You misrepresented someone's argument to make it easier to attack.
yourlogicalfallacyis.com
Assuming you're arguing in good faith:
Well, perhaps it is strawman but it helps to illustrate that the medium as a whole has a problem with identity- Are games works of art subject to criticism and analysis beyond the superficial like other entertainment mediums, like music, movies and written literature or are they simply childish entertainment that have nothing of value. This question becomes ever more relevant as visual fidelity keeps on improving and the developers start tackling ever more complex moral and/or socio-economic and/or purely societal issues as part of their storytelling (despite devs/pubs pussyfooting around the term, "politics" to rile up "gamers").
There is a reason why children's cartoons like looney toons or Tom & Jerry can get away with a G-rating despite depicting unbelievable amounts of violence per episode and yet movies like Deadpool or Saving Private Ryan are rated for much more older audience- Realism.
As such, it is imbecilic when I see people just switch on and off the veracity of gaming as a legitimate artistic medium when criticisms (sans the whole disproven notion of 'video games cause violence' demagoguery) are levied against it (amidst evolving tech) to avoid dealing with the subject matter because they perceive it as a slight against their tastes.
Insofar as CoD is specifically concerned, as I have already mentioned before, I have nothing against the notion of 'Depiction' (again, Spec Ops the line did this, reasonably well, given the tech) and that when it comes to 'Endorsement', perhaps there ought to be a bit of distinction between weapons of mass destruction (esp. White Phosphorus, which unlike Nukes, has seen multiple deployments in the past and continues to be part of arsenal at present around parts of the world) and the typical warzone anti-personnel/vehicle small scare arms that have already become ubiquitous in gaming.
Anyway, the devs will do what they will do with billions of dollars of revenue at stake.
I don't know mate. That's a bit of a strawman.
Critique the inclusion of white phosphorus for sure. However, surely the whole series should be critiqued for its glamification and fetishising of war and violence?
See above.
And as for the whole series, I dropped off of CoD after OG MW. I think it has already been mentioned in other CoD threads how pentagon partnered with the devs (can't remember if it was IW or Treyarch) for "accuracy" that essentially reeked of propaganda. After all, this was well inside a decade of 9/11. Eventually, I just tired of the notion of white saviours and evil brown men.
But now it is a touch different situation- The aspirations of devs to make the player feel like a Tier 1 op. amidst improving technology will inevitably hit the barrier/disconnect that separates game-ified mechanics like restarts or player just doing player things like running around and/or t-bagging etc from the
real thing from which there is no escape.