- Dec 21, 2017
I'd assume the difficulty there is due to the immense amount of options to choose from and the game trying to comprehend how to differ the decision making. I think the best way to circumvent that would be to just keep the veto to the same game but just a another map. I think that would help the game from possibly losing its shit trying to figure out what game/map/gametype to matchmake (considering the unique player filters as well) afterward and not losing much time matchmaking due to this.I’m on Reach pc playing mostly slayer. They even said in the patch notes that they lowered the weighting for the anniversary and dlc maps but for the past three days I’ve basically only gotten Swordbase, High Noon, Prisoner, Unanchored and Uplink.
It’s pretty awful atm. Game needs a veto system.
They had a voting system back when the game first launched on console but it was a disaster. You pretty much only played on the same maps because people would always vote for the same thing over and over. There was a veto system back on Halo 3 that worked pretty well and if they brought that back it could work well.I'd assume the difficulty there is due to the immense amount of options to choose from and the game trying to comprehend how to differ the decision making. I think the best way to circumvent that would be to just keep the veto to the same game but just a another map. I think that would help the game from possibly losing its shit trying to figure out what game/map/gametype to matchmake (considering the unique player filters as well) afterward and not losing much time matchmaking due to this.
But totally agree, would love to see the veto system or possibly a voting system if reasonably doable.
Wow I got MCC on launch and didn't recall the voting system. Yeah that makes sense. I think Halo 3's veto system was a good balance.They had a voting system back when the game first launched on console but it was a disaster. You pretty much only played on the same maps because people would always vote for the same thing over and over. There was a veto system back on Halo 3 that worked pretty well and if they brought that back it could work well.
If you didn't put them into your Xbox 360 File Share for each Halo game and prior to the deadline, then nothing would transfer over to the MCC. Did you do that?
I did, I just find MCC navigation a little obtuse. After searching I found where it was last night and it had my files.
This could be the reason for that:
Ooo I haven't seen that tweet, thanks for the link! I don't quit because of the threat of quit bans tbf. I'll likely just stop playing altogether like I did before which sucks as a big Halo fan but ¯\_(ツ)_/¯
Don't expect an audio patch until sometime early next year (it's at the top of their list of fixes so hopefully next month)
There's no map vetoes in H5. I think they are against it.
Pretty hilarious. Why even release the game in this state and then leave it the same for months.
Reach's multi is a bit different from a lot of modern shooters in that, until you take down your opponent's shields, it doesn't matter where you shoot them (unless you're using the sniper rifle). The DMR, for example (starter rifle in most multi matches) takes 5 shots to kill minimum. 4 to take out shields and one headshot to kill.I think I should play Halo 1 before Reach, so I'm holding off on the campaign for now. I love the ringworld image that pops up in the menus.
I finally dabbled in the MP, just kind of threw myself into it. I'm really bad with it for some reason, I take too many hits to kill, kinda? Am I missing some sort of skill I can use besides whatever the shift key triggers?
Also, is there an interaction button for flags and stuff?
I see. Good to know!Reach's multi is a bit different from a lot of modern shooters in that, until you take down your opponent's shields, it doesn't matter where you shoot them (unless you're using the sniper rifle). The DMR, for example (starter rifle in most multi matches) takes 5 shots to kill minimum. 4 to take out shields and one headshot to kill.
You reset your xbox? Unplug it for 10 seconds and try againwas there a patch recently that broke some stuff? i went back to the collection yesterday:
- halo 2 anniversary runs pretty bad. constant framedrops and stuttering.
- halo 1 anniversary is almost unplayable. constant, massive framedrops. fps seems to fluctuate between 30-60 all the time.
i played both games a few months ago and everything was fine. the hell?
What is wrong with the game? I mean, I’m not a competitive gamer but I put the game on, get into games really quickly and just have fun playing. What is so wrong with the game?
Games can function while still being a bad port. While it does work and it is enjoyable you‘ll notice things the more you play the game.
I think I actually absolutely hate this modern practice of shipping a fundamentally fucked up game, patch it later over months and sometimes year(s), and collect your money up front, like I'm subscribing to the total package some day.
The radio silence is the weird part. They used to be super open during the flights, now nothing
well the sound is busted on all platforms
343 mentioned bringing out the Xbox devkits to take a look at the code to get it more in the line with the original xbox release.
The radio silence was because they were on the holiday break.
