Yeah half the reason Makoto is my #1 favorite of all time sprite character is because of how well her gigantic neckband emphasizes the power of her motions and the force of her attacksI wish every fighting game took this approach with loose articles of clothing and hair. Screw "realism" make things look clean, cool, and good
and to a lesser degree, her fighting spirit; the only time it's ever completely still is at the end of a round. Even when she's crouching it gets a breeze every few moments keep it moving.