Trying to explore in game worlds these days is disappointing. Take this example from The Witcher 3 I had last night. I stopped in a town to find out where a witch lived. I eavesdropped on some women who said that the witch could be reached by looking for a pond, then turning right at a large rock and going until I found a wagon. OK, this is great! Let's take a look around. Suddenly, giant yellow circles appear on the map, and it's very clear the game is just going to guide me there.
The so-called "adventure modes" of games like AC Odyssey or GR Breakpoint are hardly better. You get a clue about a specific area which you can easily look up on the map and then repeat the same process, be it pulling out your eagle or interrogating an NPC, and boom you've got a diamond on your map.
Remember in games like Morrowind or Gothic when you'd be given basic directions and then had to follow paths and look for signs? That stuff is immersive and fun (for me).
Are there any games that make you find your way like this or is It a lost cause? I don't care if they are old games.
edit: yes I've played BOTW
The so-called "adventure modes" of games like AC Odyssey or GR Breakpoint are hardly better. You get a clue about a specific area which you can easily look up on the map and then repeat the same process, be it pulling out your eagle or interrogating an NPC, and boom you've got a diamond on your map.
Remember in games like Morrowind or Gothic when you'd be given basic directions and then had to follow paths and look for signs? That stuff is immersive and fun (for me).
Are there any games that make you find your way like this or is It a lost cause? I don't care if they are old games.
edit: yes I've played BOTW
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