Sargerus

▲ Legend ▲
The Fallen
Oct 25, 2017
21,483
Is trying to achieve 1080p/60 fps with only 8gb RAM basically a no no?
 

Vuze

Member
Oct 25, 2017
4,186
Is anyone getting pop-in during the benchmark? I'm getting a ton of it running on an SSD.
Yeah, I had massive chunks of geometry popping in at the beginning of the benchmark. I feel like there is some insane streaming bottleneck (yes, my card is in a full PCIe 3.0 x16 slot). My machine is quite dated at this point (4790k, GTX 1080, 16GB RAM), but I've never seen anything like that happen before.


Do we know what folder the config/settings files are located in yet?
There's a profile folder in Documents > Horizon Zero Dawn that contains a binary config file if that's what you're looking for.
 

Darktalon

Member
Oct 27, 2017
3,321
Kansas
Example of my frametimes.

Fmw2Frc.jpg
 

daninthemix

Member
Nov 2, 2017
5,060
As far as performance goes, I have absolutely butter smooth frametimes, and 100% GPU Utilization, playing at 3440x1440 using the Digital Foundry suggested settings, except Motion Blur off and AA set to Camera Based. V-sync turned off in game, turned on in Nvidia Control Panel.

90+ FPS frequently. I got 98 FPS in the benchmark. For reference I got 79 FPS in the benchmark with Ulitmate Quality preset.

My frametimes as I said are perfect, I do get occasional hitches from moving around the world but it is not frequent, and I do not have any hitches when just standing around.

I believe two things for why I'm having a much smoother experience compared to others.
1. I am using G-sync
2. I have Hardware-Accelerated GPU Scheduling turned on. Before this setting I never got 100% GPU utilization in games, 99% at best.


Hardware Specs:
Windows 10, Version 2004 (Required for Hardware-Accelerated GPU Scheduling)
2080 TI, 1980 Mhz Core, 7500 Mhz Memory, PCIE 3 x16
6700k, 4.6 GHz all cores
16 GB DDR4 3200 CL14
Game Installed on Crucial MX500 1TB SSD
Interesting - your specs are very similar to mine and in the other thread I suggested that G-Sync might be the answer but was shot down (I don't actually have the game yet, till I get a better handle on these issues).
 
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AshenOne

AshenOne

Banned
Feb 21, 2018
6,380
Pakistan
AshenOne i think the Digital Foundry analysis was done with this day one patch already installed.
The thing is.. I don't think that its the day 1 patch.. Why? Because It was in testing and development a two days before the release of the game according to steamDB. Either they modified that patch and re-released it or its another patch and not the one Dictator tested because this patch was constantly being tested and improved upon side by side in steamdb.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,734
Western Australia
The thing is.. I don't think that its the day 1 patch.. Why? Because It was in testing and development a two days before the release of the game.l according to steamDB. Either they modified that patch and re-released it or its another patch and not the one Dictator tested.

There's no reason to suspect the patch isn't part of the current public branch, and it was last modified on the 5th.
 

fluffy pillow

Member
Sep 12, 2018
156
Ryzen 3600, RX580 (oc'd to 1490/2250), Alex's optimised settings. 40-50fps at 1440p, usually hovering around 44, which is smooth enough with LFC Freesync.

The game looked really washed out in fullscreen and borderless modes, only looking properly saturated in windowed mode. Turning on HDR in Windows before loading the game and boosting the saturation a bit in the driver game profile helped a lot with that. This seems to be a common problem for AMD owners with HDR-capable screens, from looking at the Steam forum.

I've not had any crashes or game-breaking bugs yet, so I'm good to play on for now. The only visual weirdness I've had were these floating tree branches:
svk8N0W.jpg
 

dgrdsv

Member
Oct 25, 2017
12,433
Pretty sure that's just on first load due to the shader compilation. My 32gb machine uses a steady 9gb.
Maybe, I haven't checked the successive launches.

You can supposedly skip the cutscene by using Alt-F4 (will not close the game, just ask if you want to skip it)
WTF. Thanks for not using the PC power button for this I guess?

