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SharpX68K

Member
Nov 10, 2017
10,511
Chicagoland
Electronic Games preview and review
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Computer Gaming World preview
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Computer Gaming World review
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Electronic Entertainment - PC Review
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EDGE - PC Preview
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EDGE - PC Review
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EDGE - Doom II PC review
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Computer and Video Games (PC)
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Computer and VideoGames (PSX preview)

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Computer and VideoGames (PSX review)
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GameFan (SNES)
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GameFan (32X)

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GameFan (Jaguar)
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GameFan (PSX Doom)

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GamePro (PSX Doom)
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EGM (PSX Doom)
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EGM (PSX, Final Doom)
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Computer and Video Games (Final Doom - PSX, PC)

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GameFan (PSX, Final Doom)

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GameFan (Doom 64)

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Electronic Gaming Monthly's coverage

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EDGE and Next Generation
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Ultra Game Players
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GamePro

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Computer and VideoGames

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Nintendo Power
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hlhbk

Member
Oct 25, 2017
3,117
Thread of the year right here. Also saying Doom 64 is better than the first one is heresy.
 

OMEGALUL

Banned
Oct 10, 2018
539
This thread reminds me of that DF retro where that dude looked at all the console doom ports. It's a shame the DF retro is dead :(
 

Slam Tilt

Member
Jan 16, 2018
5,585
The saga of 3DO Doom is really something.
Great stuff. Here's the link for those who haven't heard the story (the DOOM stuff starts about halfway past the article). Really "holy sh*t" stuff to anyone who knows anything about game development...

Well, Randy [CEO of Art Data Interactive], because he did not know anything about game development, said, "Okay, we're gonna make the best game of Doom ever! We're gonna have new levels, new weapons, new everything."

As soon as he signed the contract -- the ink wasn't even dry yet. And he went onto a press tour telling everybody he has the rights to Doom, Art Data Interactive is gonna kick ass, they're gonna have new levels, new weapons, and everything.

He even had a friend of his draw mock-up weapons. Just draw them on Photoshop and so forth and give him these screenshots. And he was saying, "These is actual game screenshots."

Of course the press is going, "Oh my God! This looks great! This is awesome!"

Well, he then went to a developer and said, "Hey, can you just do a version for me?"

And they said, "Sure. What you want is gonna take two years and a budget of, like, $3 million."

He said, "Oh no, no, no. You're lying to me."

He went to another developer who, in turn, somehow he finagled them to start on the project but he actually was intending not to pay them.

And he was saying, "Why isn't this game running at 60 frames a second? Where is my new weapons? Where is my new stuff?"

And I'm like, "Do you have any idea how game development is done?"

Because he truly believed all you had to do to put a weapon in a game is to draw it.
 
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SharpX68K

SharpX68K

Member
Nov 10, 2017
10,511
Chicagoland
Truly interesting stuff on the 3DO version. I remember I had it for my 3DO for a few days, then returned it because it was shit, and it made me feel dizzy playing it.

Then I bought a Jaguar and the 32X with their versions of DOOM. I enjoyed those quite a bit, until I got the PSX version which was awesome.
 

Syril

Member
Oct 26, 2017
5,895
Great stuff. Here's the link for those who haven't heard the story (the DOOM stuff starts about halfway past the article). Really "holy sh*t" stuff to anyone who knows anything about game development...
The weirdest part is that the 3DO version had a really notable soundtrack because Randy Scott just happened to be a musician who had a band, so Rebecca Heineman was able to have him produce a totally unique arrangement of the soundtrack for it in lieu of having to convert the original one (especially since the Jaguar version she was porting didn't actually have music).
 

kubev

Member
Oct 25, 2017
7,533
California
Nah, Doom 64 is full of confounding mazes designed only to get the player lost, whereas Doom is full is smart levels that are complex but logical.

Doom PSX has the most chilling soundtrack in all of videogames.
The original had plenty of levels that were just mazes designed to get the player lost. Frankly, I think DOOM 64 is a solid installment in the series, and it's arguably as good as or better than the original in most respects. It's a shame that it'll likely never be re-released officially, because it's a great game that a lot of people overlooked.
 
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SharpX68K

SharpX68K

Member
Nov 10, 2017
10,511
Chicagoland
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SharpX68K

SharpX68K

Member
Nov 10, 2017
10,511
Chicagoland
Since it's the 25th anniversary of DOOM, I decided to add more articles that I never quite got around to.

EGM Jaguar Doom
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EGM 32x Doom
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EGM2

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Suedemaker

Linked the Fire
Member
Jun 4, 2019
1,776
Interesting that this thread pops up not long after I find my old stash of Nintendo Power magazines. Guess I'll have to dig through them for anything on Doom 64...