Only need to do Hokkaido with a Sniper Assassin challenge to get myself a proper suit with gloves, yay!
I think it's safe to say he will return, maybe not every time.
I think it's safe to say he will return, maybe not every time.
I think it's safe to say he will return, maybe not every time.
Why hasn't Jesper Kyd returned to compose the soundtrack? His music was such a huge part of these games for me. Loved Season 1, but something felt missing without him.
All the maps are amazing, i honestly can't decide which one i prefer, can't wait to see what they do for the DLC.The levels in Hitman 2016 were very good. This game has even better maps. They're so expertly designed and fun to replay over and over.
This is a great writeup and I agree with most of the rankings/commentary. I'm souring a tad on Sgail after a few runthroughs -- it's fun as hell the first time through though. I think Hokkaido belongs in the Paris/Sapienza/Miami/Mumbai top tier. It's just such a tight, well constructed machine.Around 60 hours now, feeling like this just about captures my feelings. It's GOTY 2018.
SPOILER WARNING FOR LOCATIONS AND A BIT OF PLOT
1. Miami - The race is such a marvel, both technically and as a strategic consideration. You can manipulate the race and its outcomes in so many interesting ways. The map's color-coding and distinct areas help keep the sprawling map from feeling overwhelming. Just a terrific achievement.
2. Paris - IO's takedown of fashion week remains some of its sharpest satire yet, and the layout of Paris is both easy to familiarize oneself with and full of Points of Interest and surprises.
3. Mumbai - The diversity of voice acting is tremendously helpful in lending Mumbai a sense of place. It has the perfect cheesy Bollywood flavor, and the map, while huge, has a bunch of smartly placed sightlines in order to help the player from getting disoriented. The Kashmirian plot point, too, gives players a tremendous amount of control over the mission outcome.
4. Sapienza - Caruso is probably Hitman's best villain - tragic, strange, and sinister all the same. Sapienza is wonderfully sun-soaked, with all sorts of side plots and unique locations to explore.
5. Isle of Sgail - Almost like a deconstructed Paris level, Sgail gives the player a whole castle area to shimmy up and explore. It's atmosphere is Hitman's take on Eyes Wide Shut, with plenty of masquerades and intrigue put to classical music. The only disappointment, then, is the actual satire and writing of the level. To call it "on the nose" would be an understatement. It's also hard to ignore how the level reads like liberal fan-fic and yet tasks the player with killing two young PoC women in order to protect the life of an old white man. It's a lot.
6. Hokkaido - The hospital forces the player to change their strategy in some interesting ways. It feels restrictive on the first few approaches, but eventually the weaknesses in Hokkaido's fortress gives way, and you can enjoy the level for the massive toybox that it is.
7. Vermont - With some of the funniest and smartest writing in the series, Vermont is a wonderful change of pace in Hitman 2's lineup. It is let down a bit by the houses relative homogeneity, and by the side task of chasing down clues. The first time you have to sleuth around it's thrilling, but it makes replays pretty laborious.
8. Marrakesh - Marrakesh is better than most give it credit for, but it definitely needs the bonus Night missions to be fully appreciated. Otherwise, it's a fun big level where hunting the actual targets is the least interesting part.
9. New Zealand - A perfect tutorial level, with a gorgeous skyline, reflective glass everywhere, and smart pacing that lets players get accustomed to Hitman's control and layout before introducing the central mechanic of assassination.
10. Bangkok - Hotels should be perfect places for Hitman, but Bangkok feels too restrictive and limits itself to only a handful of hotel rooms. Despite this, Jordan Cross is another fun hit, and his backstory and music are worth exploring.
11. Colombia - The weak link in Hitman 2's campaign, Colombia is massive in a way that makes replays tedious. Characters are all zoned out, story missions take eons to finish, and the storytelling feels like a cheapo take on the infinitely more interesting life of Pablo Escobar. It is, however, very pretty.
12. Colorado - It's still not very fun, although the introduction of grass cover makes stealthing around the level a lot easier. 4 targets is just too many, especially given how flat Colorado is, and how few opportunities each character presents.
13. ICA Facility - The tutorial is serviceable, but that's about it. It introduces the basics but doesn't do a great job showcasing how much observation and manipulation you'll actually be doing in a real Hitman level.
What I did with Berg is basically just shoot him inside the shack with the Sniper up close, then snipe the rest of them from the house inside Rose's room.It took forever (final run time is over a freaking hour), but I managed to complete my sniper silent assassin challenge on Colorado. I got lucky several times, and the ending was particularily nerve-wracking when I missed a shot vs Berg.
