Agreed, OP. The Pocket Edition might actually be a better game, just by virtue of being so much more condensed.
FF XV has perhaps the worst combat I've experienced in a game.
Just unfun.FF XV has perhaps the worst combat I've experienced in a game.
That's because it is. It is genuinely awful for an AAA game.It seems incredibly hallow, poorly thought out, poorly executed.
FFXV is my favorite FF game. It has its flaws - and it has plenty of them - but I love it and its universe in spite of them. The storytelling's a bit messy at first due to how the early hours rely on Kingsglaive for its impact, but I think the story as a whole is really good, particularly once you get to Altissia, and it stays strong from there on. And the relationship between Noct, Prompto, Ignis, and Gladio is one of my favorite things about the game— it absolutely nails the theme of brotherhood. I'll also echo those who say that Ardyn is a really good villain.
I urge you to stick with it, but I also know the game isn't for everyone for a variety of reasons. I just think that it's definitely possible to find enjoyment in the game even with all of its problems, both in story and gameplay. And I'm someone who loved it even before all of the additional content was added after launch— I've considered it my favorite game in the series since I beat it at launch.
Yeah, a lot of the hate towards the game is kind of overblown. I don't want to dismiss anyone's opinions or anything like that, but there's a lot of exaggeration when it comes to XV. And it sucks, because while it isn't for everyone, it's far from a bad game. Reception was generally positive at launch for a reason.If I have learned anything on this forum, it's that don't even try to convince these hardcore haters. A lot of them just wanna get some forum addiction by posting a thread about it.
FFXV has a metacritic of 81, but if you judge by the feedback on this forum, it's more like a 59 crackdown 3 level game.
Literally one of the most emberassing parts in recent videogame history, you can't be serious. I was shocked how crap it was.I had fun in my playthrough. The Chocobo riding is great and it is worth it just for thefight alone.Leviathan
FF XV has perhaps the worst combat I've experienced in a game.
After about 5 bewildering and unenjoyable hours with this game, I'm struggling to find one nice thing to say.
What if they're of the opinion that it is a bad game? If you like it, great a lot of people would agree perhaps even the majority. I WANTED to like it, repeated attempts at playing it prove fruitless. I can never get into FFXV as much as I would want to. If I'm not enjoying playing the game and at a disagreeance with most aspects of the game, I can't just say it's middling or mediocre. It would be bias on part to say anything other than FFXV being a bad, terrible experience for me.Yeah, a lot of the hate towards the game is kind of overblown. I don't want to dismiss anyone's opinions or anything like that, but there's a lot of exaggeration when it comes to XV. And it sucks, because while it isn't for everyone, it's far from a bad game. Reception was generally positive at launch for a reason.
If I have learned anything on this forum, it's that don't even try to convince these hardcore haters. A lot of them just wanna get some forum addiction by posting a thread about it.
FFXV has a metacritic of 81, but if you judge by the feedback on this forum, it's more like a 59 crackdown 3 level game.
Yeah, a lot of the hate towards the game is kind of overblown. I don't want to dismiss anyone's opinions or anything like that, but there's a lot of exaggeration when it comes to XV. And it sucks, because while it isn't for everyone, it's far from a bad game. Reception was generally positive at launch for a reason.
yeah pretty much this (but nice animations tho)FF XV has perhaps the worst combat I've experienced in a game.
I'm fully aware I can drop it if I'm not enjoying it, but I had to make a topic. I'm just blown away by how seemingly nothing came together on this one. In fact, I'll probably keep playing for at least a few more hours just out of morbid curiosity.
Well KHIII had great combat. Who knows what VII looks like but KH was enough to actually make me believe that VIIRE could be a good game.yeah pretty much this (but nice animations tho)
and people ask me why i'm worried about ff7 remake with real time combat instead of turn based combat after this shitshow...
FF XV has perhaps the worst combat I've experienced in a game.
Another weird thing.
The screen shows the X prompt to open a door or touch an item or whatever and it NEVER works the first time I press. So Noctis always does a hop before executing the action.
