This card is insane
I guarantee that shit is gonna be obnoxious as fuck in wild. We'll have to see in standard since warlock currently sucks.
In wild, don't they have enough big threats as it is?I guarantee that shit is gonna be obnoxious as fuck in wild. We'll have to see in standard since warlock currently sucks.
I haven't played wild that much since rotation, but last time I played there was just so much fucking greed that I have to assume people will play this. I mean it doesn't even have to hit shit like Nzoth or DK Guldan. I'm sure another Voidlord, Malganis, or even a Doomguard would be fine. I think most would just combo it with defile. But yeah, Renolock was my first thought.In wild, don't they have enough big threats as it is?
Not sure it's worth a second or third copy of something to make it worth the pain to set up, because it has to combo with something that kills it so it doesn't get silenced, and needs to wait for the right hand.
Could be very good for Renolock I guess.
You have a link to that card? Sounds interesting.I like District but damn are the spawns garbage. Thought with Gears 4 TC would learn you don't need to flip the spawns every 6 seconds.
New azure drake! Tempo and value wrapped up in a 5 mana 8 stat body.
They changed it not too long ago, that way rogue mirrors aren't so terrible.New azure drake! Tempo and value wrapped up in a 5 mana 8 stat body.
And maybe i missed it from the last two expansions i barely played, but is "from another class" new? Thought it was always your opponents class for this type of thing.
For those saying this may be used in an OTK, are we sure about that? It says "if you control 3", not "if you control *at least* 3". So, to me, it reads like you'd only ever get 15 random damage, and only if you have exactly 3. (Barring end of turn doublers, I suppose.)
For those saying this may be used in an OTK, are we sure about that? It says "if you control 3", not "if you control *at least* 3". So, to me, it reads like you'd only ever get 15 random damage, and only if you have exactly 3. (Barring end of turn doublers, I suppose.)
that's just the wording they use, they trigger with 3, if there are more, the condition is met, some similar wording happened with Jan'alai and we even had a topic about that months ago, it's "at least" always.For those saying this may be used in an OTK, are we sure about that? It says "if you control 3", not "if you control *at least* 3". So, to me, it reads like you'd only ever get 15 random damage, and only if you have exactly 3. (Barring end of turn doublers, I suppose.)
I'd be pretty surprised if Bazaar Mugger wasn't run in any competitive deck. I guess maybe if the random minion is often bad, like a Desert Obelisk.
Oh yeah, it's definitely going to see play. It's basically an Underbelly Fence glued to a Blink Fox in a single card that can activate your thief synergies. It's a super solid card.I'd be pretty surprised if Bazaar Mugger wasn't run in any competitive deck. I guess maybe if the random minion is often bad, like a Desert Obelisk.
Is this a real card? A 3 mana 7/7 split over two bodies seems insane to me.
You'll hardly ever play that on curve and it has a pretty strict limitation. It's strong, but fair for what it is.Is this a real card? A 3 mana 7/7 split over two bodies seems insane to me.
exactly what I tought yeah, there are 2 lackey generators for warlock right now and 1 of them require a minion sacrifice, it's not as easy as it looksYou'll hardly ever play that on curve and it has a pretty strict limitation. It's strong, but fair for what it is.
The zoo meta deck pretty consistently has lackeys in hand on turn 3. 4 mana 3/3 and 5/5 still seems pretty strong.exactly what I tought yeah, there are 2 lackey generators for warlock right now and 1 of them require a minion sacrifice, it's not as easy as it looks
You'll hardly ever play that on curve and it has a pretty strict limitation. It's strong, but fair for what it is.