I mean to be fair, Sakura didn’t graduate not long before the events SFV. And from supplemental material (albeit probably non-canon), she wasn’t exactly the sharpest tool in the shed in school.
I already knew I'm getting old, but was just wondering when it started gaining popularity.
I meant these kind of aesthetics with a modern engine/toon shading. Kind of like how DBFZ was the perfect 3D incarnation of the animated series.I thought SF4 looked pretty decent at the time of release, all things considered. It could've easily been much worse as seen by the beta pictures/videos. I guess there wasn't much to compare it to in the 2.5D space, rr maybe I was just excited to get a new Street Fighter.
It has aged like moldy cheese though.
Capcom had some really nice CGI models that they used for SFIV and SFxT promo materials. Shame a lot of the in-game models couldn't capture the same feel.
Those Udon-tier asthetics are hideous.
I wouldn't mind seeing a more anime approach, as long as it still looks like a SF game. Basically I don't think Ken should look like Ky from the Guilty Gear games. The only thing I want them to stay away from is realistic faces and proportions. It doesn't fit the series and IMO it makes doing superhuman stuff really weird and goofy which you see in other games.
SFV is just SF4 with more shadows.