Zetran Logan Hardy
I get your points and ive been part of these discussions a bunch of time - so i know that you arent making these things up.
Its just that these kind of arguments usually arent worth bringing up because it derails the thread. At the end a single post resulted in half a dozen of users feeling like they had to set the record start/call out others.....well anyway enough of that.
Yeah but... I dunno, something to me said that game was going to do well. I mean it already had a cool premise that really caught your eye. Hell, I gotta manager right now who gets annoyed when I mention the game cause he doesn't have a playstation and he really liked what he saw of promotional materials (I keep telling him he could prolly find a used PS4 cheap). It also helps that GG has really cool art design that really worked for that game (they definitely have a style you can see in their games both killzone and this one).
I mean yeah it looked and performed well - but you have to realize that even with selling 6-7m this game would have been a big success. The fact that it managed +10m is even bigger. It shows that the series/IPs has been growing with the PS4 install base of ther last two years and people still pick it up.
Looking back it probably easier to define Horizons success - but Horizon, God of War and Spider-Man reaching that +10m Naughty Dog Level this generation is a pretty big deal. Sonys first party content was never this strong in terms of commercial reception and i think Horizon was the first big step in that direction, people just didnt expect GG to be able to deliver in that genre. We already knew that they could make looking games - but a complete new IP of that caliber.
The friendly competition between those Sony first party studios is really pushing the quality of their output.