...in a world where DBFighterZ, Injustice and Mortal Kombat exist, what is it exactly that keeps games like Street Fighter, DOA, Tekken, Soul Calibur, etc, from looking at LEAST that good?...
Is it budget? I could understand KOF being affected by this, I'm honestly a bit disappointed by the graphics on display when looking at DOA and Soul Calibur (although I'm still pretty hyped about them)...
Also, I'm not saying that these games should abandon their art direction and go for a more realistic look or anything...Guilty Gear was such phenomenal looking game, DBFZ even more so, and they are both still 2D (-looking) spritefighterskindasorta...whereas the aforementioned games feel a little dated in regards to their aesthetic...
EDIT: Should be noted that I wasn't considering animations in this assessment...mostly just the visuals that could also be appreciated in a screenshot...
Is it budget? I could understand KOF being affected by this, I'm honestly a bit disappointed by the graphics on display when looking at DOA and Soul Calibur (although I'm still pretty hyped about them)...
Also, I'm not saying that these games should abandon their art direction and go for a more realistic look or anything...Guilty Gear was such phenomenal looking game, DBFZ even more so, and they are both still 2D (-looking) spritefighterskindasorta...whereas the aforementioned games feel a little dated in regards to their aesthetic...
EDIT: Should be noted that I wasn't considering animations in this assessment...mostly just the visuals that could also be appreciated in a screenshot...
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