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PirateKingERA

Member
Aug 22, 2018
3,122
Houston, Texas
That barely resembles anything realistic. The fact that character can jump so freely in a JRPG is something I wish my character in Pokemon can do.

Call me weird, but whenever I see a big open space, like I'm seeing in SWiSH's Wild Area, and there are places where my habitual instinct is to jump toward it (such as seeing something on the bottom of a short cliff), and I can't do it, I feel sad.
I'm just saying that art style doesn't fit in with Pokemon and people expecting it to be like that are just putting unrealistic expectations on the franchise.
 

Aleh

Member
Oct 27, 2017
16,293
It's a very good looking game BUT it's inconsistent with the battle backgrounds and some specific assets. Also it doesn't get enough credit for the high resolution it runs at. No game of its scope runs even close to 1080p on the Switch.
Interiors and some of the routes and cities look just gorgeous in every way though.
 
Oct 25, 2017
5,143
2454660-185622-tales-of-graces-f-ps3-screenshot.jpg


I put the first screenshot I found on Google Images. But if you're really saying a game that came originally for the Wii looks better than Pokémon, you need to go to the eye doctor asap.
toghats005_thumb.jpg


These are both reminiscent of those screenshots. Also I said Pokemon looks better.
 

Wispmetas

The Fallen
Oct 27, 2017
6,546
You can cherry pick bad shots too:
screen-shot-2019-05-10-at-5-22-47-pm.png

pokemon_sword_and_shield_runes.0.png


Also, if people have been playing games on other platforms, and statistics say that they do, they're used to games looking more like this:
kingdom-3-4.jpg


So it's not too difficult to see where the criticism is coming from. S&S looks very dated no way around it. It might be a huge step up for the Pokemon team, but other teams (Monster Hunter) made a huge step too with way better results. Even BotW looks better and that's a WiiU port.

We don't even need to go to the PS4/XBOX

1511894589-2017112818170400-659b13f48903294ae2b3fa4f12da9898.jpg

legend-of-zelda-breath-of-the-wild-1-1.jpg


...................

Pokemon_Sword_and_Shield_July_18_Banner_Image.jpg
 
Oct 25, 2017
13,246
I don't think it looks great and I think it's missing something that gives the world life and often ends up looking extremely sparse and empty.

And I find plenty of the Nintendo offerings on Switch to be a visual delight.
 

Border

Banned
Oct 25, 2017
14,859
Mario Odyssey looks better, runs at twice the framerate, and has a plethora of NPC/enemy characters running around the game world.

i don't know how you can say this is one of the best looking Switch games when even other Nintendo first party content puts it to shame. Nevermind that stuff like Doom and Witcher 3 are also up and running g on Switch.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,638
We don't even need to go to the PS4/XBOX

1511894589-2017112818170400-659b13f48903294ae2b3fa4f12da9898.jpg

legend-of-zelda-breath-of-the-wild-1-1.jpg


...................

Pokemon_Sword_and_Shield_July_18_Banner_Image.jpg

19827584-0-image-a-2_1571301927522.jpg

Pretty sure that BOTW screenshot is using an emulator, but im not surprised with the dishonesty that happens.
It takes seconds to find something hideous looking for a BOTW screenshot, but you know that's not a good representation of the whole game.
You think id use this, this , this or this as a good indication of how the game looks? nah. The majority of Pokemon is not specific aspects of the Wild Area yet that's being used as the metric for how bad the game looks.
 

Charamiwa

Member
Oct 25, 2017
6,053
The Wild Area should have never looked this bad. This is one of your key environment where so much of the marketing is focused on, and it looks completely flat and underdeveloped. The bad trees are still there, the other berry trees still look completely out of place, the ground textures are blurry, the terrain is uninteresting, the body of water just clashes with the rest... It's so weird how primitive it looks.
 

VeePs

Prophet of Truth
Member
Oct 25, 2017
17,357
It looks okay. I don't think it looks bad, but I wouldn't exactly say the game looks great or anything like that. Hopefully, it'll run smoothly!

Xenoblade 2 however is a performance mess.

