Story DLC perhaps?
It's too late by now to make any major changes to the current story as mo-cap would be done by now.
Is it crazy that I actually want to toss my name in there based solely on the fact I like Halo?
Story DLC perhaps?
It's too late by now to make any major changes to the current story as mo-cap would be done by now.
Is it crazy that I actually want to toss my name in there based solely on the fact I like Halo?
Story DLC perhaps?
It's too late by now to make any major changes to the current story as mo-cap would be done by now.
Yeah that was my thought process.Story DLC, other properties, next game maybe. People shuffle roles and move on to other pastures.
Should be in normal MM. Same with onslaught and amplifiedThis Forge KOTH map at dreamhack seems like a really good map. It's a shame it's so grey. I like how there are designed ledges and skill jumps all over so players can move vertically while still staying in the action.
MCC doesn't have true LAN support. They players still have to sign in to Xbox Live.Login issues at a LAN tourney...
Remember the old days when you could just plug multiple consoles into the same hub and it would just ... work...
MCC doesn't have true LAN support. They players still have to sign in to Xbox Live.
They really have to clean this stuff up for Infinite. Every HCS tournament is plagued with issues that make it look like a clown car. H5 had persistent dedicated server issues, MCC has had a host of issues across H2A, H3 and now Reach.
Oh Yeah I'm aware, I'm just mocking this reality.
Hopefully the last 6 years of experience will lead us to a solution for Infinite.
MLG settings used to have sprint as the default ability and the evade ability as a pickup on the map.Watching the VOD now. I had no idea that there was a jetpack pickup on mlg sanctuary.
It was awesome!
man, loadouts were such a bad idea for Halo. if the default modes in Reach and 4 had abilities as pickups, I feel like we'd be in a much better place right now.
MLG settings used to have sprint as the default ability and the evade ability as a pickup on the map.
Reach competitive scene was something else.
The Pit remake was a community map made for competitive play and MLG made the Sanctuary remake themselves. They had to make changes to Zealot, Countdown and Battle Canyon to make them more viable, too. They really had to put in a lot of work to make it decent.Ha
I imagine it would've taken a while to settle on something that worked well, especially prior top zbns, which is perfect.
Who made these forge maps? Were they specifically made for MLG?
I have a feeling that we will have a lot of universe building in this game. With a lot of optional missions and random ones to bring the halo universe alive in ways we never seen in a halo game before. While they have done a good job with the books, they are taking notes from other games that achieve this story telling too.
I just wonder how, if at anyway possible, can they have an rpg lite system.
i really hope so! I'd love to explore paths and see "easter eggs" or find these terminals to build a type of "Codex" to i can learn more about the universe. For example, i really enjoyed Hunt The Truth and i have a connection to BB, Fero and Ben. I'd love to see connections in infinite to these characters and such. I also loved the story of Mona Lisa. If they bring back the Flood in any way, i would absolutely love a different survival horror 3p game that expands the universe than from just a military fighting perspective.With this being Zeta Halo, and the amount of time this game has had in the making, I'm anticipating more hidden lore then ever, in the form of Terminals, 5's recordings, and new types.
Good luck. Not looking forward to that but H2 speedrun is stick beating my ass so might as well go for a different slog.
I did H2 SLASO.Good luck. Not looking forward to that but H2 speedrun is stick beating my ass so might as well go for a different slog.
I was a dirty cheat and just did The Great Journey.I did H2 SLASO.
Nothing will ever compare to Gravemind and Regret on SLASO difficulty.
Rip my sweet Fenrir...Hoping for per-piece armor making a comeback, as well as them not totally ditching the new armor styles. There was some good stuff in there.
rip in peace floppy disk
This. Also I need my hit marker boop SFX. I wasn't getting any.What is this Halo CE medal retconning on MCC Insider? Is it like this on Xbox MCC and i just never noticed?
A 10 kill spree has no announcement because they moved Running Riot to 15 kills. :'(
10-kill Running Riots and 4-kill Killtaculars are what God intended
I mean, the Reach chest piece is really just a modular version of the classic Mk V. The shape is pretty much the same.Big fan of the Reach chest piece returning and those new pauldrons; looks like they combine the silhouette of the classic design with the functionality of the newer ones.
With the crucial addition of a cassette player front and centre.I mean, the Reach chest piece is really just a modular version of the classic Mk V. The shape is pretty much the same.