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texhnolyze

Member
Oct 25, 2017
23,179
Indonesia
It's a pretty long, yet interesting list.
http://www.ign.com/articles/2018/06/20/we-know-135-more-facts-about-anthem
Mark Darrah, executive producer on Anthem and Dragon Age – and all around helpful person – has launched a crusade to eradicate lingering questions about Anthem on his personal Twitter account. He's been at it for over a week in what he's calling the excellently named #AMAAAA or Ask Me Almost Anything About Anthem.
Anthem's Story
1) The name Anthem comes from the "Anthem of Creation" a major element of the game's story. [source]

2) Most of the consequences and changes as a result of your actions and story progress in Anthem will take place in Fort Tarsis in order to maintain a consistent world for all players regardless of where they are in the story. [source]

3) You will not leave Fort Tarsis without being inside a Javelin. [source]

4) The main story will have a climax and a conclusion but the game continues after that. [source]

5) Your character will have a backstory that BioWare will share more info on later. [source]

6) Anthem's main story will absolutely include important non-player characters that you interact with during the story and beyond. [source]

7) The relationships in Anthem will focus on companionship and camaraderie of heroes, not romantic ones. [source]

8) Romances could happen at some point after launch. The decision to not include romance in Anthem was a design choice rather than a technical limitation. [source]

9) Story missions can be played with 1-4 people, meaning you can play Anthem alone if you really want to. [source]

10) Strongholds [Anthem's dungeons-like content] aren't going to be soloable, but you don't need to do Strongholds to complete the story. [source]

11) To clarify, Strongholds aren't just hard, but will require four players to enter them. Fortunately you can use the matchmaking system to find players or invite players to join you. [source]

12) There will be some kind of scoring mode for friendly competition in Strongholds (and perhaps more.) [source]

13) No core plot points will be locked behind paywall downloadable content. [source]

14) Your primary enemy in the story will be the Dominion, a human nation bent on subjugating the other people. The Dominion believes that they can control the tools of the Shapers and bend them to their own purposes. The Dominion are a an ancient enemy with a secret in their past. [source]

15) The Dominion will have their own Javelins. [source]

16) You will be the central figure in your story cutscenes, even when grouped with a squad. [source]

17) To elaborate on cutscenes while playing cooperatively, the other players in your squad won't appear awkwardly standing around in your cutscenes. [source]

18) However all players will see the same cutscene for the same length of time every time a cutscene fires. There's no waiting for someone to be done with their cutscene. [source]

19) On missions you'll focus on the action as opposed to conversational branching. Your actions may affect things in the world. But in your hub, the conversations and interactions you have will definitely affect their lives. [source]

20) You'll be able to replay missions once you finish them. [source]

21) The planet on which Anthem takes place has a name, but BioWare is not sharing it yet. [source]

22) There will be some kind of in-game lore items to discover. [source]

23) There will also be a storage place for collected lore. [source]

24) There is no friendly fire at the moment. [source]

Anthem's Mechanics and Features

25) There will be no pvp at launch. [source]

26) To clarify the if/when questions about pvp: There are no current plans for PvP after launch, but BioWare may look into at some point after launch. [source] [source2]

27) The lack of pvp at launch allows BioWare to go broader on gear and weapons with less worries about balance. [source]

28) Cross-platform play is not currently planned. [source]

29) Anthem requires an online connection to play due to the support of dedicated servers. [source]

30) Everything in Anthem runs on the dedicated servers except for your single-player hubs (Fort Tarsis and the Strider.) [source]

31) There will be four players on a server in Free Play mode. [source]

32) There is a chance BioWare could raise the player limit in Free Play mode at some point in the future. [source]

33) There will be some sort of crafting in the game. More details to come later. [source]

34) There is fall damage in Anthem. [source]

35) There will be a revive mechanic when one of your squad's freelancers goes down. [source]

36) Griefing players won't be able to block others from reviving downed players. [source]

37) You can wait for a team revive indefinitely, or you can opt to respawn at the last resupply point you hit. [source]

38) Anthem will not pause in menus because other players are in there with you. [source]

39) Emotes confirmed. [source]

40) BioWare is/will try to implement idle-detection to identify players who are hindering their teammates by idling for too long. [source]

41) There will be aim assist on game controllers but it's currently being tuned. [source]

