Doesn't digital Foundry have 4K HDR footage for download?I just need raw images from the game or raw video. I may be able to find something on youtube I suppose.
Wow this is amazing effort and great thread!
I knew Monster Hunter was fucked lol. I really hope they get that fixed. Even though the shadows are borked, I noticed that HDR pretty much eliminates color banding so I leave it on.
So to setup HDR properly you first turn it on in-game, and then adjust in-game brightness for black levels? See, I never understood that part. The games always ask you to adjust brightness to make something "barely visible" but I never knew if you were suppossed to do that before or after turning HDR on. Now I know, and this will probably help a whole bunch with my perception of HDR.
Wow this is amazing effort and great thread!
I knew Monster Hunter was fucked lol. I really hope they get that fixed. Even though the shadows are borked, I noticed that HDR pretty much eliminates color banding so I leave it on.
So to setup HDR properly you first turn it on in-game, and then adjust in-game brightness for black levels? See, I never understood that part. The games always ask you to adjust brightness to make something "barely visible" but I never knew if you were suppossed to do that before or after turning HDR on. Now I know, and this will probably help a whole bunch with my perception of HDR.
If that is a bright day there should not be those totally dark spots, right?Star Wars : Battlefront 2
As we can see, the sun itself is outputting at 10k nits, things that should be totally dark are as they should be
Yeah I never touched the brightness settings in games and just left it alone and only changed the hdr setting. Lowering the brightness in game makes it look even better. They should just default the brightness in hdr mode to lowest and have the user raise it if they want.
Fantastic! I always wondered why games had HDR sliders. Thanks for the detailed explanation.
In regards to Forza Horizon 3 and HDR, I believe some users were experiencing issues (myself included) with the image being "too dark"
which was confirmed by the developer https://forums.forzamotorsport.net/...exposure-with-Xbox-One-X-Enhanced-update.aspx
A fix was rolled out, but users have not noticed any improvement.
I take it your luminescence map of FH3 was with the latest patch? 1.0.117
So, for games with just a brightness slider should it be turned all the way up, or all the way down? I've been turning them all the way up cause they seem to just control the brightness of light sources.
If that is a bright day there should not be those totally dark spots, right?
Out of curiosity, does HDR have any effect on input lag? Right now I have it turned off on my Xbox, as it's my primary multiplayer console.
So does the Xbox One S have HDR even in HD? Obviously it does 4K video, but I'd love to see what Horizon 3 looks like in HDR without having to shell out for an X.
Edit: And it doesn't have any CPU/GPU overhead at all, does it? Just basically a colour setting?
Do I choose limited/low black level for HDR on the PS4? I've been wondering that. I've read else where that you should not choose full/high black level for HDR on the PS4. Dunno how accurate that is. I have the base PS4 by the way, not the Pro.
You planning on testing Hitman? I've got a low budget HDR TV (TCL S-series) with a pretty low peak brightness and a narrower color gamut, but Forza Horizon 3 still looks incredible. Hitman by comparison is more of a muted effect on the TV.
Will be interesting to see How Ubi have done this, Ghost Recon is a stand out for HDR for me with its time of day changes.
Excellent work EvilBoris, really appreciate the work you put into this. So regarding the in game brightness, are you suggesting we turn that down all the way or just until we experience crushing blacks? Admittedly, I always only adjust the HDR slider and left the general brightness alone.
Also could you possibly look at some BC games that enable HDR values like Mirrors Edge or Halo 3? I understand these games don't enjoy full HDR but I'm curious to what is exactly going on there. Is the tonemapping just being scaled back or a wider color gamut put through?
Great work again.
It would be great to have TV sets communicate their peak brightness to consoles. Would circumvent a whole lot of problems.
I have a 49" Sony XBR700D that got a patch last year to be able to support HDR, here its the catch, its supposedly not full hdr10 or something, so I always turn it off and dont use it since its not "the real deal", I once toyed around on FFXV with it and while it made things look "brighter" it also made them look more washed out, so I just stopped using it, how do I know how many nits does my tv support? is this "patched in not-hdr10-thing" any good? or should I just leave it turned off?