- Oct 25, 2017
God I'm actually not looking forward to reach as much now I'm remembering how bad sprint and melees was in that game.
-Bloom leading to randomness in who wins a fight
-Jetpacks ruining map design, Reflection is an absolutely awful map because of jet packs
-AAs in general are all detrimental to balance and the sandbox, jet pack, armor lock, camo a bubble shield. Really sprint is the most benign thing you can spawn with.
-Maps would be an issue but this is something that will definitely be fixed in MCC since everyone will have the same maps. Less over reliance on gray forge maps, less boardwalk and reflection.
-Oh and stockpile and headhunter were both bad gametypes that showed Bungie ran out of ideas, those should be easily avoidable with match composer though.
Hopefully it's the TU which reduced bloom, added bleed through and nerfed armor lock.