Right now it seems too much of gamble with some people reporting no issues and (too) many people (for my taste) having issues.
I mean, the game runs kinda okay'ish, it's certainly playable and all. It's just performing about 50% lower than you'd expect for such graphics on modern h/w and is incapable of holding 60 fps without hitches which are happening rather often and sometimes are very severe.
It's a "lazy port", yeah, without proper PC optimization. They've added some options but even these don't work properly for some part - like the AF and the aspect ratios.

Is anyone getting pop-in during the benchmark? I'm getting a ton of it running on an SSD.
I've got it during the first launch, was fine after that. Streaming isn't too great either it seems.
 

gr0w

Member
Oct 28, 2017
333
Yeah, I had massive chunks of geometry popping in at the beginning of the benchmark. I feel like there is some insane streaming bottleneck (yes, my card is in a full PCIe 3.0 x16 slot). My machine is quite dated at this point (4790k, GTX 1080, 16GB RAM), but I've never seen anything like that happen before.



There's a profile folder in Documents > Horizon Zero Dawn that contains a binary config file if that's what you're looking for.
The pop in has already been that way on PS4 :( I was hoping that it would be history on pc.
 

F34R

Member
Oct 27, 2017
12,256
So far, it's been running 80+fps, 1440p maxed settings. 3700x+2080ti, 32GB RAM.
 
Presumably found a fix that fixes a lot of stuttering for Nvidia GPU users!
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AshenOne

AshenOne

Banned
Feb 21, 2018
6,380
Pakistan
UPDATE:

So a friend told me that they set their GPU to prefer max performance in the NVIDIA Driver's Power Management settings and it fixed a lot of their stuttering. Nvidia users might wanna try that and see if it helps quite a bit or not :)
 

Sky87

Member
Oct 27, 2017
3,885
UPDATE:

So a friend told me that they set their GPU to prefer max performance in the NVIDIA Driver's Power Management settings and it fixed a lot of their stuttering. Nvidia users might wanna try that and see if it helps quite a bit or not :)
Most likely placebo. Doesn't seem to make any difference to me and i didn't really have major issues with stuttering in the first place.

Your GPU should always run at maximum performance while in a 3D application anyway, i got mine set to Optimal Power globally.
 
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AshenOne

AshenOne

Banned
Feb 21, 2018
6,380
Pakistan
Most likely placebo. Doesn't seem to make any difference to me and i didn't really have major issues with stuttering in the first place.

Your GPU should always run at maximum performance while in a 3D application anyway, i got mine set to Optimal Power globally.
Well its just a fix i heard, just want to know if it can help with reducing the stutter by a lot for those who experience it.
 

ZeroNoir_

Member
Oct 25, 2017
3,822
Most likely placebo. Doesn't seem to make any difference to me and i didn't really have major issues with stuttering in the first place.

Your GPU should always run at maximum performance while in a 3D application anyway, i got mine set to Optimal Power globally.

It fixed mine issues as well
 

Zafir

Member
Oct 25, 2017
7,575
I'm getting reasonably decent performance on my 1080 ti/3700x at 1440p HDR, however it's the crashes which are pissing me off. :/
 

Sandersson

Banned
Feb 5, 2018
2,535
Does anyone else get constant crashes? I get a crash like every hour.

Also does anyone else notice a weird small "mechanical" like sound in peoples' voices?

I'm getting reasonably decent performance on my 1080 ti/3700x at 1440p HDR, however it's the crashes which are pissing me off. :/
I have a similiarish set up (1080, 7700k) and im okay with the performance. But the hourly crash is really getting tiresome.
 

Serious Sam

Banned
Oct 27, 2017
4,354
Most likely placebo. Doesn't seem to make any difference to me and i didn't really have major issues with stuttering in the first place.

Your GPU should always run at maximum performance while in a 3D application anyway, i got mine set to Optimal Power globally.
Don't know about this particular game, but "prefer maximum performance" most definitely isn't a placebo setting and it has many benefits in various games. It really does prevent GPU from downclocking too much in certain games which in return solves stuttering when GPU is switching between high and low GPU power states too frequently.

Personally, I set every game to "max performance" so I know GPU will never downclock too much.
 

catpurrcat

Member
Oct 27, 2017
7,842
Most likely placebo. Doesn't seem to make any difference to me and i didn't really have major issues with stuttering in the first place.

Your GPU should always run at maximum performance while in a 3D application anyway, i got mine set to Optimal Power globally.