42) There will be a breath meter while underwater. [source]

43) With regard to loot rarity, there will be five or six rarity levels. The drop rates are still being balanced. [source]

44) There will be no trading equipment with other players at launch in order to ensure control on balance. [source]

45) There's no paying for power in Anthem. Anything purchasable with real money is cosmetic. [source]

46) The purchasable vanity items will be viewable before you buy so you see what you're getting. There are no loot boxes. You can also earn your vanity items. [source]

47) While in your Javelin you'll have a Cypher, a human who interacts with you, rather than an AI in the suit. [source]

48) The game will be in first-person perspective in your Fort Tarsis and Strider bases, and third-person perspective out in the world in your Javelin suit. [source]

49) BioWare wants the hub areas to feel "super tight to give that more claustrophobic feel." This is why those spaces are in first-person perspectives. [source]

50) There will be side quests outside the main story line. [source]

51) There will be a Free Play mode that allows you to explore the world in an undirected way that's focused on exploration and discovery. [source]

52) In Free Play mode you can swoop in and help other players near you with their activities without having to form a squad. [source]

53) There will be no season pass for Anthem, but there will be content after launch. [source]

54) No monthly subscription to play Anthem. [source]

55) BioWare wants to make sure people can always play together, and aren't fragmented depending on who has post-launch content expansions. [source]

56) "New story content, new game spaces" and post-launch content like that will be available for everyone. [source]

57) There could be holidays and themed events in Anthem at some point. BioWare isn't talking about post-launch content just yet, but "people celebrate in Anthem." [source]

58) BioWare isn't saying there will be no paid DLC after launch. For example, if they added a new Javelin some point in the future, maybe that would be paid content. Maybe not. BioWare isn't confirming anything and can give absolute answers about specifics. [source]

59) There will be an earnable in-game currency. [source]

60) There are vendors in Fort Tarsis. Currently there are no vendors outside the fort. [source]

61) There will be no AI teammates during gameplay. The traversal and verticality of the levels puts this out of BioWare's abilities at the moment. [source]

62) There will be something akin to "notorious, bigger, badder, stronger monsters" out in the world of Anthem. [source]

63) Enemies will have weak spots in different places on different creatures. [source]

64) There will be rare weapons or equipment that will drop from specific encounters. [source]

65) There will be a colorblind mode. [source]

66) There is a day/night cycle. [source]

67) Your inventory will be limited but not so limited it will be a burden. [source]

Anthem's Customization and Personalization
68) There will be both personalization (making the Javelin look the way you want) and customization (making the Javelin play the way you want). [source]

69) Your Freelancer (pilot) has progression levels that gives you perks that apply to all Javelins. Additionally you'll get better gear for each of your Javelins. [source]

70) There will be multiple genders for your Freelancer/pilot. [source]

71) You'll be able to customize the face and hair of your Freelancer, but no body customization. [source]

72) All personalization/cosmetic options in Anthem can be earned and unlocked through gameplay. [source]

73) However, the Legion of Dawn edition [$80] cosmetic items will be unique to people who purchased that edition. [source]

74) The weapons and gear that come with the Legion of Dawn preorder will not be useful forever. You'll replace them eventually as you progress. [source]

75) The personalization "skins" for Javelins are reusable. If you have one, and swap to another, you can go back to your original skin if you want. [source]

76) In addition to skins/paint jobs for your Javelin, there will also be armor packs that change the look of your suits. [source]

77) You will be able to customize your Freelancer (pilot) through progression to make you able to fly farther. [source]

78) Loot is spawned for everyone and is instanced. There is no kill-stealing and no loot-theft in Anthem. [source]

79) Loot drops from enemies will show up near the bodies of said enemies. [source]

80) Gear drops are based on your pilot level. [source]

81) If group with players of higher levels, your loot drops will still drop at your level, not theirs. [source]

82) There will be lots of progression for better gear and weapons in the elder game [Anthem's end game]. [source]

83) The maximum character level balance is on going and not set in stone yet. [source]

84) There will be animals in the world of the big and scary variety. There will be no pets. [source]

Anthem's Javelin Suits

85) There will be four Javelins available at launch. The Ranger, Colossus, Storm, and Interceptor. [source]

86) Each Javelin type has its own symbol. [source]

