if DMH warrior becomes a tier 1 deck I will make it my mission to play only decks they have a terrible matchup against.
It wouldn't fit on the board thenYou can combo with lost in the jungle and that other 5 mana spell. Decent card.
Less than a week until the meta finally gets shaken up, I'm so sick of this tempo and Raza bullshit. If it doesn't budge enough I'm quitting until Year of the Mammoth ends, fuck this shit.
This just seems like a strictly worse shield slam. Aside from noogenfloober shenanigans.
I tried to argue in the Wild Discord that Gorehowl is no longer relevant because all minion decks now either:am I the only one that remembers control warrior playing gorehowl? After 2 or so uses it wasn't cleaning up much anymore in the lategame.
Oh for sure Gorehowl doesn't see play for a reason that was more a functional comparison than the cards directly.I tried to argue in the Wild Discord that Gorehowl is no longer relevant because all minion decks now either:
1) Fill the board with trash and then overrun you suddenly.
Or
2) Slam an endless stream of massive minions.
Gorehowl doesn't help with either of these very well.
Deathrattle: heal your opponent for 8.
The trick is to craft them. Then you will start to open them in packs.I'm getting goosebumps with you guys discussing the rogue weapon possibilities.
My problem with rogue decks is I never have the epics to run the deck.
that's me with warrior.I'm getting goosebumps with you guys discussing the rogue weapon possibilities.
My problem with rogue decks is I never have the epics to run the deck.
some tempo rogue lists run deadly poison doesn't need much more to become good. Valeera for mill has also been lacking a tool fatigue mitigation. Copy the weapon and put a couple deadly poisons on it and you're chipping in for 3 or 5 damage a turn while never fatiguing.I feel like you need to make the rogue weapon your win condition to justify all the pieces and i don't see that happening.
Can't attack heroes should have been the tag on Fiery War Axe.
Warsong commander remains the worst nerf.That card just makes me hate what they did to FWA even more. Probably my most hated nerf. That and blade flurry.
I mean you say that pirates are the problem and yet pirate warrior died over night despite Blizzard leaving pirates completely untounched. Odd how that works. I want to add that by nerfing the pirates themselves it harms other classes that have the pirate tribe despite only pw truly being a problem.Win Axe nerf rly is up there as most hated nerfs for me, especially seeing as pirates are the damn problem.
I mean you say that pirates are the problem and yet pirate warrior died over night despite Blizzard leaving pirates completely untounched. Odd how that works.
Also sorry for double post.
No, I played against PW pre patches era and it was stupidly powerful then. Also hitting a patches nerf indirectly punishes a class like rogue. Seems obvious to target the card the community at large agreed needed a nerf in the only problematic pirate class. Patches wont be around forever, FWA will.
I still see plenty of pirate warrior. That shit did not die.I mean you say that pirates are the problem and yet pirate warrior died over night despite Blizzard leaving pirates completely untounched. Odd how that works. I want to add that by nerfing the pirates themselves it harms other classes that have the pirate tribe despite only pw truly being a problem.
Also sorry for double post.
I loved the meta before this one. I think most people liked Un'Goro meta.They're salty with previous meta deck they salty with current one they gonna do the same with next one too nothing change that.