- Oct 25, 2017
Are there even 20 games out that utilize ray tracing? There's so little content out there now that it really is premature to throw the towel in on it. I think with the next gen consoles having some form of ray tracing hardware in them, you're going to see a lot more game developers implement it to some degree which should accelerate how often it's used as well as start getting developers into creating hopefully good habits in how to use it. That alone should start the ball rolling more, but even then, this will still be first gen level, so it's best to keep expectations in check a bit. Once it's standard across all GPUs and game development, that's when it should really take off.Everything you said is reasonable. I just wish people didn't hype this like we just cured the video game equivalent of cancer, given how early implementation was. Making it the selling point of modern GPUs I think undermined the importance of raytracing a bit, given how poorly it has been implemented so far. We're going to wait a few years regardless, but I'll hopefully have more to be happy about then.