87) Javelin symbols are, left to right: Ranger, Colossus, Interceptor, and Storm. [source]

88) You'll start Anthem with the Ranger Javelin. You'll unlock the others through the story. [source]

89) You'll unlock the other Javelins less than a quarter of the way through the game. [source]

90) You can unlock the other Javelins in any order by doing different missions. [source]

91) You can only have one of each Javelin type per profile, but you can reconfigure them in your hub at will. [source]

92) Players can use any of the javelins on their profile so they won't ever have to create new characters to change suits. [source]

93) Your team can consist of any combination of javelins. No requirement for specific roles. [source]

94) Javelin upgrades will mostly come as drops in the world. [source]

95) Most of your abilities are determined by your Javelin's equipped gear. You will be able to change your gear based on what you've collected and craft. [source]

96) Each type of Javelin will have its own "super" or "ultimate" attack. [source]

97) The Javelins' ultimate ability will be charged by damage output, but the rate at which it's charged is still being tuned. [source]

98) There will be loadouts for your Javelins. [source]

99) While Javelins have a melee attack, Bioware does not yet have viable pure melee builds and likely won't at launch time. [source]

100) The Ranger has a shock mace as its melee weapon. [source]

101) Due to the size differences in the Javelins, not all weapons types will be usable by all the Javelins. [source]

102) Gear is specific to a Javelin but weapons have overlap with some restrictions. For example, the Colossus can't use pistols. [source]

103) All suits have different speed and nimbleness, but out of combat your Javelins move at the same pace so the group can stay together. [source]

104) Your Javelin jets generate heat and you'll need to land to dissipate that heat or find another way to cool off. [source]

105) When your Javelin jets overheat you crash, but you have some control during the fall. [source]

106) Javelins will take damage, and have different visual wear states, but they will never perform worse based on damage taken. [source]

107) You'll be picking up health to regenerate your Javelin's hp, rather than a health-regen system. [source]

108) Similarly to the health pickups, there will be ammo drops in the world. [source]

109) There will be resupply points where you respawn in the event of a party wipe. [source]

110) You can swap between any of the four Javelin suits you've unlocked at Fort Tarsis or in your Strider forward base. [source]

Anthem's Online and Co-op

111) There is no couch co-op [multiple players sharing the same screen] currently. [source]

112) If you are at the same place in the story you'll get full credit for joining a friend's instance and finish a mission. If you've already finished that mission, you'll get special reward for mentoring a player through it. [source]

113) All content in Anthem will have a matchmaking component to find other players to play with. [source]

114) You will be able to control how open the matchmaking system is and BioWare wants to limit the ability of random players to grief you. [source]

115) Cooperative play will share progress with all players when completing it together. [source]

116) Voice communication will be in the game, but BioWare wants most content to be doable by groups who are only coordinating through in-game means. However, the plans aren't locked regarding in-game moderation for players who abuse/harass others over voice comms. [source]

117) There will be tools to help with online harassment. [source]

118) Leaders of a squad will be able to kick unwanted players from the group. [source]

119) If you opt to join a player starting an activity while you're in free play mode, you will fast travel to the start of the mission so you don't have to fly there and meet them. [source]

Anthem Technical Specs and Questions

120) BioWare is a long way from having PC specification information to share. More to come at a later date. [source]

121) Anthem will not be locked at 30 frames per second on PC. The theater demo at E3 2018 was running at 60 fps. [source]

122) The frame rate on PC will not be locked. [source]

123) Anthem may not be locked at 30 frames per second on consoles. Especially on the Xbox One X and PS4 Pro. [source]

124) BioWare is currently looking into cross-platform saves. [source]

125) BioWare is looking into the option to turn off the floating damage numbers. It will "likely do that." [source]

126) Anthem's PC and console versions are being developed simultaneously, rather than developing for one and porting to the other. [source]

127) There will be native controller support on PC. [source]

128) Currently you can't use a keyboard/mouse on console. [source]

Anthem Funsies

129) There will likely be nods to BioWare's other franchises in Anthem. [source]

130) The people playing the EA Play demo of Anthem were experts who had been practicing that run for months. All the to say, Strongholds (the content we saw in the demo) will be HARD. [source]

131) Your pilot's feet will rest on the knees of the Javelin. In case you're, you know, wondering about how that all works. [source]

132) Bioware is hiring. [source]

133) There's no Anthem merchandise announced just yet, but stay tuned. [source]

134) Sylvester Stallone was not hired to do voice work in Anthem. [source]

135) There is no slider to adjust cleavage in Anthem. [source]

I hope they will deliver.
 

