it would ever happen lol. #FreeSmashketball
Shoutout to all the awesome remake forgers I worked with over the years to help get their maps into matchmaking, I finally got one too!
... because I sucker-fished my way into a project with nok, but it still counts.
Congrats, it's about damn time these scrubs grace matchmaking with your talent.(voices rise together from the crowd)
"speech, speech, speech!"
Okay okay, first of all I want to give a huge huge huge thanks to NOKYARD, my partner in crime and beyond a shadow of a doubt my best halo 3 remake co-forging Canadian friend of all time. I had so much fun working on that map and the fact that it came out so awesome has to be a side effect. Hes an awesome dude and really really good at forge. Secondly to some random person whose name I think is AzzaBoy97, the one and only viewer we ever had lol. Over 60+ streams and way too many hours and I think he was there for all of it.
I really am super happy and grateful that Nokalanche got in, and it being my first ever map in matchmaking is awesome. I have almost had maps in matchmaking for 10 years so at this point I didnt think it would ever happen lol. #FreeSmashketball
Shoutout to all the awesome remake forgers I worked with over the years to help get their maps into matchmaking, I finally got one too!
... because I sucker-fished my way into a project with nok, but it still counts.
My fault. When Bravo was in charge he asked me to prep it for the regular BTB playlist. I wanted it to ship with 1 Flag installed, which was nearly ready to deploy. We ran into issues which delayed 1 Flag, and by the time it was ready Bravo had been moved to another department. The next team to be put in charge (rightly) went back to task based playlist updates, rather than adding 1 map at a time.Congrats, it's about damn time these scrubs grace matchmaking with your talent.
In fact, I'm actually kinda mad it took this long.
Both of you made a contribution you should be proud of. Especially for map making itself.(voices rise together from the crowd)
"speech, speech, speech!"
Okay okay, first of all I want to give a huge huge huge thanks to NOKYARD, my partner in crime and beyond a shadow of a doubt my best halo 3 remake co-forging Canadian friend of all time. I had so much fun working on that map and the fact that it came out so awesome has to be a side effect. Hes an awesome dude and really really good at forge. Secondly to some random person whose name I think is AzzaBoy97, the one and only viewer we ever had lol. Over 60+ streams and way too many hours and I think he was there for all of it.
I really am super happy and grateful that Nokalanche got in, and it being my first ever map in matchmaking is awesome. I have almost had maps in matchmaking for 10 years so at this point I didnt think it would ever happen lol. #FreeSmashketball
Shoutout to all the awesome remake forgers I worked with over the years to help get their maps into matchmaking, I finally got one too!
... because I sucker-fished my way into a project with nok, but it still counts.
Can someone tell me why Halo is like the only streams that have an insane amount of technical difficulties?
Every fucking tournament it's the same shit over and over and over again.
I think the networking problems come from the fact that MCC and H5 don't actually have true LAN support. Hopefully this is fixed in Infinite.Can someone tell me why Halo is like the only streams that have an insane amount of technical difficulties?
Every fucking tournament it's the same shit over and over and over again.
I thought MCC did now. Is that not the case?I think the networking problems come from the fact that MCC and H5 don't actually have true LAN support. Hopefully this is fixed in Infinite.
It supposedly does, but from what I've read, the implementation is kinda wonky and the pros that have been playing in these H3 events the last year swear it doesn't feel like old H3 LAN.