Among old and cult games that I dislike, Super Mario Bros Trilogy is probably in the top tier.
There are several factors that make me dislike it, like the lack of saving system in the original series(though yes there are ways t skip levels) and the crazy expectation you are going to press the run button to skip obstacles, the game being already hard enough without running.
And when I think about that series, it's rival sister on the game boy comes to mind: the Super Mario Land trilogy. Though it appeared later, that series benefits from being slower, allowing you to avoid danger more easily, giving you easy ways to get bonus lives, giving you a save system in SML2 and Wario Land.
Even the first Super Mario Land feels less frustrating, shorter and easily doable in 45 minutes after a bit of training. Any game that comes after the Bros trilogy feels more accessible and less frustrating,any.
That's probably why I prefer Kirby over SMB(sure Kirby is more recent)and any Mario game after. Between the axes to dodge, the flying guy that sends thunder, the expectation you are going to run, the lack of a decent save system or megaman-like password system after every level beaten...
There are several factors that make me dislike it, like the lack of saving system in the original series(though yes there are ways t skip levels) and the crazy expectation you are going to press the run button to skip obstacles, the game being already hard enough without running.
And when I think about that series, it's rival sister on the game boy comes to mind: the Super Mario Land trilogy. Though it appeared later, that series benefits from being slower, allowing you to avoid danger more easily, giving you easy ways to get bonus lives, giving you a save system in SML2 and Wario Land.
Even the first Super Mario Land feels less frustrating, shorter and easily doable in 45 minutes after a bit of training. Any game that comes after the Bros trilogy feels more accessible and less frustrating,any.
That's probably why I prefer Kirby over SMB(sure Kirby is more recent)and any Mario game after. Between the axes to dodge, the flying guy that sends thunder, the expectation you are going to run, the lack of a decent save system or megaman-like password system after every level beaten...