They are so important to get better minions from the discover spell.I totally forgot about triples after the tutorial, I'll try and remember now lol
They are so important to get better minions from the discover spell.I totally forgot about triples after the tutorial, I'll try and remember now lol
And the secret tip that the tutorial doesn't give you is that, when you play a golden card (created after getting a triple), the card you get to discover is always one tier higher than your current tavern level. So, you want to make sure that, if you are going to level, you do it before you play the golden card. It sometimes makes sense to hold a golden card in your hand for a turn so you can level the tavern.I totally forgot about triples after the tutorial, I'll try and remember now lol
Not always. It depends on your build, hero and point of the game. Knowing the pool of minions and in which rarity are more useful minions for your particular game is way more important than just going for the highest rarity.So, you want to make sure that, if you are going to level, you do it before you play the golden card. It sometimes makes sense to hold a golden card in your hand for a turn so you can level the tavern.
Yeah, that's true. If you're playing demons, you want to cash in your goldens at tavern level 4 so you can try to get Malganis, for example.Not always. It depends on your build, hero and point of the game. Knowing the pool of minions and in which rarity are more useful minions for your particular game is way more important than just going for the highest rarity.
iOS users were having crashes entering the brawl.Lol they disabled the tavern brawl. Guess some bugs were happening.
Blizzard doing a great job lately.
Don't agree with kripps list, for example jaraxxus gave me almos always a top 4 win.
Also, I think I'm underestimating murloc, got second place this last match just becase my opponent adapted the whole board into divine shield poisonous, couldn't do anything to that team
iOS users were having crashes entering the brawl.
What was the Brawl anyway? Anything new or decent? From the comments it looks like it was a Brawliseum?
So do I get to do the brawl again? lol
I didn't read the rules right and went 1-3 but the rewards didn't pop up and I didn't get the losing screen but I may have gotten a pack to open?
Sometimes at those endgane turns there is little to do, specially when the strategy was already built up on the past turns.I was deep in a match of Battlegrounds on my phone, but needed to drive somewhere and I didn't want to quit, so I just let it play out without doing anything when there were 4 players left. The match went on for another 15 minutes and I ended up getting second, lol.
Yeah, I think I tend to make things worse by tinkering toward the end.Sometimes at those endgane turns there is little to do, specially when the strategy was already built up on the past turns.
Often times on the engame I keep just rerolling to just fish something better, but more often than not I just sit with pretty much my same board
The cards are fine, the main problem is how shaman can evolve into huge boards, all others classes have more balanced playsPlaying Standard for the first time in a couple months and just...yikes. I can see why nobody is playing this game right now lol. Blizzard fucked up really bad adding in all those overpowered cards.
The cards are fine, the main problem is how shaman can evolve into huge boards, all others classes have more balanced plays
Have you tried the tablet mode? I mean, on phones the game becomes really small, but most of those annoyances are absent therethe battleground on mobile is very frustrating. you want to play your hand you have to click on your hand first just like main game, problem is that when you have selected your hand you can't buy or sell unit. you have to tap away first then do that then tap again on your hand to play it, it's so annoying and for me is impossible when you get so little time and you have to do many things later in a match. It's really unnecessary thing carried from the main game. Hand size here is small all the time. It feels very sluggish and slow to play. On PC you can go so fast with seamlessly drag and dropping, I think it could work like that on touch too but they made it feel worse and very slow because of this. No reason it shouldn't work like that
Also all the modern phones have a tall aspect ratio, this game is still stuck in 16:9, basically a third of the screen on the sides is unpopulated and it's just the extended background. They could make the interface less cramped. It's not like this game runs well on old phones anyway
What this game needs is a Homelands-level set fuck up to get shit back on track.Blizzard fucked up really bad adding in all those overpowered cards.
Have you tried the tablet mode? I mean, on phones the game becomes really small, but most of those annoyances are absent there
What this game needs is a Homelands-level set fuck up to get shit back on track.
