Yeah, after rotation the only thing Shaman has for sure is Omega Mind, and that isn't even close to enough.
The game plan for this feels super awkward. It's nearly useless against fast decks, and the effect doesn't feel like it'd be that useful against slower decks.
You discover two spells and it becomes a Battlecry. You can target the Battlecry as well.
Seems very slow.
You discover two spells and it becomes a Battlecry. You can target the Battlecry as well.
Seems very slow.
They've said it'll be much more fleshed out than the last few free single players. It remains to be seen if they're correct since they haven't really shown off what it is but with the packs you receive for buying it, it works out to about $5 for just the content. I'll probably get it but to me it sounds similar to the free content, just with better tracking so you're incentivized better to play through multiple times and experience all the content. I never did that with Rumble. You also get Zayle which is supposed to be similar to Whizbang (but is supposedly 5 decks, so I assume each of the classes that represent the League of E.V.I.L.).I just read this about the solo adventure of the new expansion:
"The first chapter of the solo adventure. (Remaining 4 wings available for gold or $20)"
Why are they charging for it?
They've said it'll be much more fleshed out than the last few free single players. It remains to be seen if they're correct since they haven't really shown off what it is but with the packs you receive for buying it, it works out to about $5 for just the content. I'll probably get it but to me it sounds similar to the free content, just with better tracking so you're incentivized better to play through multiple times and experience all the content. I never did that with Rumble. You also get Zayle which is supposed to be similar to Whizbang (but is supposedly 5 decks, so I assume each of the classes that represent the League of E.V.I.L.).
In the past they had 2+ weeks straight with no reveals whatsoever, didn't they? That was the worst to me.Oh man, they're taking ages with the reveals.
In past expansions, by now we would already have the initial stream with notable cards, the details of the single player content, and the calendar for the rest of the reveals.
They would do the calendar for about 2 weeks finishing with the 2nd fun stream, then 1 week off, then fireside pack opening event, then expansion hits.
They've been super slow and mysterious this time.
If you just want new packs you should definitely just buy them directly with gold. It'll cost 2800 gold so you could get 28 packs vs. 15 with this content (plus one golden classic pack but that wouldn't offset the cost). I'm pretty sure you'll get 6 free packs just for logging in too BTW.So people like me who are saving gold for the expansion (but aren't buying any packs with money) should go for it instead of simply buying the packs?
If you just want new packs you should definitely just buy them directly with gold. It'll cost 2800 gold so you could get 28 packs vs. 15 with this content (plus one golden classic pack but that wouldn't offset the cost). I'm pretty sure you'll get 6 free packs just for logging in too BTW.
EDIT: They must be adding some Deathrattle triggers for Hunter otherwise that Legendary does not seem good. Play Dead and Terrorscale Stalker are rotating. Priest spell looks good though.
No, not really. There's usually a 2 week period between initial announcement and the beginning of card reveals (See Boomsday, announced July 10th and reveal stream on July 23rd). Or Rastakhan (November 2nd --> November 19th).Oh man, they're taking ages with the reveals.
In past expansions, by now we would already have the initial stream with notable cards, the details of the single player content, and the calendar for the rest of the reveals.
They would do the calendar for about 2 weeks finishing with the 2nd fun stream, then 1 week off, then fireside pack opening event, then expansion hits.
They've been super slow and mysterious this time.
Lazul's Scheme seems fair to me. You have to hold it in your hand for many turns to steal something big. The effect also lasts until your next turn, so if you steal a 8/8 that is reduced to a 0/8, your opponent gets to attack the 0/8 on their turn.I feel that lazul's scheeme is a little bit too good, the closes we had was pint sized potion and that had a 3 attack fixed amount, this can go beyond and it costs 0 mana. That's a good card.
it will be very annoying to play against.
The hunter mech is bad, unless I'm not thinking of some nice combo to make that work
Lazul's Scheme seems fair to me. You have to hold it in your hand for many turns to steal something big. The effect also lasts until your next turn, so if you steal a 8/8 that is reduced to a 0/8, your opponent gets to attack the 0/8 on their turn.