To be fair, Xenoblade 2 had staff taken off of it to work on BotW. It also came out roughly 2 years ago. Torna ran better, especially docked.
 

GamerJM

Member
Nov 8, 2017
15,603
Some aspects of it look artistically fine but kinda bad otherwise, but I went into this thread with an open mind and....... those screenshots are not convincing me of anything. Those screenshots remind me of mid-tier Wii games running on Dolphin with graphical enhancements or something.
 

Alexhex

Member
Oct 27, 2017
2,881
Canada
weird how much of a difference a little splash effect can make. Even just a bad one can change a lot, like how a bit of dust can make up for the distinction between a model just clipping through the earth and creating the illusion of something actually digging
 

Aleh

Member
Oct 27, 2017
16,293
Some aspects of it look artistically fine but kinda bad otherwise, but I went into this thread with an open mind and....... those screenshots are not convincing me of anything. Those screenshots remind me of mid-tier Wii games running on Dolphin with graphical enhancements or something.
I picked better screenshots, check out my post above
 
Nov 17, 2017
12,864
I'm giving an opinion on that art style in comparison, also they've added more NPCs since the pics in the op so maybe check the new shots out?
They didn't post Xenoblade X to say Sword and Shield should have graphics or an art style just like that. They were just saying they think it should look as lively with the NPCs. So you comparing art style is a complete non sequitur.
 

Horohorohoro

Member
Jan 28, 2019
6,723
All of the marketing showed the Wild Area, which is the most bland looking, samey, pop-in heavy area in the entire game from what we've seen so far. I feel like it's kind of TPC's fault for not showing any of the beautifully crafted towns or routes we've seen in the previews recently. They actually look good, while the Wild Area looks... eh.
 

Deleted member 9486

User requested account closure
Banned
Oct 26, 2017
4,867
Looks fine to me. I've only played Y and Let's Go Pikachu and didn't think the graphics were anything special in those either. It's a Nintendo game and I'm not a lover of cartoony graphics. So I'm not playing these games for the graphics anyway so I'm quite forgiving vs PS4 or PC games I'm playing with high end graphics as a part of the appeal.
 

Wispmetas

The Fallen
Oct 27, 2017
6,546
Pretty sure that BOTW screenshot is using an emulator, but im not surprised with the dishonesty that happens.
It takes seconds to find something hideous looking for a BOTW screenshot, but you know that's not a good representation of the whole game.
You think id use this, this , this or this as a good indication of how the game looks? nah. The majority of Pokemon is not specific aspects of the Wild Area yet that's being used as the metric for how bad the game looks.

I literally used the best screen I could find of the wild area.

Pokemon-Sword-and-Shield-Wild-Area.jpg


switch_pokemonswordpokemonshield_e3_screen_07.jpg


Pokemon%20Wild.jpg


pokemon-sword-shield-preview-e3_feature.jpg


The 3 images I picked were not cherry picked, they were a quick google search away.

154351_screenshot_01_l.jpg


This still looks loads better. The scope is not even comparable to what sword and shield is doing and it still looks better, and for what I was comparing (the open world of each game) it is a completely valid, honest comparison.

But whatever, you do you mate.
 

Barn

Member
Oct 27, 2017
3,137
Los Angeles
I think it looks pleasant, though I was a little let down when some of the recent previews reported it's running at 720p -- when you've got Dragon Quest XI at 720p and Mario Odyssey at 900p on the same console, that's not a good look. But, while I don't think it'll be anywhere near the best looking games on Switch, I imagine that once I'm playing it, I'll think it looks good enough -- it's pretty hard for a Nintendo-published game to look "bad" in the post-HD era, really. It's 2019; I can recognize that Fire Emblem: Three Houses is a clear cut below many Nintendo games, but it's fine. I'm not sitting around like, "my eyes," when I'm actually playing it, because most games look fine in 2019.

EDIT: Turns out the game runs at a dynamic 1080p, so nevermind. Yeah, this looks fine. Thanks, Aleh.

