I mean, these are all really unfortunate mistakes but I don't really know how they would get caught by an editor. Seems like more of a systemic problem with the writer/editor relationship than any one editor's fault.
I mean, these are all really unfortunate mistakes but I don't really know how they would get caught by an editor. Seems like more of a systemic problem with the writer/editor relationship than any one editor's fault.
Yeah, I looked up his social media and it looks like he's a pretty experienced freelancer. Weird situation.Bay Area? I think this reviewer is sitting in Toronto, emailing it in along with the cheques lol.
Fixed. Who doesn't go to options as the very first thing in the game? Inverted/subtitles/audio/video/FOV settings be damned lol.
Good to know.Enabling all comfort settings by default is the standard in VR games.
Seems to be a freelancer rather than a staff member.I'd be more willing to forgive if the reviewer had said that they couldn't find the options as opposed to it just saying definitively that there were no options. Now I haven't been able to read the article as not even the sea.ign link doesn't seem to work for me. But from what I'm gathering from some other reactions here that's what it sounds like.
And frankly it seems like if you're working at IGN then there's some due diligence you need to do on your part to be sure. I'm not much of a VR believer myself, but even I would think to investigate the options menu before stating there's no way to change certain settings. Even then if you couldn't personally find any options, maybe go the extra step and try to contact someone at Gearbox to confirm that there's no options for this.
The "a lot of people" excuse I don't think really works here since to be working at a publication like IGN you'd think there'd be a higher standard held here that the reviewer isn't just some rando but a seasoned gamer who actually would have the natural inclination to play around with the settings as opposed to sticking with all defaults and basing their experience off that. Sure bring up the defaults are not an enjoyable experience but point people in the right direction to change things at their own risk for motion sickness.
But this is another instance of a credibility issue with someone working on their editorial staff. Not as serious as plagerism, of course. It's certainly one of either laziness or ineptitude though.
I'm not making any arguments, just correcting misinformation. These types of mistakes suck and hurt a lot of others.I'm confused - are you arguing that it's more forgivable because it's not a member of the regular staff, or less because there should have necessarily been more oversight?
I absolutely agree that it is human to make mistakes, and that an honest mistake should be forgiven. When your actual job description is to give a detailed and informed opinion of a game, this does look more like someone who is not taking their job seriously.
The reviewer absolutely panned the game on the sole basis that the VR version had severely limited movement options, but didn't even check the menu to make sure this actually was the case. That would have been sloppy work even if the game didn't literally tell you in the intro that those options were available.
Does that matter so much? It's more the fact that it got through editorial to press (or didn't) that's concerning.
Yeah, this error seems like something that would stem from lack of experience, and I'd say an editor should scrutinise more work of an inexperienced writer who has given a particularly harsh score.
I know the editor likely wouldn't see the game, but they'd know the circumstances surrounding the review.
It must be painful to pay editors tens of thousands of dollars a year to have silly things like this ruin your image.
Any chance the reviewer is a freelancer for IGN? Not that that excuses the misinformation, but could explain the poor quality of the review. I'm not sure if this is stuff that their editor(s) would have picked up on prior to making the review public, unless it was a rush job.
It sure has been pretty rough for them this year.
When their complaints are about the lack of options, I'd say it's mandatory for them to look.
It's even funnier when you consider the fact that they have previewed this game and talked about movement options (time stamp included):
I mean, these are all really unfortunate mistakes but I don't really know how they would get caught by an editor. Seems like more of a systemic problem with the writer/editor relationship than any one editor's fault.
Shiiit, I often do it in non-VR games let alone full VR games. It's habit... IGN having a mare....Honestly if it's not the first thing you do I'm not sure I can trust you
Literally the first thing I do when I get a new game is rush to the settings menu (and turn off vibration because holy fuck that shit is annoying).
Honestly IGN have been garbage for a while now. Hiring a hack like Filip who even plageriases his own co workers and doesn't get caught. Then doing a shitty job at hosting NVC where even few months in no one says anything in the IGN team.
Now we have this review and the reviewer didn't even check the settings. Didn't IGN team even prooof read this, and didn't the lower 3 score make them think let's just double check this.
This is what I was curious about. Are reviewers, freelance or otherwise, able to just post reviews when they want? Doesn't IGN have editors that look at these, make changes if needed, and approve these reviews before going live? There's no excuse for this shit.
Unplayable? I've read a ton of impressions with no one coming close to saying that. Most are actually really enjoying it.
Even then the complaints can be fixed through patches. I doubt it'll be coop though.
Also, did you try DS4 controls?
If IGN don't check reviews from their freelancers for plagerizing or just terrible reviews that don't even check settings on a VR game perhaps they should just be honest and change their reviews go being editable by the public like Wikipedia as it seems the site's content is poor.
I wouldn't say "most" are enjying it, it really isn't reviewing that well. The reviews are about on par with the vita version so far.
