I feel this will be a controversial topic, and these are my opinions and concerns. If you don't agree with me, that's okay. I just wanted to hear everyone's thoughts and have a discussion. Maybe I am looking at Stadia negatively, but I am wanting to see the community's thoughts and why they're excited or concerned.
I don't believe in Google Stadia. We're one month away from the supposed November launch, and we don't even have a release date. I do think the technology is innovative and what Google is doing is interesting. It seems to be pushing Sony and Microsoft to work together and further into cloud gaming. Though, that's not the reason I am concerned about Stadia.
I am disinterested in Stadia because of the games and because of Google's history of shutting down/killing services. It doesn't give me hope that Stadia will be around for that long.
Looking at the games, there's been around 40 games announced according to the Stadia website, and there are only two exclusives that we know of, being Orcs Must Die 3 (timed) and Gylt. The majority of the other games are ports, or are multiplatforms launching the same time as other consoles/PC. To me, Stadia is missing a killer app, and the games list isn't exciting if you own any other console or PC. There are some big names associated with Stadia, Phil Harrison and Jade Raymond come to mind; but instead of hearing these names, I want to see some of the studios they're building or acquiring to generate hype and interest.
I do understand Stadia's approach is different, appealing to people without a console. Though, I think most people who want to play large scale titles, like RDR2 already own it elsewhere. There's also the concern of ISP's and datacaps. I do understand that there are many places without datacaps, depending where you live and who your ISP is. Although, I believe the majority of Stadia's consumers will have a datacap, at least in some markets. If you decide to subscribe to the Stadia Pro service for $10, you will be able to stream 4K 60fps games, which I imagine will eat through consumer's datacap.
My last concern is Google itself. While I believe this is a much larger investment for Google than some other products it's introduced, I still have the thought that Google will eventually kill the service. I think we're due for a Stadia Connect soon, so hopefully that sways my concerns.
edit: Forgot to mention, the Made by Google event is on the 15th. While it's the Pixel 4 event, since Stadia is a Google product, it wouldn't surprise me if we got some more news on Stadia then.
I don't believe in Google Stadia. We're one month away from the supposed November launch, and we don't even have a release date. I do think the technology is innovative and what Google is doing is interesting. It seems to be pushing Sony and Microsoft to work together and further into cloud gaming. Though, that's not the reason I am concerned about Stadia.
I am disinterested in Stadia because of the games and because of Google's history of shutting down/killing services. It doesn't give me hope that Stadia will be around for that long.
Looking at the games, there's been around 40 games announced according to the Stadia website, and there are only two exclusives that we know of, being Orcs Must Die 3 (timed) and Gylt. The majority of the other games are ports, or are multiplatforms launching the same time as other consoles/PC. To me, Stadia is missing a killer app, and the games list isn't exciting if you own any other console or PC. There are some big names associated with Stadia, Phil Harrison and Jade Raymond come to mind; but instead of hearing these names, I want to see some of the studios they're building or acquiring to generate hype and interest.
I do understand Stadia's approach is different, appealing to people without a console. Though, I think most people who want to play large scale titles, like RDR2 already own it elsewhere. There's also the concern of ISP's and datacaps. I do understand that there are many places without datacaps, depending where you live and who your ISP is. Although, I believe the majority of Stadia's consumers will have a datacap, at least in some markets. If you decide to subscribe to the Stadia Pro service for $10, you will be able to stream 4K 60fps games, which I imagine will eat through consumer's datacap.
My last concern is Google itself. While I believe this is a much larger investment for Google than some other products it's introduced, I still have the thought that Google will eventually kill the service. I think we're due for a Stadia Connect soon, so hopefully that sways my concerns.
edit: Forgot to mention, the Made by Google event is on the 15th. While it's the Pixel 4 event, since Stadia is a Google product, it wouldn't surprise me if we got some more news on Stadia then.
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