There we go, r5 to legend with combo priest.
Overall stats 43 and 11 or ~79% (when discounting a variant that performed poorly with lots of bad tech choices)
Current list
### Light Combo
# Class: Priest
# Format: Standard
# Year of the Dragon
#
# 2x (0) Circle of Healing
# 1x (0) Topsy Turvy
# 2x (1) Inner Fire
# 2x (1) Lightwarden
# 2x (1) Northshire Cleric
# 2x (1) Power Word: Shield
# 2x (2) Divine Spirit
# 2x (2) Extra Arms
# 2x (2) Holy Ripple
# 2x (2) Injured Tol'vir
# 2x (2) Neferset Ritualist
# 2x (2) Wild Pyromancer
# 2x (3) Acolyte of Pain
# 2x (3) Injured Blademaster
# 1x (4) High Priest Amet
# 2x (4) Psychopomp
#
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#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Control Warriors and Mages were the worst matchups
Often making a big dude into mage was useful but in early turns it pays to draw and keep doomsayer plays in the back of your mind.
Warrior has such a wealth of removal and their 4 mana rush reborn dude on curve can kill most things you develop. I mostly just make stuff and hope.
Murloc Paladin was okay, you just had to find a pyromancer and a few spells, usually they give you a free turn to develop (lightwarden can be nice here, even an otk)
keep your pyros against paladin.
Pretty sure this deck is the nuts.