So you're still recommending, generally, to set the blue/red bar three or four clicks from the left, but what about the white screen? Just follow the instructions on that screen as they're presented? I'm sorry if this is a really dumb question. Every time I feel like I understand how to set HDR values in games and what everything means, I find something that makes me realize that I don't understand any of it lol.
And if it makes any difference, I'm playing on an OLED.
Yeah, I've been agonizing over this all day. But based upon endless testing, measurements, changes, more measurements and comparing it to the other Capcom games that use the same system for paper white.
Overall it tallies up with what I saw in DMCV and Resident Evil 7, which is the in game slider directs you to increase the paper white value based upon the peak lumimance.
So if you set peak HDR at 1000, it directs you to set it at 200
However if you set peak brightness at 2000, which is RE7 and DMCV's max. then it will encourage you to set it to 300.
Now this is problematic as increasing that paper white increases the near black detail (which we also saw very pronounced in RDR2 as it reccomened 300) and there is no reason why a TV that is brighter would actually require the content to be brighter.
No with Resi 2, the in game reference is actually going all the way up to 4000nits, does this now mean that it will encourage you with the instructions and red/blue stuff to increase the paper white to a level even further beyond 300nits?
either way, across the games where I could see the values easily and this new game which hides them away, I'm settling towards values lower than what the game suggests. 3 or 4 clicks from the left in RE2 should be a paperwhite of perhaps 130nits, which is within the same kind of range which DMCV looked looked right.