Aokiji

Banned
Oct 25, 2017
6,265
Los Angeles
13) No core plot points will be locked behind paywall downloadable content. [source]
So non core story might be? Lol

15) The Dominion will have their own Javelins. [source]
That's good to know

17) To elaborate on cutscenes while playing cooperatively, the other players in your squad won't appear awkwardly standing around in your cutscenes. [source]
That'll just be weird. Why didn't they build it to acknowledge others at least being there

21) The planet on which Anthem takes place has a name, but BioWare is not sharing it yet. [source]
We already know it isn't earth so unless it's an Easter egg why even hide it?

28) Cross-platform play is not currently planned. [source]
Lol at even having to answer this

34) There is fall damage in Anthem. [source]
*rolls eyes*

42) There will be a breath meter while underwater. [source]
*rolls eyes harder*

67) Your inventory will be limited but not so limited it will be a burden. [source]
Then why even build in a limit
 
Oct 26, 2017
20,440
No AI teammates makes sense, but the fact that the enemies are bulletsponges means that people trying to play this solo is going to be kind of miserable.
 

bitSS

Self-requested ban
Banned
Nov 9, 2017
1,319
Portugal
After EA's lackluster E3 conference, I was craving for more juicy details about this game! But I don't think this is as effective as some full on detailed coverage they could have done. Most people won't read 135 facts, lol. I know I will, though.
 
Oct 25, 2017
19,165
67) Your inventory will be limited but not so limited it will be a burden. [source]
Then don't have one.

135) There is no slider to adjust cleavage in Anthem. [source]
Fair enough.

131) Your pilot's feet will rest on the knees of the Javelin. In case you're, you know, wondering about how that all works. [source]
Good to know.

124) BioWare is currently looking into cross-platform saves. [source]
That would be good.

66) There is a day/night cycle. [source]
Word
---
Normal enough stuff.
 

jdstorm

Member
Jan 6, 2018
7,565
Lol at 135.

Bioware trying to avoid that XenoX controversy

edit: I think its funny because they already answered this when they explained that there would be face customization and no body customization.
 

bitSS

Self-requested ban
Banned
Nov 9, 2017
1,319
Portugal
I mean, like, if we are to never see an actual human being, because you can never leave without having the Javelin on, it'd be pretty weird to have romance with those big-ass mecha suits. Or not ,if you're into that sort of thing.
 
Oct 27, 2017
16,591
Glad everything has matchmaking. Pilot customization is weird if your always in first person when you're not piloting.
 

Legitmcfalls

Member
Oct 25, 2017
567
Waterloo Ontario
Whenever I learn more about Anthem the less enthusiastic I get. I am heart broken we are getting a BioWare game without companions, romances and branching story lines. Maybe it might be good, but it just all sounds like Destiny (we already got a destiny) .

 

KORNdog

Banned
Oct 30, 2017
8,001
This desperate attempt to keep this game in the spotlight arter E3 with obvious as hell information (or just flat out non-infirmation) isn't going to work ign. Sorry.

I mean really...the planet has a name but they're not saying what! Stop the fucking presses!

Itsfuckingnothing.gif
 

Deleted member 22750

Oct 28, 2017
13,267
25) There will be no pvp at launch. [source]
26) To clarify the if/when questions about pvp: There are no current plans for PvP after launch, but BioWare may look into at some point after launch. [source] [source2]
27) The lack of pvp at launch allows BioWare to go broader on gear and weapons with less worries about balance.


disappointing

42) There will be a breath meter while underwater.

shouldn't these mech suits have like an oxygen tank?
 
Oct 27, 2017
3,826
Whenever I learn more about Anthem the less enthusiastic I get. I am heart broken we are getting a BioWare game without companions, romances and branching story lines. Maybe it might be good, but it just all sounds like Destiny (we already got a destiny) .


Hasn't it always been marketed as a online looter shooter like Destiny?

I'm mostly concerned with how deep the mechanics will go. Do you base character builds around abilities or equipment? How does the loot system work? Like Diablo?
 