A New Year means new news for development on Halo: The Master Chief Collection. Today we are returning to our weekly updates around development, feedback, and flighting for the MCC. This update will be pretty light since we are all settling back into the office this week and picking up where we left off after the winter holiday.To kick things off in this update we are going to recap the last in-game event of 2019.Ugly Sweater Nameplate and
Last month we held an event for players that was all about getting into the wintery spirit. Players were challenged to play either matchmade games on snow dusted maps or beat par scores on snowy campaign missions across all titles in MCC on Xbox or PC to earn the Ugly Sweater nameplate. To make this endeavor even sweeter, we held a Double XP event through the month of December. As we have seen across social media this was well received and allowed many to quickly climb the ranks, working towards seasonal unlocks across the collection.To those who participated, we want to offer a thank you for spending your time with us in game. The final series of grants has gone out and in total, roughly 150,000 Ugly Sweater nameplates were granted to members of the community. Wear those sweaters proudly to stay warm during these wintry months!
Progress is being made towards public flighting, but no official dates are on the books just yet. As always, flighting is ready when it’s ready and as we get closer we will be sure to communicate in blogs like this one. Keep an eye out!Bad Apples
In the month of December, we took action against a number of players who were abusing, exploiting, and committing nefarious behavior. We have investigated and seen that there are a number of folks who didn’t seem to learn their lesson and think it okay to continue this behavior. In the very near future the Ban Hammer will swing again, and harsher penalties will be leveled against these bad applesAs a reminder, HERE is a direct link to our official rules statement as it relates to bans and why it may have happened to you.
Since launch, the community at whole has been talking across all areas of the internet. This has been everywhere from online clubs, Discord servers, Twitter, Reddit, HaloWaypoint feedback threads, and so many more social media platforms. We have been listening and taking note of the many hot topics including everything from discussions around Veto, progression, aim assist, key rebinding, server selection, and many more. I’m currently tracking feedback themes on over 100 unique trends being discussed in the community.One area that has been gaining a lot of traction since Halo: Reach’s release is the discussion of DMR starts and Title Update settings. I would like to say to players that your feedback is being heard and ongoing discussions are being had internally regarding this topic.This post however will not be one where we address individual topics, these items are more suited for a larger discussion. Each month we write a development blog as it relates to Halo: The Master Chief Collection, this is where you should be looking.It is in these articles where we will be taking a more robust look into these topics with the development team.. In case you missed it, please look at the MCC Development Update for December 2019 HERE.The teams here at 343 are always listening, discussing, and evaluating the feedback that comes from the community. It is something we take pride in and are constantly looking to improve. Being a large franchise with a lengthy history of working with all areas of the community, topics that come up from the community aren’t always an easy solve, and require much more extensive discussions. That along with the sheer amount of feedback and requests means that it does take time sift through all of it. But I can assure you that we are discussing feedback that we have been hearing from the community.More news on these items will come through the January 2020 Development Update blog for Halo: The Master Chief Collection. When this comes out, we will be sure to spread the information far and wide.News and Information Locations
Since the first release of Halo: The Master Chief Collection on PC with Halo: Reach, there has been a large influx of players who have been looking for information as it relates to the different parts of development. Below are a few key locations where you can get information at about Halo.Matchmaking Updates
- Occur Wednesday mornings with explanations posted in the respective Game forums.
Additional Informational Activities
- This is one of them!
- Occur weekly, usually published on the Friday (PT) of each week.
- As we have more definitive schedules/news to share around flighting, they will come from here.
- MCC Development Update: A monthly in-depth look into the development efforts for Halo: The Master Chief Collection.
- Community Update: This blog discusses current news across all the Halo franchise every few weeks.
- Community Spotlight: A showcase of community creations that goes out every few weeks. People who are highlighted in this blog earn the Fire Unicorn skin for Halo 5 and nameplate for MCC.
- 343 Social Stream: Every Wednesday, join us from 1:30-3:00pm PT and if you match us in-game, you can earn the exclusive Ice Unicorn skin for Halo 5 and nameplate for MCC.
To ensure you know exactly when these come out, be sure to follow the @Halo account on Twitter and join the conversation in the Official Halo Discord. For up-to-date support related articles including Known Issues, technical issue work arounds, and known outages, please be sure to follow the @HaloSupport account on Twitter. To discuss technical issues, please be sure to visit the Halo Support site HERE to find out if your problem is a known issue or if you should submit a ticket.Until next time Spartans, thank you for stopping by and we will see y’all online!