This worked for me too (max performance). Not a placebo thankfully :)
 

Isee

Avenger
Oct 25, 2017
6,244
Setting prefer max. power didn't fix anything for me.
But my stutters are related to UI updates.
 

Mars People

Comics Council 2020
Member
Oct 25, 2017
18,349
Do we know who actually did the port for this game?
And have they spoken out yet about how they are going to fix it?
 

Nzyme32

Member
Oct 28, 2017
5,325
2070 Super, 16GB Ram, Ryzen 3600, 1440p. At
UPDATE:

So a friend told me that they set their GPU to prefer max performance in the NVIDIA Driver's Power Management settings and it fixed a lot of their stuttering. Nvidia users might wanna try that and see if it helps quite a bit or not :)

This worked for me on stutters that I had.

2070 Super (slight OC), Ryzen 3600, 16GB Ram
1440p
Textures, models at Ultra
Reflections and AO at medium
Everything else on high
Forced 16x AF

75-90fps average, but with drops into the 60s / 50s on occasion for a few frames, but these are well masked with the gsync display thankfully.

30fps animations randomly seen in the game are just plain bad. It really takes me out of the experience since it looks so obviously off. I'd still prefer this over locked 30fps though so I appreciate the effort to at least do this much.

Steam Input implementation is so bizarre I believe the devs never read the documentation. It can still work well but is quite limited vs other native implementations and very confusing to utilise

Overall, now the brunt of the problems worked around and performance is bareable enough, I'd say I'm at least finding I can just get into playing the game. Still to see if I'll enjoy the actual game part.

Not played a port of this inconsistent quality in several years
 
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AshenOne

AshenOne

Banned
Feb 21, 2018
6,380
Pakistan
2070 Super, 16GB Ram, Ryzen 3600, 1440p. At


This worked for me on stutters that I had.

2070 Super (slight OC), Ryzen 3600, 16GB Ram
1440p
Textures, models at Ultra
Reflections and AO at medium
Everything else on high
Forced 16x AF

75-90fps average, but with drops into the 60s / 50s on occasion for a few frames, but these are well masked with the gsync display thankfully.

30fps animations randomly seen in the game are just plain bad. It really takes me out of the experience since it looks so obviously off. I'd still prefer this over locked 30fps though so I appreciate the effort to at least do this much.

Steam Input implementation is so bizarre I believe the devs never read the documentation. It can still work well but is quite limited vs other native implementations and very confusing to utilise

Overall, now the brunt of the problems worked around and performance is bareable enough, I'd say I'm at least finding I can just get into playing the game. Still to see if I'll enjoy the actual game part.

Not played a port of this inconsistent quality in several years
Awesome to hear.
 

Toreal

Member
Nov 5, 2017
92
I very surprised by the performance I am getting on my old computer.
It's a i5 4670k @ 4,4 GHz, 8gb ram (xmp) and a gtx 1660 super, and the game is on SSD.

With the DF recommended settings I am getting 55+FPS at 1440p with dips to low 40 fps, but its still inside the GeForce range of my LG C9, so it feels smooth.
I am still only a few hours in but so far it's been good, but I do have the quest update stutters.
 
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Update from Guerilla games regarding them listening to reports of players
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AshenOne

AshenOne

Banned
Feb 21, 2018
6,380
Pakistan
Noticed thanks to Isee

Quick Update regarding Player Reports from Guerilla:

Thank you for supporting us yesterday as we launched Horizon Zero Dawn Complete Edition on PC! We have been enjoying a whole new wave of screenshots with the in-game Photo Mode, live streams and videos from content creators, and seeing so many new players start their journey with Aloy.

We have been monitoring all of our channels and are aware that some players have been experiencing crashes and other technical issues. Please know that we are investigating all your reports as our highest priority, as we want all of our players to be able to enjoy the game!

We appreciate those who have already taken the time to report their issues on Steam, Reddit, or via our website. If you are still encountering crashes or bugs, please continue to use those spaces, or refer to our FAQ if you are unsure of how to proceed. Your reports are, and have already been, incredibly helpful for our teams.

Thank you for your patience as we continue to help our affected players; we will update you all as soon as we have more news.

–Guerrilla
 

chespace

Hearthstone Esports Global Franchise Lead
Member
Oct 27, 2017
177
Running great on my Asus RoG RTX 2080 laptop w/ 32GB RAM. No crashes after 4 hours and butter smooth.