Watch the grand finale here: https://youtu.be/8YlqiHi6zXs?list=PLMKkKkYNV-Wr8Ox5ZUDubbn8K2T-pf-CJ&t=2786
Full playlist so far: https://www.youtube.com/playlist?list=PLMKkKkYNV-Wr8Ox5ZUDubbn8K2T-pf-CJ
Anyone else try Tom Francis' contract on PC? I managed to get first place on the leaderboards (someone had to knock Indian Hitler down a peg), but I can't wait to see BernardoOne destroy it.
Well, at least they put accents into the NPCs of the maps this time instead of the weird shuffling of American/English accents of the first game. Sure, they are stereotypical, but all of it is played rather straight with the Bollywood esque Indian film director target and what not. In Hitman you'll have Mercenaries in Colorado speaking like a Monty Python character in one moment, then suddenly he'd be voiced by Yuri Lowenthal. xDOh Tom Francis got featured huh? Might be worth trying to make some contracts in between Smash sessions later this week.
I have to say one thing I just can't get over in the legacy missions is the non-accented english. I know it's a fine line to tread but I absolutely hate how everybody at the Himmapan sounds 100% stereotypical American/English. (I know people in Mumbai sound 100% stereotypical Indian, perhaps even the wrong region of Indian, but I digress)
ok so I bought Hitman 2 disc. What's the cheapest way to get to get Hitman 1 with it? I thought I saw someone say buy 1 month of Xbox games pass so it thinks you own the game and then you get Hitman 1 levels forever in Hitman 2?
If he isn't on the front page in the game any more than that means it's over. Gotta wait for December 21st for the next one.did I miss the elusive target? I haven't had a chance to boot it today and I can't find information on when it rolls over
I've just started Hitman season one and all the elusive targets are gone. Are they coming back or did i miss all of them? I though IOI said that they will reset them or something.
I hope they do another reset :(They did reset them but they were still limited time events. So you could only access the reruns at certain times. They haven't said if they'll do a third rerun in Season 1 or even do something with them in Hitman 2.
I managed to get 33s the other day, but it's still not good enough for 1st.
If he isn't on the front page in the game any more than that means it's over. Gotta wait for December 21st for the next one.
Holy shit, another Monty Python easter egg in Miami.Friend was playing the Miami mission, and Sierra Knox somehow ended up off the map after he killed Robert Knox with the car, then got in position at the hotel in the mascot costume for the blackmailer opportunity.
yeah i have 33s more or less figured out but the darn chain of the falling box is messing it up. for some weird reason no matter how well i aim it will always take a few shots before it hits.I managed to get 33s the other day, but it's still not good enough for 1st.
I only reached level 20 on Paris and Sapienza in the 2016 game, so the Legacy Pack has been a useful impetus for playing through the other levels more. Marrakech is better than I gave it credit for previously; I don't think I had realized that waiters could go into the school area, a fact that opens up some possibilities and makes the Cafe feel more consequential.
It helps, too, that bonus missions and Patient Zero now contribute to mastery.
You're using a different strat than me. I'd love to see it.yeah i have 33s more or less figured out but the darn chain of the falling box is messing it up. for some weird reason no matter how well i aim it will always take a few shots before it hits.
ah, yeah i havent unlocked the remote one yet, that would definitely make it easier :P. I'll post a video of my current stratYou're using a different strat than me. I'd love to see it.
Remote taser and proximity taser.
I found it a frustrating mission for sniper assassin, because it lacks the obvious vantage points found in other levels. But I managed to do it byIs there any decent long range strategy or is it a wander around the map with the briefcase until you're close to your targets situation?
I wish you could watch runs from the leaderboards. Like racing game ghosts. That would be super cool.ah, yeah i havent unlocked the remote one yet, that would definitely make it easier :P. I'll post a video of my current strat
here ya go, my original stratYou're using a different strat than me. I'd love to see it.
Remote taser and proximity taser.
I decided to do a stream of a clown suit run on the Miami level with the following guidelines:
- I could not switch out of the clown suit
- I could only the use didgeridoo to knock out my targets
- I could only kill the targets with my hands
Unfortunately, I died twice after killing Sierra Knox and the first time I did this run a week or so ago was a whole lot better, but I'm glad I documented it
I miss my white kimono and Colorado suit with the hat.