My guess is the second battlecry doesn't do anything, because the shudderwock wasn't "taught" anything to do with that battlecry.I think this will work well with Shudderwork since it generates another battlecry card.
The battlecry on the horror just says "Cast <spell1> and <spell2>" so I'm pretty sure it'll work with Shudderwock. You just won't be able to target any target-able spells similar to other targeted battlecries. You'll also get a 5 mana horror in hand with random spells so that could be nice. It is kinda weird how Hagatha text states teach though, guess it's just the simplest way to describe giving it a battlecry composed of 2 spells.My guess is the second battlecry doesn't do anything, because the shudderwock wasn't "taught" anything to do with that battlecry.
yeah may be it's not as huge I think it could be.
however, this seems like a very useful tool for the inner fire combo, so steal and kill the opponent right away, now there is no limit for the opponents minion to be 3 attack or below to work
Yeah I'm looking forward to cards like Ysera actually mattering again. It's funny that whenever that card comes down now, it's just a big shrug from me. So with everything toned way down, it will be nice to see some classics matter again.Reminds me of the brief time caballing a Yserra was a win condition, partly because Yserra was a win condition itself, which I think was right after one of the rotations.
Maybe the rotation will make value like that matter again. This is a great win condition for control because both cards are average v aggro. Usually control win condition cards are terrible v aggro, like Yserra is, or take up half your deck like apm priest.
Might be better win conditions though. I haven't really looked yet.
Awesome. I was just mentioning how I missed having this all together with the little art teasers. I remembered it was fun seeing speculation during Boomsday over what the teasers could be referring to.Reveal schedule is up on the website.
https://playhearthstone.com/en-us/expansions-adventures/rise-of-shadows/cards
One card tomorrow and then a 5 day gap so I assume Blizzard has something planned during that time period, a stream maybe?
3 (4?) day gap. Just Friday + weekendReveal schedule is up on the website.
https://playhearthstone.com/en-us/expansions-adventures/rise-of-shadows/cards
One card tomorrow and then a 5 day gap so I assume Blizzard has something planned during that time period, a stream maybe?
If anyone wants any easy win in this week's brawl;
Shadowstep
Galvanizer
Pogo-Hopper
Iron Sensei
Completed my 3 Rogue wins quest in 3 games with it, they banned Pogo-Hopper every time.
This is a funny one. I imagine Soularium is the right card to ban.iron sensei is such an interesting option.
I'm using:
Soularium
Soulfire
Silverware Golem
Fist of jaraxxus.
This is a funny one. I imagine Soularium is the right card to ban.
Yeah this definitely worked lol.If anyone wants any easy win in this week's brawl;
Shadowstep
Galvanizer
Pogo-Hopper
Iron Sensei
Completed my 3 Rogue wins quest in 3 games with it, they banned Pogo-Hopper every time.
this is savageIf anyone wants any easy win in this week's brawl;
Shadowstep
Galvanizer
Pogo-Hopper
Iron Sensei
Completed my 3 Rogue wins quest in 3 games with it, they banned Pogo-Hopper every time.
If anyone wants any easy win in this week's brawl;
Shadowstep
Galvanizer
Pogo-Hopper
Iron Sensei
Completed my 3 Rogue wins quest in 3 games with it, they banned Pogo-Hopper every time.
If anyone wants any easy win in this week's brawl;
Shadowstep
Galvanizer
Pogo-Hopper
Iron Sensei
Completed my 3 Rogue wins quest in 3 games with it, they banned Pogo-Hopper every time.
Rafaam's Scheme looks super under powered. At least with the Tog and Hagatha one's you could imagine a scenario where they would be really powerful. Improved Morale looks interesting but I could only see it maybe fitting into Rush Warrior. I'm not sure what it would be worth cutting for though.Yeah, Omega Devastator is really good.
The other two probably not so much.