Conkerkid11

Avenger
Oct 25, 2017
13,967
I like this, Destiny was shitty in this regard.
The first part, sure, but the second part just makes it sound like the game will be too casual friendly. The main problem with Destiny is that content like that is made harder by the fact that there's absolutely no way to communicate with random players unless you're in a group.
 

Saint-14

Banned
Nov 2, 2017
14,477
The first part, sure, but the second part just makes it sound like the game will be too casual friendly. The main problem with Destiny is that content like that is made harder by the fact that there's absolutely no way to communicate with random players unless you're in a group.
Not necessary, you can still make things hard without the need to voice chart to solve them.
 

Gasoline

Member
Jun 14, 2018
67
You can customize your character, but you never see them
You can make choices, but the world (and probably missions, because multiplayer) wont change

They're trying so hard to reassure people that this will still be "A Bioware Game" without actually showing anything related to story or characters or dialogue or cutscenes, at the same time Ubisoft is threatening to take the classic Bioware fanbase
 

Bonefish

Member
Oct 28, 2017
4,698
This is starting to sound more and more like just another Bioware game except with coop dungeons thrown in.
 

bitSS

Self-requested ban
Banned
Nov 9, 2017
1,319
Portugal
87) Javelin symbols are, left to right: Ranger, Colossus, Interceptor, and Storm.

This "fact" doesn't tell me shit unless I look at the source.

104) Your Javelin jets generate heat and you'll need to land to dissipate that heat or find another way to cool off.

Another way like taking it for a swim? ;)

at the same time Ubisoft is threatening to take the classic Bioware fanbase

You could say Assassin's Creed Odyssey's timing was just right. It's like they knew...
 

Fairy Godmother

Backward compatible
Moderator
Oct 27, 2017
3,289
Cross platform save, interesting ...
So there's levelling in this game, I thought it's going to be like Monster hunter where you can get better gears without stats change.
 

Jiraiya

Member
Oct 27, 2017
10,292
Not mad at anything I read besides fall damage. Thought it would be better suited to have a special landing for each javelin that causes damage to the surrounding area. I really hope the customization is deep. Bioware was usually pretty good with in Mass Effect.

Why did you destroy mass effect for this? Someone should ask him that

They wanted to make this instead.
 

DarkFlame92

Member
Nov 10, 2017
5,644
Damn,I wanna get excited about this game,but a voice in my head just keeps saying "It's EA,it's EA,It's EA,"
 

Deleted member 14002

User requested account closure
Banned
Oct 27, 2017
5,121
People have been complaining that there is not enough information about the game.

There was the 100 questions video or whatever that came out the day after the E3 showcase and a ton of press got hands on and wrote pieces.

We also had that big summary thread.

I don't think everyone should know every aspect of a game 8 months out.

You do the initial address of concerns then use this month of coverage in January for marketing.
 
OP
OP
texhnolyze

texhnolyze

Member
Oct 25, 2017
23,179
Indonesia
What I mean is that you'll eventually get gear via in-game that is better than the gear that you paid for by buying the "Legion of Dawn" special edition. So why pay for it anyway? Seems pretty pointless to me.
That's how it works for most if not every pre-order bonus gears in every game ever. They're meant to help you in the beginning, not to make you blaze through content to the end. They're basically just cosmetics.

Damn,I wanna get excited about this game,but a voice in my head just keeps saying "It's EA,it's EA,It's EA,"
At least there won't be lootbox in this game.

There was the 100 questions video or whatever that came out the day after the E3 showcase and a ton of press got hands on and wrote pieces.

We also had that big summary thread.

I don't think everyone should know every aspect of a game 8 months out.

You do the initial address of concerns then use this month of coverage in January for marketing.
You're right, but even with all this information there are still people who are confused on what kind of game Anthem is. What people know that Bioware only make single player RPGs with companions. Anyway, maybe they can release this information again later for actual marketing in a more proper way.
 

squidyj

Member
Oct 25, 2017
2,670
not sure how i feel about loot dropping at your level. I guess it's okay if rarer items/materials and specific items are available through tackling challenging content instead of just trying to find the fastest dumbest farm in the game.
 

TheZynster

Member
Oct 26, 2017
13,285
I don't know, but this all sounds fucking awesome to me.......I'm more excited then ever for anthem