I'm about 7+ hours into Neir Automata and I'm having a hell of a time coming to grips with fighting enemies, which is a problem considering that's the meat of the gameplay. I'm constantly downing health kits, taking hits that I really shouldn't be taking, and none of the combat feels particularly satisfying.
Like, I don't know what determines when I can launch an enemy or not after countering with a small sword. Sometimes the counter attack will hit and launch the enemy up for an air combo, but lots of other times 2B is left hanging in the air flailing around because the enemy ignored it. Enemies seem to ignore a lot of attacks come to think of it. Against harder enemies I often find myself sitting back and pelting them with bullets because when I get close they super-armor through all of my attacks and take off half my life. But that's pretty much the opposite of fun.
I get that this isn't supposed to be Bayonetta or MGR. It's supposed to be a game that can be beaten by RPG fans, not just Platinum fans. But there really seems to be nothing to get a hold of here.
So please, is there anything I'm missing? Should I just grind levels to trivialize the combat?
Like, I don't know what determines when I can launch an enemy or not after countering with a small sword. Sometimes the counter attack will hit and launch the enemy up for an air combo, but lots of other times 2B is left hanging in the air flailing around because the enemy ignored it. Enemies seem to ignore a lot of attacks come to think of it. Against harder enemies I often find myself sitting back and pelting them with bullets because when I get close they super-armor through all of my attacks and take off half my life. But that's pretty much the opposite of fun.
I get that this isn't supposed to be Bayonetta or MGR. It's supposed to be a game that can be beaten by RPG fans, not just Platinum fans. But there really seems to be nothing to get a hold of here.
So please, is there anything I'm missing? Should I just grind levels to trivialize the combat?