People who don't look at options before or during the game are weirdos and I will have no backtalk about this.
Yes. Options are the first thing I go to in every new game I play.
People who don't look at options before or during the game are weirdos and I will have no backtalk about this.
Some people get sick on rollercoasters or get carsick. Everyone is different.When VR can figure out how not to do that, we can start getting games I would want.
Yes. Options are the first thing I go to in every new game I play.
Nice find it hadn't occurred to me to try that. I searched the regular link in google but not just the title haha.
It was there.At least it doesn't look like the review has been added to Metacritc or Opencritic yet.
I go into them because more often than not subtitles are turned "off" and I always need to change it lol.
sounds like another unfortunate victim of the VR defense force.
better cross every I and dot every T or they will hunt you down!
Well I mean, it isn't so much splitting hairs as much as it is missing options that are right in front of your face and then claiming they don't exist. That's just straight up shit.sounds like another unfortunate victim of the VR defense force.
better cross every I and dot every T or they will hunt you down!
Regardless of whether or not checking the options is mandatory for a trustworthy review, I gotta say I wouldn't expect basic game mechanics to be a toggleable switch in the options menu.
''The shooting in RDR2 feels dumb.''
''Have you tried Free Aim? Just go to the options menu.''
''There is an option for aiming?!!''
...
lolsounds like another unfortunate victim of the VR defense force.
better cross every I and dot every T or they will hunt you down!
The issue is that it's pretty common sense at this point to check options for motion options and safety features and yet despite reviewing other VR games before they somehow didn't even think to try. It legitimately is not a fair review if you complain about features not being in when they are in because you don't feel like looking in a specialized tab of the settings.sounds like another unfortunate victim of the VR defense force.
better cross every I and dot every T or they will hunt you down!
Man couldn't IGN rate it as garbage because it's Single Player Borderlands with none of the DLC for $50 instead of their lack of ability to check safety settings in a VR game?
sounds like another unfortunate victim of the VR defense force.
better cross every I and dot every T or they will hunt you down!
It's still a tough sell when games like Thumper, Wipeout, and others have VR modes patched in for free. $50 for a version of Borderlands 2 in 2018 that doesn't really add anything new feature-wise (and strips out one of the biggest selling points in multiplayer) is a bit silly. The Handsome Collection exists, this should have just been a free add-on for that.It's a huge game even without the DLC. And it's fun in single player. That's how I mostly play it.
Lol! So if we're going that direction should they just write multiple reviews? Review for casuals, hardcore, in between, and others? It may be how clueless most of society is but at least if the reviewers give the correct facts about a game more casuals won't fall victim to that cluelessness.Absolutely this. While I believe that this should have been part of parcel of review writing so the mechanics would have been uncovered and some complaints against the game would have been addressed, most gamers who are not enthusiasts are not going to uncheck settings for basic game functionality - they would expect it to be on.
While VR might be mostly enthusiast at the moment, as PSVR grows there will be more "casual" people picking up VR for the first time and what they get when they turn on Borderlands 2 VR will likely be what they play. The review might be ironically a review representative of a non-enthusiasts likely experience with the game.
Posting factorially incorrect information is bad, yessounds like another unfortunate victim of the VR defense force.
better cross every I and dot every T or they will hunt you down!
It's also a damm old game at this point being charged $50 for, and Multiplayer whether you subjectively used it or not is a franchise staple and thus the omission is incredibly strange and for most, very disappointing.It's a huge game even without the DLC. And it's fun in single player. That's how I mostly play it.
Preach.I go into the options immediately purely because for whatever reason Subtitles On isn't default for every game.
It's also a damm old game at this point being charged $50 for, and Multiplayer whether you subjectively used it or not is a franchise staple and thus the omission is incredibly strange and for most, very disappointing.
It makes this seem like a cash grab.
No offense, but that's a terrible post. The information in the review, was literally factually wrong, hence it was pulled.sounds like another unfortunate victim of the VR defense force.
better cross every I and dot every T or they will hunt you down!
It bears shades of their football management sim review, where the reviewer was angry about not being able to play the matches. It was also pulled.correct me if wrong, but this is not the 1st time IGN makes a review stating wrong facts, right/
It's not really the customer's job to solve that issue. It's just the customer's job to decide if that's a feature that's worth $50 if lost, haha. imo, taking out one of the two core franchise pillars (the other being the random guns) and still charging close to full price is just shy of insulting. But as I said, people can decide that for themselves.Mind you getting co-op to work in VR is hard. Framerate is very important to VR and if co-op causes massive FPS drops due to the additional player than it can really make it unpleasant experience.
Considering they're arguably the biggest and most popular gaming outlet out there, they really need better editorial oversight. This hasn't exactly been the greatest year for IGN's credibility and reputation.
Regular games on regular displays can make people feel whoozy. Hasn't stopped you finding enjoyable games using regular displays.When VR can figure out how not to do that, we can start getting games I would want.
It's all relative. There are console only gamers who'd think having to mess with drivers or graphics options is insane. Multiple movement options is pretty standard in VR.While I think for a professional review outlet to do this is a bit embarrassing, as a normal user, checking the options or looking at the game trophies as you start a game seems insane to me.
defaulting to a terrible experience without hinting or giving you an option at the beginning is a strange design choice
While I think for a professional review outlet to do this is a bit embarrassing, as a normal user, checking the options or looking at the game trophies as you start a game seems insane to me.
uh yeah, i'm not arguing that uncomfortable should be the defaultIn VR games, you have these thing called comfort options because players have various degree of tolerances with regards to motion sickness. Games usually default to the highest comfort level(most restriction) and players can tone that down or remove it entirely depending on what works for them.
This is standard.
correct me if wrong, but this is not the 1st time IGN makes a review stating wrong facts, right/