That said, I gotta say, as a someone who hasn't played Pokemon since Red (I've been on the ancillary of it since then, as a game enthusiast, with cameos and spin-offs and Go and such), the Pokemon fan base has already exhausted the everloving hell out of me. I can hardly recall a more negatively vocal group of fans in recent years; they really seem to be having a contest to see if they can out-shithead Star Wars fans. From a relative outsider's perspective, it seems like Game Freak can't do right for trying -- you'd think they were EA or something if you listened to Pokemon fans.

So I'm unfortunately not surprised that people are complaining about the visuals, because the visuals are a thing in the game and of course they are.
 

Flame Lord

Member
Oct 26, 2017
2,795
Pretty sure that BOTW screenshot is using an emulator, but im not surprised with the dishonesty that happens.
It takes seconds to find something hideous looking for a BOTW screenshot, but you know that's not a good representation of the whole game.
You think id use this, this , this or this as a good indication of how the game looks? nah. The majority of Pokemon is not specific aspects of the Wild Area yet that's being used as the metric for how bad the game looks.

I think it's funny you dig up shitty looking BotW shots, that still look better than the Pokemon shots, which are fucking hand picked by Game Freak to show off. Imagine the shit shots that you'll be able to dig up in that mess.
 

Aleh

Member
Oct 27, 2017
16,293
All of the marketing showed the Wild Area, which is the most bland looking, samey, pop-in heavy area in the entire game from what we've seen so far. I feel like it's kind of TPC's fault for not showing any of the beautifully crafted towns or routes we've seen in the previews recently. They actually look good, while the Wild Area looks... eh.
It's interesting to note that pop in only affects NPCs and basically 0 environmental assets. It's actually quite impressive how the game always has even small patches of grass loaded in the far far distance. Compare it to something like DQ11 which has bushes and trees pop in right in front of you as you run, it's night and day.
 

Hu3

Member
Oct 25, 2017
4,575
I think the problem with sword and shield is that it wanted to emulate a cozy look and feel, but it ended up super plain and bland. Like it's ok if you want your game to radiate a simple look but there is a fine line between simple and plain.
 

Aleh

Member
Oct 27, 2017
16,293
I think it looks pleasant, though I was a little let down when some of the recent previews reported it's running at 720p -- when you've got Dragon Quest XI at 720p and Mario Odyssey at 900p on the same console, that's not a good look. But, while I don't think it'll be anywhere near the best looking games on Switch, I imagine that once I'm playing it, I'll think it looks good enough -- it's pretty hard for a Nintendo-published game to look "bad" in the post-HD era, really.

That said, I gotta say, as a someone who hasn't played Pokemon since Red (I've been on the ancillary of it since then, as a game enthusiast, with cameos and spin-offs and Go and such), the Pokemon fan base has already exhausted the everloving hell out of me. I can hardly recall a more negatively vocal group of fans in recent years; they really seem to be having a contest to see if they can out-shit Star Wars fans. From a relative outsider's perspective, it seems like Game Freak can't do right for trying -- you'd think they were EA or something if you listened to Pokemon fans.

So I'm unfortunately not surprised that people are complaining about the visuals, because the visuals are a thing in the game and of course they are.
Only NintendoLife reported the 720p resolution, and we've known it's actually dynamic 1080p for a while, so they're wrong.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,638
I literally used the best screen I could find of the wild area.

Pokemon-Sword-and-Shield-Wild-Area.jpg


switch_pokemonswordpokemonshield_e3_screen_07.jpg


Pokemon%20Wild.jpg


pokemon-sword-shield-preview-e3_feature.jpg


The 3 images I picked were not cherry picked, they were a quick google search away.

154351_screenshot_01_l.jpg


This still looks loads better. The scope is not even comparable to what sword and shield is doing and it still looks better, and for what I was comparing (the open world of each game) it is a completely valid, honest comparison.

But whatever, you do you mate.

"The open world of each game"..... so the entirety of a game vs one area? completely valid and honest...
If you used that BOTW shot to sell the game id tell you Wind Waker looked a lot more appealing. If you can't tell the difference between a CEMU screenshot and Switch then maybe you're not qualified to judge.

I think it's funny you dig up shitty looking BotW shots, that still look better than the Pokemon shots, which are fucking hand picked by Game Freak to show off. Imagine the shit shots that you'll be able to dig up in that mess.

