- Oct 26, 2017
I wanted to play warrior this month, but then I realised it's my last month to play the super fun quest druid, so I'm switching to that. I Iight even try it in wild later this year.
that's why i usually don't push too much past that rank. It's so tough. I once got to rank 1 back in sometime like june of last year and couldn't make it to legend because of all the time it took me to get to rank 1 in the first place.
I should work on standard instead of going in circles in wild
4 and 5 are pretty easy in my opinion, since everyone is fucking around. 6 can be a real bitch sometimes. But yeah, rank 3 to 1 is tough. I need to be playing a deck I actually enjoy and has a good matchup spread if I want to play anything higher than rank 3. For me it's mostly just about farming whatever is popular at those ranks. If you can figure that out, then you can't climb a lot easier.
it is actually interesting, but this clearly needs a lot more meat than just showing a portrait. I bet the 5 neutral legendary cards this time are these 5 characters.
going by iconinc guys I feel like we might see Rafaam as the fifth
that's hearthstone at its core... the only real serious sets of the expansion were KFT and may be, WotOG, the rest is goofy. That's the idea of the game
Yes, and I'm not saying they need to leave it behind, but dig a little deeper. Get more interesting with how the game presents itself to the player. Like everything else with HS it needs to evolve, even if it's just little.
and that's the idea of this year, hopefuly they really mean it and get deeper with the overarching story of the 3 expansions of this year.
How were you surviving 10 damage a turn?
I was playing Druid as well, so armor wasn't an issue. At some point he got me down to ~15 health, so I dropped the 8 mana 2/14 taunt to stall some more turns (high enough health to not die, low attack to not have Mecha'Thun die). He died to fatigue in the end.
err you cant kill the mechathun when he tempoed it like that?
I'm not sure what you mean?
Usually they just tempoed the cthun and save their card in that spot tho your opp maybe made correct play tho. Although he surely could manage his resource better if he only 1 hp off from killing his pyro to win lolI'm not sure what you mean?
He naturalized that minion I left alive, so he had only Mecha'Thun eventually. He had no cards in hand and in his deck, so if I played more minions/killed him of I would've 100% lost.
I guess I was a bit vague, situation was like this. He had a Wild Pyromancer on board and Mecha'Thun, Innervate and Naturalize in hand (combo). I killed my Tar Creeper (spellstone), Lich King (Naturalize) and other minion (That destroy a minion, take that much damage spell I got from Lich King), so that he couldn't kill his Pyromancer by trading.
He opted to play his Mecha'Thun, Innervate and Naturalize his Wild Pyromancer (honestly not sure if he could've naturalized his Mecha'thun there, what is the interaction?), so he had only Mecha'Thun. I stalled with armor and the taunt minion in the end, he died to fatigue.
He definitely messed up with his resources, I'm just happy I saw the play with killing off my own board lol.
Nice sarcasm, but I would be very hyped to see a system like they announced for Arena, but for Ranked. More aggressive and frequent rotations while keeping Standard pure.
On this note, I think this is actually a healthy idea for a limited format like Arena. I liked the sound of the changes they announced, which is kind of like MTG Arena handles it -- every week or two they change up what set the limited format (Arena equivalent) pulls from, so it doesn't get stale.