With the timely announcement of new Indie games coming to Switch, I’ve tried to compile sales reports for notable Indie games released on Switch so far. If I have missed any reports (whether more recent updates or updates for games not currently included), please post the source and I’ll update the OP. As a summary, most of the reports so far are overwhelmingly positive, with Switch versions in many cases being the highest selling and in some cases even outselling all other versions combined. I could only find one report stating that the developers were not happy with sales so far. (Note: there is of course a bias in reporting success stories over failures, but the number of successes is something to note as well). There are also other games that are likely successful, but I couldn’t fine reports from the developers (Rocket League, Golf Story, etc.) My thoughts: 1) Well suited for platform: smaller games are great for portable play, Indie games have less performance and visual compromises on the less powerful Switch hardware. 2) Well suited for the audience: the Switch userbase is currently enthusiast and active. Many Indie games echo older aesthetics, genres, and playstyles that the older Nintendo gamers grew up with and that Nintendo still actively cultivates (2D platformers, metroidvanias, etc.) 3) Less competition: some people will claim that these games are only doing well because there are currently less games on the eShop with the Switch being a new system, but I don’t think this is a big factor. Current gen systems were also new at one point, and it seems indies on Switch are outperforming even when launch aligned. However, the Switch as and will continue to miss many third party AAA games, thus leaving more room for Indie games to shine. 4) No virtual console: people having been asking for VC on Switch since before it launched, but the truth is that the popularity of Nintendo’s classics would completely overwhelm Indie titles. I think if Nintendo wants to continue to let Indies thrive on Switch, they’ll need to rethink how they distribute their classic content. Releasing classic games one by one all over again will overshadow new Indie games.