"dig up" as in front page of a google search for "Breath of the Wild screenshot" ?
You're welcome to think they look better, but I think they make the game look hideous, with textures invoking memories of Tribes 2
 

Barn

Member
Oct 27, 2017
3,137
Los Angeles
Only NintendoLife reported the 720p resolution, and we've known it's actually dynamic 1080p for a while, so they're wrong.

Yep, that's exactly the preview I was thinking of. Thanks for the clarification.

Not only am I glad to hear that, as 720p would've been kind of a let down, but wow, it really drives home my feelings on the "outrage." I don't think any of the games folks are comparing it to in this thread run at a dynamic 1080p. This is totally fine, sure it'll look nice and clean.
 
Sep 14, 2019
623
Pokemon Sword and Shield is in a weird position where I simultaneously feel like the art and overall designs are pretty great, but also that the way they have presented the world so far is very ... bland. It looks very appealing at times, and also incredibly ugly at others. I think Nintendo is generally pretty good at hiding textures that might otherwise look ugly up close with things like art direction (aside from maybe some Kingdoms in Odyssey), but I don't know if GameFreak has that talent really, which is probably why you see things like the tree textures pointed out all the time (though I'd guess Nintendo's tree textures are also just better in general). Early impressions are very important too, and it's obvious the game has seen some pretty decent graphical updates since it was first revealed.

As for being one of the best looking Switch games? Yeah ... I really don't get that. In a year with Yoshi's Crafted World, Astral Chain, Link's Awakening, and Luigi's Mansion 3 ... I don't think it really makes the cut. We're getting to a point where even a lot of the 2D games on the Switch are pretty impressive. Though, Yoshi's Crafted World does suffer from a bit of a resolution problem, and Link's Awakening has framerate issues (which will probably be updated out, since it seems to be an issue with loading the environment rather than the graphics being too good). Games with simpler graphics also just look "better" than SwSh by the merit of how they're crafted.

Worse than Xenoblade 2 though, as mentioned in this thread? Ehhhhhhhhhhhhhhhhhhhhhhhhhhhh. Maybe Torna, which supposedly fixes the ugly resolution of XC2. But honestly, I think I might prefer the cleaner less dense approach of SwSh over Xenoblade 2's really bad blurry visuals, even if those are technically superior. Still, wish some of those environmental textures could be covered up better in SwSh.
 
Nov 8, 2017
13,093
The graphics are more than just static screenshots, and based on watching the reveal trailers it looks visually quite unappealing to me. Not literally every scene looks bad, but this has not broken the trend of "wow Pokemon looks shit since they dumped the sprites" in my mind, and the game looking far more visually appealing to me on an original DS than it does on a Nintendo Switch speaks volumes in my opinion.

I got a really good preorder price so I'm going to give the game a fair shake, but I'm very much doubting this will turn me around on the series.
 

Twister

Member
Feb 11, 2019
5,072
For me, it's only the wild area that looks really bland and empty, but yes, the towns are actually fairly nice looking at least imo
 

Kolibri

Member
Nov 6, 2017
1,996
It just still doesn't look like a grand Pokémon adventure. People will stop complaining when GF actually make it look like a living, breathing Pokémon world.
Like others have said, most of the areas just look bland.

Ultimately the main thing for me is:
If I were to look at this like it's just any new video game, knowing nothing about Pokémon at all, I'd say: looks neat, looks pretty cool.
But I can't look at it like that, because it isn't that. I can only look at it as yet another underwhelming video game entry in the highest grossing media franchise ever. An HD Pokémon game should wow people, not just mildly enthuse people.

If you think that's an unfair expectation, I can understand that. But it is not insincere.
 

Cronogear

▲ Legend ▲
Member
Oct 27, 2017
3,978
It's interesting to note that pop in only affects NPCs and basically 0 environmental assets. It's actually quite impressive how the game always has even small patches of grass loaded in the far far distance. Compare it to something like DQ11 which has bushes and trees pop in right in front of you as you run, it's night and day.
DQXI prioritizes lesser NPC and monster pop in for more field pop in. And it is correct to do so. Patches of grass popping in can break immersion, but are otherwise irrelevant to gameplay. Not being able to see an NPC until you're 15 feet away from them is very relevant to gameplay, and will likely become annoying when you have to scour every corner of the Wild Area to see if an NPC you missed might pop up out of nowhere.
 