When I say unplayable I am not just talking about performance. I am also talking about the fact that adjusting controls to be more in line with a proper FPS makes the game too easy, while simultaneously making the game too fast to run smooth.
If you are judging the game on default settings it runs beautifully, but it is also sluggish and feels very un-borderlands.
If you adjust the settings to have movement be faster and more responsive, the game starts to get performance issues (which are a big cause of motion sickness) and the difficulty doesn't adjust to the quicker player movement. Essentially it becomes a badly performing nerfed version of Borderlands 2.
Either way you play it you lose compared to standard BL2. It is either too slow, or too easy, and janky sickness inducing.
I played Astrobot on my cousin's PSVR and thank goodness I did because it is literally, nothing special. Great little platformer, but on a horrible platform.
VR is just utter garbage, and PSVR even moreso. I can easily toss out several dozen examples of platformers I found so much better on consoles that aren't gimmicky nonsense.
hilarious.I remember when IGN posted there review of Tales of Zesteria and complained about it not having an option to save outside of save points.
Except you could hit start and quick save literally anywhere outside of a cutscene or battle.
I posted a question asking if the guy never hit start the entire game and a week later the line was missing from the review lol
Where was that complaint from?One of the many reasons why I don't even follow IGN anymore or read their reviews.
They lost me with the "too much water" complaint.
To be fair, I wouldn't expect those to be turned off by default or toggles in the options, and if it didn't surface that information that's bad. The average player will play with all those features turned off.
Reviewers are human, people make mistakes, they've taken it down. Who cares
VR games are different in that they need these comfort settings on as the default so that motion sensitive people like me don't puke when we play. The games usually tell you about the other less restrictive comfort modes they offer, this game included as evidenced in the thread earlier on.I never really go to the options unless it's to toggle the aim. Most games make you select options like this when you first start them up. Seems like an oversight on borderlands 2 vr if they don't.
Pokemon ORAS reviews
Nope. I'm playing it now and at the start it walks through all the options and let's you know exactly where to change them as part of the tutorial. It's reall well done actually. No excuse for this review.
1/4 of the Pokemon have a water type and 3/8 of the HMs are water moves and 1/2 of the routes are water and the entire late game is in water.One of the many reasons why I don't even follow IGN anymore or read their reviews.
They lost me with the "too much water" complaint.
Nope. I'm playing it now and at the start it walks through all the options and let's you know exactly where to change them as part of the tutorial. It's reall well done actually. No excuse for this review.
He complained that there were no options, lol.
1/4 of the Pokemon have a water type and 3/8 of the HMs are water moves and 1/2 of the routes are water and the entire late game is in water.
There's too much damn water.
Of course. I have a PSVR and a kid who occasionally plays it. We get the bigger releases, and I support the platform in the hopes that something will be fun and playable. So far it hasn't been even remotely worth what I paid for it.I havent heard a single person say its unplayable though, you're the first out of maybe 70-80 impressions and reviews across psvr reddit, here, and site reviews.
Again, did you try the DS4 option?
EDIT: Never mind. I don't want to hear your opinion now. I thought your posts sounded oddly familiar to one of the reviews. The verbiage you used was too similar. Anyway, I searched your username and tagged PSVR, almost ALL your PSVR posts are super-inflammatory. You absolutely hate it RE7, Astrobot, all the classics.
Here's an example:
PSVR is utter garbage yet you "buy" games like Borderlines for it? Your BL2 complaints are straight lifted from reviews and mashed together with extra weighted negative spin for effect. That's what made me suspicious. From playing it at your cousin's house a couple weeks ago, calling it trash, now you own one??? AND you're buying games? lol. There are tons of hateful PSVR posts there, I just grabbed this one out of thin air.
That is some bad, bad taste in gaming. No one literally plays Astro Bot and slams both it and the system as garbage that needs to die unless they are trolling or have no concept of what makes a video game or entertainment product good.Of course. I have a PSVR and a kid who occasionally plays it. We get the bigger releases. So yes I am not a massive fan of the platform but I still support it in the hopes that something will be playable. So far it hasn't been even remotely worth what I paid for it.
My kid plays their 3DS more than the PSVR.
But calling my opinion worthless just because I didn't enjoy two other releases either is a bit harsh. I'm not being inflammatory either. I'm literally sharing my experience with the larger releases on the system.
Of course. I have a PSVR and a kid who occasionally plays it. We get the bigger releases. So yes I am not a massive fan of the platform but I still support it in the hopes that something will be playable. So far it hasn't been even remotely worth what I paid for it.
My kid plays their 3DS more than the PSVR.
But calling my opinion worthless just because I didn't enjoy two other releases either is a bit harsh. I'm not being inflammatory either. I'm literally sharing my experience with the larger releases on the system.
I saw the video, but not the discussion. What did they get wrong?Seems like someone hasn't seen the new Smash Bros video and the discussion here. :P
It was a joke. Cause the new video has as many wrong facts as this review. ;)