I felt exactly the same way... stopped playing ... came back a year later and beat the game... the combat at least feels better when you focus on unlocking the combat abilities... The story picks up somewhat... Don't do sidequests except for maybe some hunting ones since those are somewhat enjoyable... the world you just get used to and accept as a boring take on real life instead of an actual, interesting world to explore... it's really not bad... but it's not entirely fantastic like some FFs are.... I'd say focus on those battle abilities... after beating it ... I was glad I had played it. after beating XIII for example I was just glad it was over.After about 5 bewildering and unenjoyable hours with this game, I'm struggling to find one nice thing to say.
Combat: Maybe the worst aspect of the game if it wasn't for the storytelling. This autoflow not really action but let's pretend it is combat system seems terrible. I can't even grasp how I'm supposed to have fun with this. You hold circle, dodge occasionally, unleash some team attacks or whatever, but never is it fun. I've been avoiding combat because of this and now I'm clearly under leveled.
Storytelling: There doesn't really seem to be any? The setup is pretty intriguing, but then your thrust out into the world and everything is dead in the water. Most conversations take less than a minute, don't create any sense of suspense, intrigue, endearment, nothing. Just here's some lines of dialogue and off you go, next waypoint!
Western RPGisms: Icon vomit, waypoints with little or nothing to do between (what's with all the long, silent car rides?), and constant experience gains. I did one sidequest where you walk around a town with some girl for about 2 minutes and was gifted/interrupted with exp every few sentences. WTF is this? Where is the immersion? The skill trees, the menus, yuck.
The car: This was a decent idea with awful execution. I've never understood people who say they fall asleep while playing a game, but these care rides very well may do the trick.
The setting: Where is all the enchantment and atmosphere? 1950's American with anime dudes running around ain't it.
Like, nothing about this game is working for me. It seems incredibly hallow, poorly thought out, poorly executed.
I'm just...bewildered how everything feels like it went so wrong. Ultimately, I'd like to know what people who enjoyed it found redeeming about the game. Not for the sake of argument, but maybe perspective so I can give it another go.
I remember reading about that. Luckily I played the Japanese version in which confirm and jump were not bound to the same button.
is not that great really...Well KHIII had great combat. Who knows what VII looks like but KH was enough to actually make me believe that VIIRE could be a good game.
Honestly when I think of XV and the changes it went through it just seems like they themselves never had a good handle of what exactly they wanted to do. They just went through too many iterations with it to ever really get a solid grasp of it and iterate upon it.
Versus XIII had a KH style command interface. The episode duscae demo (which I played a lot of) got rid of all that. It was a slower, weightier fighting system to what they had in the final release. You equipped weapons based on what attack you were doing, like you equip a weapon for air attacks, for counter attacks, standard attacks etc. It was strange and experimental and divisive but actually really interesting. Like a RPG's take on God Hand or something.
But people didn't take to it at all and instead we got this sort of automated version of a character action game, like DMC but without all the decision making those games have. It's just badly caught between trying to be this electrifying combat thing but keeping the player as far away as possible from having to really think too hard about fighting strategies. It just never felt as good an RPG combat system as XII or even XIII did and hopeless as an action game, nor did it manage to balance between the two as well as KH.
5 hours isn't sufficient? Are you kidding? If a game can't manage to captivate a player in that amount of time, then I'd say that's a strike against the game.
When I drag this game, I do think about the people who liked it. And I feel bad. But I have to drag this game.
Everything in op is correct. It's wild to see where final fantasy is at these days. A multimedia extravaganza and the classic games a distant memory.
Yeah, it's very easy and unbalanced with the powerups. But underneath these things is a really mechanically solid fighting system. You can actually decide what Sora does and make him do dope shit. In XV you have little control over anything.the difficulty level is absurdly easy even on hard, the camera is better than past games but still far from perfect for a fast paced action rpg game like this, a lot of special moves are too fancy and take too much control from the player, also they are futile because the game is piss easy.
it's a good brain-dead mash X to win with nice effects and animation combat system but far from great in the current state imho.
Yeah, it's very easy and unbalanced with the powerups. But underneath these things is a really mechanically solid fighting system. You can actually decide what Sora does and make him do dope shit. In XV you have little control over anything.
It's not. There is nothing of any worth to see or find and traversal with the car is still an absolute shitshow.
You should play the game again. It's changed alot, for example you can switch characters and , no you just don't hold O.
Also, the game is pure joy to explore and some of the new collaborations ate quite balanced and fun imo.