There is a way to edit the cofig file in the internal game folder on the Android, I don't think you can on iOS, but I did it on my phone this same year, reverted back because my phone screen isn't big enough for the tablet mode
Yesterday i had a really really awful team, well into 8 coins I still had a murloc tidehunter from back on my first turn, and a golden mounted raptor. I got a lightfang, a single one, on early turns, that lightfang was buffing a +8/+8 each turn because I had some other mediocre units, that lightfang was booting my board like crazy, I ended up winning with 23 health with those mediocre units. Lightfang is just hugeGot 4 Lightfangs in a Battlegrounds game lol. Those early buffs are game winning.
Apologies. After significant power creep in early Magic sets, they made one of the most milquetoast sets in Magic history to try and reset. Homelands was reviled at the time, has gone on to become the worst set in Magic history (there are a few others), but actually saved the game.Dunno what that means exactly but the cards they added are going away when the new set comes out. Guaranteed new meta.
Kinda how I percieve witchwood, yeah I know gen and baku were HUGE problems, but overall that expansion lowered the power level of the game a lot, if we had followed the mammoth sets power level the game could be in much more trouble.Apologies. After significant power creep in early Magic sets, they made one of the most milquetoast sets in Magic history to try and reset. Homelands was reviled at the time, has gone on to become the worst set in Magic history (there are a few others), but actually saved the game.
Everything looks tame compared to Mammoth cards, lol.Kinda how I percieve witchwood, yeah I know gen and baku were HUGE problems, but overall that expansion lowered the power level of the game a lot, if we had followed the mammoth sets power level the game could be in much more trouble.
Yeah Lightfang is crazy good. Especially if u can find an Amalgan, which is a free buff target.Yesterday i had a really really awful team, well into 8 coins I still had a murloc tidehunter from back on my first turn, and a golden mounted raptor. I got a lightfang, a single one, on early turns, that lightfang was buffing a +8/+8 each turn because I had some other mediocre units, that lightfang was booting my board like crazy, I ended up winning with 23 health with those mediocre units. Lightfang is just huge
Sure. Rastakhan's Rumble was pretty weak, too. TGT will always be the worst. Fuckin' joust, man...Yeah, but witchwood felt, and still feels, like a huge huge downgrade in power level, it's like they wanted to reset from.that set, the following sets after that one were a little bit more powerful than the last one, but witchwood to me still feels like the weakest set after TGT, speaking in power levels, of course.
Well I guess the whole year is rather weak, but boomsdays is saved because of the buffs, that made lots of cards playableSure. Rastakhan's Rumble was pretty weak, too. TGT will always be the worst. Fuckin' joust, man...
Just go mechs every game and u are bound to win one.I almost won a BG yesterday but lost due to Ragnaros hero RNG :(
Finished 2nd again just now, damn patchwork and 90 health minions and a 30/30ish foe reaper :|
I was in first place the entire game with Manastorm until the last 2 matches against patches =/
Bad advice.
Just won with demons. Second place was murlocs (and it was close). You have to be flexible in this mode. Identifying opportunities to switch strategies is important. Starting out with Murlocs and then switching is a great strategy, since you can get 2-3 huge poisonous minions that will carry you to the end.
What works best for me is use whatever early, usually beasts since they got some good 2 star units to carry u through the midgame. Then continue with beasts or switch to mechs if I can find a Cobalt at 3. The Hydra + a Lightfang is also game winning and fits in every comp.Just won with demons. Second place was murlocs (and it was close). You have to be flexible in this mode. Identifying opportunities to switch strategies is important. Starting out with Murlocs and then switching is a great strategy, since you can get 2-3 huge poisonous minions that will carry you to the end.
Plus, just going full menagerie can work, too.
EDIT:
Also, I hope people understand that in this mode, there is a fixed pool of minions. Every junkbot someone else takes decreases the chances you'll be offered one. Pay attention to the other players in your game.