Oh man, forgot about the Galakrond weapons. That makes this so much better. Lot of powerful cards in this set, hopefully it makes standard better. Bring back UnGoro!This might be the most unexpected card of the set:
I think this is an auto-include in all decks for a while. There will be so many weapons with Galakronds around.
Isn't it just a 5/2 claw? Doubt that's worth including this, outside of maybe control decks.This might be the most unexpected card of the set:
I think this is an auto-include in all decks for a while. There will be so many weapons with Galakronds around.
Probably a 5/1 because there is no way the galakrond player isn't hitting something if this becomes anything popular at all.Isn't it just a 5/2 claw? Doubt that's worth including this, outside of maybe control decks.
Lol battleground performance on phones is getting worse. Good job team.
At least they acknowledge it in advance and they're working on it. Bèta and all that.Lol battleground performance on phones is getting worse. Good job team.
lightfang is also still busted.
I don't think lightfang is too bad unless someone gets it's super early, but what can you do? I also don't think people know when to give up on lightfang, so that might be why I don't view it as a problem. There's been a lot of times when I've knocked someone out because they wouldn't drop lightfang
some shitty suggestionsBeen awhile since I checked in. I haven't seen more than a few cards in this set, but still ready to pre-order. Excited to get back into the game with so much going on these days.
Anybody have some ideas for the new |OT| title? The last one turned out to be pretty spot on.
What's actually live today out of all the patch features? Just the battleground updates?
Mine is not quite that bad but definitely a lot worse. Never really had performance issues ever before on mobile but now it chugs.Battlegrounds is unplayable on mobile in the later rounds after the patch.
I think this is intended. It prevents the hero power from activating unwanted triples out of your control, kinda like how Zerus doesn't Triple unless you play the third minion. You mostly wouldn't want a triple Amalgam, for instance. I imagine he would get the buff from playing it before the triple happens, yes.Saw some weird shit on kripps stream. He was playing Rafaam and had 2 of those new murlocs (+4+4 battlecry/deathrattle or whatever) on the board and got another from the hero power, but they didn't combine initially. He then purchased a completely different minion and then the murlocs combined. Very strange. I'm wondering what would have happened if he put it in to play first. Would he have possibly gotten the buff and then they combined and then he could've gotten the buffs it again?
He is, it basically costs nothing to play. I guess his hero power will be nerfed to 2 mana in the future at least, still strong but not neutral in terms of gold gains. VanCleef also seems really strong, kinda like Daryl. You dance less, but can give targetted buffs. Turns out doing that on a strong minion repeatedly is strong.
I agree with this. The Shaman quest is already too powerful, and now you can use it to cast pyroblasts with that new 5/5 minion that deals 5 damage as a battlecry.Maybe I'm imagining things, but I think Shaman will be very strong and hard to stop in the next expansion.
Oh... I don't have any FG near me, I guess I could make my own and that works right?You get 3 packs of descent on logging in to a fireside gathering bringing the free total up to 8. You also get your galakronds.
Yeah, it takes no time at all.Oh... I don't have any FG near me, I guess I could make my own and that works right?
Yeah, it takes no time at all.
But you don't need to do a fireside gathering to get the 3 packs. You'll get that at release if you wait.