Game looks so incredibly good, even years later.

I need to turn on HDR to see how it impacts performance.

20200808045653_17hjd5.jpg
 

Fredrik

Member
Oct 27, 2017
9,003
My Cubase rig after some driver updates,
Ultimate preset:
aVKlwUp.jpg


Guess I have to rethink this, I used to say that I don't have a gaming PC, but this looks and plays like a dream! Now I want more Sony exclusives on PC
 

collige

Member
Oct 31, 2017
12,772
So I took everyone's advice and set AF to x16 and power management to performance at the driver level before running the game for the first time.

I've got a bunch of issues right off the bat. For one, I don't understand why there isn't a standalone script for the shader compilation so that we don't have to sit through it after deciding to launch the game. But then, the opening credits launch as soon as the compilation is done without you having to confirm anything, so if you went to go do something you might miss part of the story!

Anywho, I just ran the benchmark on my 1080ti. I got some pretty annoying screen tearing in exclusive fullscreen despite using G-SYNC, and then after the demo was over, the game crashed so I have no clue what my performance was actually like.

So yeah, shit kinda sucks.
 

Karak

Banned
Oct 27, 2017
2,088
UPDATE:

So a friend told me that they set their GPU to prefer max performance in the NVIDIA Driver's Power Management settings and it fixed a lot of their stuttering. Nvidia users might wanna try that and see if it helps quite a bit or not :)
I always have mine at max perf. That being said this would not be the first game that the particular setting does make some improvements on.
 

Carlius

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
3,000
Buenos Aires, Argentina
So I took everyone's advice and set AF to x16 and power management to performance at the driver level before running the game for the first time.

I've got a bunch of issues right off the bat. For one, I don't understand why there isn't a standalone script for the shader compilation so that we don't have to sit through it after deciding to launch the game. But then, the opening credits launch as soon as the compilation is done without you having to confirm anything, so if you went to go do something you might miss part of the story!

Anywho, I just ran the benchmark on my 1080ti. I got some pretty annoying screen tearing in exclusive fullscreen despite using G-SYNC, and then after the demo was over, the game crashed so I have no clue what my performance was actually like.

So yeah, shit kinda sucks.
afx16 on nvidia breaks the textures...making them flicker all over...i used turned that off and used rivatuner to limit to 60, disabled in game fps limiter and now i have a buttery smooth experience with no stutter, but the pop in issues still remain.
 

collige

Member
Oct 31, 2017
12,772
afx16 on nvidia breaks the textures...making them flicker all over...i used turned that off and used rivatuner to limit to 60, disabled in game fps limiter and now i have a buttery smooth experience with no stutter, but the pop in issues still remain.
I thought I saw a post that mentioned that the flickering was caused by changing the driver setting after compiling the shaders, so I set it first.
 

Karak

Banned
Oct 27, 2017
2,088
I assume your stutters might be related to UI also? or am i incorrect? If you have still have them occurring that is.
I didn't have any during my review nor after. I was just saying that the setting suggested wouldn't surprise me if it does change something as we have seen a couple games in the last 2 years where it has
 
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AshenOne

AshenOne

Banned
Feb 21, 2018
6,380
Pakistan
I didn't have any during my review nor after. I was just saying that the setting suggested wouldn't surprise me if it does change something as we have seen a couple games in the last 2 years where it has
Yeah i never used a dedicated Nvidia GPU since 15 years ago so idk about this lol but yeah iam surprised that more people haven't tried this fix and pointed it out if it helps nvidia users out with this stuttering bs in games.
 

Karak

Banned
Oct 27, 2017
2,088
Yeah i never used a dedicated Nvidia GPU since 15 years ago so idk about this lol but yeah iam surprised that more people haven't tried this fix and pointed it out if it helps nvidia users out with this stuttering bs in games.
Ya. Its in there for a reason is usually my thought! I remember a year ago or maybe 6 8 months we had another game where that setting and low latency ON also caused stuttering.
 

Chance Hale

Member
Oct 26, 2017
12,235
Colorado
Turning hdr on seems to makes all inputs disable and no way to confirm that you want it on :/

have to alt f4 out

Edit: can enable it after you get your first checkpoint. This is the most broken port in a long long time lol
 
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