I was just taking a look at Shigeru Miyamoto's extensive gameography, and noticed that his director roles seem to go away after the N64 generation.
I'm ignorant when it comes to game development, but is there any information on how extensively Miyamoto has been involved in Nintendo projects since then?
I'm sure it varies from series-to-series, but it'd be interesting to know which titles Miyamoto has played a huge role in. I'm assuming he's taken on more a consultant role at this point, as opposed to a more hands-on director/designer?
Would be awesome to hear how involved he was in Nintendo's most recent "masterpieces."
I'm ignorant when it comes to game development, but is there any information on how extensively Miyamoto has been involved in Nintendo projects since then?
I'm sure it varies from series-to-series, but it'd be interesting to know which titles Miyamoto has played a huge role in. I'm assuming he's taken on more a consultant role at this point, as opposed to a more hands-on director/designer?
Would be awesome to hear how involved he was in Nintendo's most recent "masterpieces."