Wispmetas

The Fallen
Oct 27, 2017
6,546
"The open world of each game"..... so the entirety of a game vs one area? completely valid and honest...

More reason you're giving me... If it's only one area they can add way more detail than the other that is full on open world since the area that you need to populate is that much bigger.

But okay, you think it looks good, I get it.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,638
More reason you're giving me... If it's only one area they can add way more detail than the other that is full on open world since the area that you need to populate is that much bigger.

But okay, you think it looks good, I get it.

I didn't say it looks good, I said its the weaker part of the game visually. If you're trying to get away from dishonesty maybe don't put words in others mouths.
 
Jun 23, 2019
6,446
Is it me or does the game look like a higher resolution X/Y? I think that's what's throwing me off about the game's graphics. It feels like Switch should be pumping out something better.
 

Dodgerfan74

Member
Dec 27, 2017
2,696
If anything it just feels like people's standards for visuals in aPokémon game are low as hell.

It just still doesn't look like a grand Pokémon adventure. People will stop complaining when GF actually make it look like a living, breathing Pokémon world.
Like others have said, most of the areas just look bland.

Ultimately the main thing for me is:
If I were to look at this like it's just any new video game, knowing nothing about Pokémon at all, I'd say: looks neat, looks pretty cool.
But I can't look at it like that, because it isn't that. I can only look at it as yet another underwhelming video game entry in the highest grossing media franchise ever. An HD Pokémon game should wow people, not just mildly enthuse people.

If you think that's an unfair expectation, I can understand that. But it is not insincere.

Basically where I'm at. It looks fine, but also the least they could probably get away with, which isn't exactly how you'd imagine the biggest franchise going.
 

Linde

Banned
Sep 2, 2018
3,983
at the very least i think most would agree anyone saying it looks like a ps2/wii/3ds game is being insincere or trolling
 

Serif

The Fallen
Oct 27, 2017
3,789
Honestly the downcast / 'fog' effect that was present in the E3 footage of Sword and Shield did not make the Wild Area look flattering.
QuarterlyMasculineDanishswedishfarmdog-size_restricted.gif


CI_NSwitch_PokemonSwordShield_WildAreas_04.jpg


Much more appealing with clear skies and a bunch of Pokemon moving around.

PlayfulSlimyHoneycreeper-size_restricted.gif
 

Aleh

Member
Oct 27, 2017
16,293
Btw people saying GameFreak never made impressive looking games are forgetting Gold and Silver, HeartGold and SoulSilver, Black/2 and White/2, and especially Sun and Moon. It just so happens they're always the second generation on the same hardware. They have now finally caught up to decades of technical improvements, going forward things will be much more consistent with the rest of the industry
 

ThisIsBlitz21

Member
Oct 22, 2018
4,662
it looks okay.

but considering pokemon sells 15 million per game, it couldve been better.

mario odyssey runs circles around sword and shield. Not only does it look better, but it runs at 60 fps at the same time.
 

Dream Machine

Member
Oct 25, 2017
13,085
I like the art direction and the pokemon models look really good, but I can also understand people wanting more.
 

GuitarGuruu

Member
Oct 26, 2017
6,472
A lot of people are complaining about a lack of NPCs or whatever when Gamefreak have shown that they purposefully remove them when showing off certain areas as shown with that ice city.

I agree OP, I think the game looks stellar aside from some textures that I've seen.
 

Shantae

Attempted to circumvent ban with alt account
Banned
Feb 15, 2019
852
I've always kinda thought it looks nice, but I do feel like Arlo made a good point in one of his videos in that it could look better. We're talking about Pokémon here, one of the biggest money makers in the industry, and the way they develop it, you'd think they were working on a small budget. It could be so much more if they actually put the effort into it, but it always seems like they're content with "good enough"